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<title>lanes/docs, branch v3.6.3</title>
<subtitle>A mirror of https://github.com/LuaLanes/lanes.git
</subtitle>
<id>https://git.lua4.win/lanes/atom?h=v3.6.3</id>
<link rel='self' href='https://git.lua4.win/lanes/atom?h=v3.6.3'/>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/'/>
<updated>2013-08-13T06:12:05+00:00</updated>
<entry>
<title>version 3.6.3</title>
<updated>2013-08-13T06:12:05+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>b n t DOT g e r m a i n AT g m a i l DOT c o m</email>
</author>
<published>2013-08-13T06:12:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=7f7b29063d2f19a8bc2b229ae9b0ec82ce447cab'/>
<id>urn:sha1:7f7b29063d2f19a8bc2b229ae9b0ec82ce447cab</id>
<content type='text'>
* lane:cancel(&lt;negative-timeout&gt;) only causes cancel_test() to return
true but won't interrupt execution of the lane during linda operations
* more explicit errors when trying to transfer unknown source functions
(with new configure option verbose_errors)
* default options wrap allocator around a mutex when run by LuaJIT
</content>
</entry>
<entry>
<title>version 3.6.2</title>
<updated>2013-05-20T16:35:15+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>bnt.germain@gmail.com</email>
</author>
<published>2013-05-20T16:35:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=df29f9fc22fb7a2827ae5396aeb8127636f6ece4'/>
<id>urn:sha1:df29f9fc22fb7a2827ae5396aeb8127636f6ece4</id>
<content type='text'>
   * WIN32 builds use condition variables instead of PulseEvent() when available.
   * first steps toward fixing make-vc.cmd
</content>
</entry>
<entry>
<title>Added a sample snippet for set_finalizer()</title>
<updated>2013-05-20T09:13:05+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>bnt.germain@gmail.com</email>
</author>
<published>2013-05-20T09:13:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=894803c8982d7d08fad487fd55c7f18d03a20fd2'/>
<id>urn:sha1:894803c8982d7d08fad487fd55c7f18d03a20fd2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update index.html</title>
<updated>2013-04-05T15:34:04+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>bnt.germain@gmail.com</email>
</author>
<published>2013-04-05T15:34:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=f123be80711aac21dd2ec6284e3aa41c7f77a9df'/>
<id>urn:sha1:f123be80711aac21dd2ec6284e3aa41c7f77a9df</id>
<content type='text'>
</content>
</entry>
<entry>
<title>version 3.6.0</title>
<updated>2013-03-14T21:13:30+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>bnt.germain@gmail.com</email>
</author>
<published>2013-03-14T21:13:30+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=0d9ede58ddb4c357e2f3aedc2a05ca17c5028c31'/>
<id>urn:sha1:0d9ede58ddb4c357e2f3aedc2a05ca17c5028c31</id>
<content type='text'>
   * protect_allocator is an API change -&gt; version bump
   * bugfix: allocator protection should be done once per primary Lua state, not once only the first time ever Lanes is required
</content>
</entry>
<entry>
<title>version 3.5.2</title>
<updated>2013-03-13T19:48:01+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>bnt.germain@gmail.com</email>
</author>
<published>2013-03-13T19:48:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=8fb8dc1edeceae9fff65463cd80da05d8995fb7f'/>
<id>urn:sha1:8fb8dc1edeceae9fff65463cd80da05d8995fb7f</id>
<content type='text'>
   * stricter validation of with_timers config option: validator was accepting any non-boolean value
   * new configuration option protect_allocator for VMs with thread unsafe allocators (such as LuaJIT)
   * removed some obsolete bits of dead code
</content>
</entry>
<entry>
<title>version 3.5.1</title>
<updated>2013-02-13T19:30:26+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>bnt.germain@gmail.com</email>
</author>
<published>2013-02-13T19:30:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=577bca074df12c520f49e9361381f0cad78200c1'/>
<id>urn:sha1:577bca074df12c520f49e9361381f0cad78200c1</id>
<content type='text'>
   * new lanes.h header and API call luaopen_lanes_embedded() for embedders
   * "lanes.core" is an acceptable library in the generator libs argument
   * library "*" wildcard also opens lanes.core
   * tweaked code for Xbox 360 build
</content>
</entry>
<entry>
<title>version 3.5.0</title>
<updated>2013-01-30T19:28:47+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>bnt.germain@gmail.com</email>
</author>
<published>2013-01-30T19:28:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=b657f38535c3c27a848353ef853d6667d6acc917'/>
<id>urn:sha1:b657f38535c3c27a848353ef853d6667d6acc917</id>
<content type='text'>
   * new: API lanes.require(), use it instead of regular require() for modules that export C functions you need to send over.
   * new: lanes no longer require 'lanes.core' by default in every created state. Use {required={"lanes.core"}} if you need to transfer lanes functions.
   * internal: because of the above, reworked the timer implementation to remove upvalue-dependency on lanes.core
   * new: API lanes.timer_lane, to be able to operate on timer lane if need be
   * improved: if a module is a full userdata, scan its metatable for function database population
   * improved: on_state_create can be a Lua function
   * changed: on_state_create is called after the base libraries are loaded
   * package[loaders|searchers] is no longer transfered as function naming depends on slot order
   * internal: changed separator from '.' to '/' in lookup databases to be able to distinguish search levels and dot coming from module names
   * added some mode debug spew
   * updated tests to reflect the above changes
</content>
</entry>
<entry>
<title>version 3.4.4</title>
<updated>2013-01-26T19:21:39+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>bnt.germain@gmail.com</email>
</author>
<published>2013-01-26T19:21:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=fb0c67b1c95b6a595c0cd34a66136af6193b4d1b'/>
<id>urn:sha1:fb0c67b1c95b6a595c0cd34a66136af6193b4d1b</id>
<content type='text'>
   * bugfix: take into account the fact that "coroutine" is no longer part of base library in Lua 5.2
   * bugfix: if "bit32" was listed in the libraries, it wouldn't open (library list parsing failing on digits)
   * bugfix: Use luaL_requiref() to open standard libraries in Lua 5.2 as we should
   * bugfix: any Lua state created by Lanes reuses the allocator function of the originating state
   * bugfix: don't call on_state_create() while GC is suspended during lua state initialization
</content>
</entry>
<entry>
<title>version 3.4.3</title>
<updated>2013-01-24T21:46:21+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>bnt.germain@gmail.com</email>
</author>
<published>2013-01-24T21:46:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=68d8db431ec2b739dc53233d6b4d8aeee9324e48'/>
<id>urn:sha1:68d8db431ec2b739dc53233d6b4d8aeee9324e48</id>
<content type='text'>
   * raise an error if lane generator libs specification contains a lib more than once
   * bit32 is a valid lib name in the libs specification (silently ignored by the Lua 5.1 build)
   * improved lanes.nameof to search inside table- and userdata- metatables for an object's name
   * fixed an unwarranted error when trying to discover a function name upon a failed transfer
   * contents of package.[path,cpath,preload,loaders|searchers] are pulled *only once* inside keeper states at initialisation
   * Lua function upvalues equal to the global environment aren't copied by value, but bound to the destination's global environment
     especially useful for Lua 5.2 _ENV
   * fixed loading of base libraries that didn't create the global tables when built for Lua 5.2
</content>
</entry>
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