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@@ -73,7 +73,7 @@ HOW TO BUILD -- Windows 95, NT, DOS, Mac, etc.
73 73
74It's difficult for me to support compilation on all these platforms. 74It's difficult for me to support compilation on all these platforms.
75My approach is to collect binaries for these platforms, and put them 75My approach is to collect binaries for these platforms, and put them
76on the master web site (http://www.bzip.org). Look there. However 76on the master web site (https://sourceware.org/bzip2/). Look there. However
77(FWIW), bzip2-1.0.X is very standard ANSI C and should compile 77(FWIW), bzip2-1.0.X is very standard ANSI C and should compile
78unmodified with MS Visual C. If you have difficulties building, you 78unmodified with MS Visual C. If you have difficulties building, you
79might want to read README.COMPILATION.PROBLEMS. 79might want to read README.COMPILATION.PROBLEMS.
@@ -194,7 +194,7 @@ bzip-0.21, and bzip2 versions 0.1pl2, 0.9.0, 0.9.5, 1.0.0, 1.0.1,
1941.0.2 and 1.0.3, and the changes in bzip2 are largely a result of this 1941.0.2 and 1.0.3, and the changes in bzip2 are largely a result of this
195feedback. I thank you for your comments. 195feedback. I thank you for your comments.
196 196
197bzip2's "home" is http://www.bzip.org/ 197bzip2's "home" is https://sourceware.org/bzip2/
198 198
199Julian Seward 199Julian Seward
200jseward@acm.org 200jseward@acm.org