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<title>lanes/deep_userdata_example/deep_userdata_example.vcxproj, branch master</title>
<subtitle>A mirror of https://github.com/LuaLanes/lanes.git
</subtitle>
<id>https://git.lua4.win/lanes/atom?h=master</id>
<link rel='self' href='https://git.lua4.win/lanes/atom?h=master'/>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/'/>
<updated>2025-07-24T13:06:17+00:00</updated>
<entry>
<title>Use LANES_DEBUG instead of MSVC-specific _DEBUG to activate debug code</title>
<updated>2025-07-24T13:06:17+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>bnt.germain@gmail.com</email>
</author>
<published>2025-07-24T13:06:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=7b2505ea154be6d34131c4fc584c6ad2e42c01b7'/>
<id>urn:sha1:7b2505ea154be6d34131c4fc584c6ad2e42c01b7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added targets for Lua 5.5 in VS projects and Solution</title>
<updated>2025-07-04T11:46:46+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2025-07-04T11:46:46+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=963afcbb3d9dac47b84552ed11e53a0641ad924d'/>
<id>urn:sha1:963afcbb3d9dac47b84552ed11e53a0641ad924d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>More vcproj fixes for some targets</title>
<updated>2025-03-21T16:27:01+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2025-03-21T16:27:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=ce04a69f4a1c4bbdfab647c7ac18fe0a41cdbd80'/>
<id>urn:sha1:ce04a69f4a1c4bbdfab647c7ac18fe0a41cdbd80</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Adjusting MSVC files to ease unit testing</title>
<updated>2025-03-21T15:53:25+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2025-03-21T15:53:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=ab6f397df60c7ff6116705b7d045a990979176aa'/>
<id>urn:sha1:ab6f397df60c7ff6116705b7d045a990979176aa</id>
<content type='text'>
* Everything assumes there is a _LuaVersions folder containing all supported Lua versions (binaries, libs and headers) alongside the Lanes.sln location
* After that the solutions to build the Lua binaries themselves will appear too for reference (mainly because their output folders will be configured accordingly)
</content>
</entry>
<entry>
<title>A few vcproj tweaks</title>
<updated>2025-03-20T13:06:21+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2025-03-20T13:06:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=3a4173c67b2e2339f048fe75b5224df43ac485d2'/>
<id>urn:sha1:3a4173c67b2e2339f048fe75b5224df43ac485d2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>More work on Makefiles</title>
<updated>2025-03-13T15:09:03+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2025-03-13T15:09:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=24c8215fa05142cc2461efacc1187ef443450af9'/>
<id>urn:sha1:24c8215fa05142cc2461efacc1187ef443450af9</id>
<content type='text'>
* renamed makefiles:
   - Shared.mk → Shared.makefile
   - src/Makefile → src/Lanes.makefile
   - unit_tests/Makefile → unit_tests/UnitTests.makefile
   - deep_userdata_example/Makefile → deep_userdata_example/DUE.makefile
* Add a makefile for deep_userdata_example
* added a target 'unit_tests' to build them (not running them yet)
* plus some minor internal improvements
</content>
</entry>
<entry>
<title>Cleanup in MSVC projects</title>
<updated>2025-03-13T11:34:02+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2025-03-13T11:34:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=3ad53d3db2215aa50517a646296b9c25cb3155e3'/>
<id>urn:sha1:3ad53d3db2215aa50517a646296b9c25cb3155e3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add a VisualStudio solution to build and debug Lanes</title>
<updated>2025-03-11T16:06:10+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2025-03-11T16:06:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=3ce42e54e5d093c3fd6136f6a9bfc9398f328bce'/>
<id>urn:sha1:3ce42e54e5d093c3fd6136f6a9bfc9398f328bce</id>
<content type='text'>
* configured to build Lanes, the example module deep_userdata_example, and the unit tests
* relies on Lua 5.1 → 5.4, LuaJIT and MoonJIT to be built and located in a fixed directory
* manual_register legacy test now uses deep_userdata_example module instead of lfs
</content>
</entry>
<entry>
<title>Sample module deep test renamed deep_userdata_example</title>
<updated>2025-03-11T10:55:01+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2025-03-11T10:55:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=af3161e5265b56a3d33a1ed45597f85c34806928'/>
<id>urn:sha1:af3161e5265b56a3d33a1ed45597f85c34806928</id>
<content type='text'>
</content>
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