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<title>lanes, branch v3.17.0</title>
<subtitle>A mirror of https://github.com/LuaLanes/lanes.git
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<id>https://git.lua4.win/lanes/atom?h=v3.17.0</id>
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<updated>2024-04-29T07:17:07+00:00</updated>
<entry>
<title>remove uintptr_t again</title>
<updated>2024-04-29T07:17:07+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-04-29T07:17:07+00:00</published>
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<entry>
<title>expose nil sentinel as lanes.null</title>
<updated>2024-04-29T07:16:07+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-04-29T07:16:07+00:00</published>
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<entry>
<title>fix keeper state stack accumulating garbage in case of transfer errors</title>
<updated>2024-04-15T10:21:27+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-04-15T10:21:27+00:00</published>
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<entry>
<title>Bring all interesting fixes from the C++ implementation back into the C implementation</title>
<updated>2024-04-11T13:14:52+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-04-11T13:14:52+00:00</published>
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<entry>
<title>fix small internal issue with when hitting timeout on thread kill during thread_cancel() in pthread implementation</title>
<updated>2024-03-19T17:06:19+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-03-19T17:06:19+00:00</published>
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<entry>
<title>Fixed documentation regarding "standard modules"</title>
<updated>2024-02-23T08:43:46+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-02-23T08:43:46+00:00</published>
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<entry>
<title>Better CHANGE comment</title>
<updated>2024-02-22T15:26:30+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-02-22T15:26:30+00:00</published>
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<id>urn:sha1:f27bc35556b6c39fb681604e830cc0a322ec4ea3</id>
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<entry>
<title>Detect runtime LuaJIT/PUC-Lua mismatch</title>
<updated>2024-02-22T15:23:02+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-02-22T15:23:02+00:00</published>
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<entry>
<title>Merge branch 'master' of https://github.com/LuaLanes/lanes</title>
<updated>2024-02-22T14:41:44+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-02-22T14:41:44+00:00</published>
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<id>urn:sha1:bb84407e9c0076222cc5a0bd1df0bdfdf7e55a57</id>
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<entry>
<title>Bump deep_test.vcxproj to VS2022</title>
<updated>2024-02-22T14:40:51+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-02-22T14:40:51+00:00</published>
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