<feed xmlns='http://www.w3.org/2005/Atom'>
<title>lanes/src/allocator.hpp, branch v4.0.0</title>
<subtitle>A mirror of https://github.com/LuaLanes/lanes.git
</subtitle>
<id>https://git.lua4.win/lanes/atom?h=v4.0.0</id>
<link rel='self' href='https://git.lua4.win/lanes/atom?h=v4.0.0'/>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/'/>
<updated>2025-07-04T12:54:36+00:00</updated>
<entry>
<title>Added Lua 5.5 support</title>
<updated>2025-07-04T12:54:36+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2025-07-04T12:54:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=7bddb06461d8f80030b3b86175ec737dbb16ac3b'/>
<id>urn:sha1:7bddb06461d8f80030b3b86175ec737dbb16ac3b</id>
<content type='text'>
* some unit tests fail/segfault/freeze, but that could be because Lua 5.5 is still in beta yet
</content>
</entry>
<entry>
<title>Remove a useless mutex guard on lane setf-destruct</title>
<updated>2025-04-28T15:59:09+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2025-04-28T15:59:09+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=58b44326ad2aaae710797745b800c61f65725ebb'/>
<id>urn:sha1:58b44326ad2aaae710797745b800c61f65725ebb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>All enums are [[nodiscard]]</title>
<updated>2025-02-05T15:24:35+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2025-02-05T15:24:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=887fc613dd943d1221d5a2a3b96cee37c0d81248'/>
<id>urn:sha1:887fc613dd943d1221d5a2a3b96cee37c0d81248</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Some [[nodiscard]] boyscouting</title>
<updated>2024-11-20T16:51:49+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-11-20T16:51:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=304e4dfabe4555dff4aa72e75b677405fd30d1b3'/>
<id>urn:sha1:304e4dfabe4555dff4aa72e75b677405fd30d1b3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>AllocatorDefinition implementation improvements</title>
<updated>2024-11-20T11:47:41+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-11-20T11:47:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=872826ecaca5370e3492385cff3795d995b33ec7'/>
<id>urn:sha1:872826ecaca5370e3492385cff3795d995b33ec7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Renamed allocator.h → allocator.hpp, cancel.h → cancel.hpp, keeper.h → keeper.hpp, tools.h → tools.hpp</title>
<updated>2024-10-28T16:57:31+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-10-28T16:57:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=76da2875eb2af9f8191c2adf4f9663ac3a2cec89'/>
<id>urn:sha1:76da2875eb2af9f8191c2adf4f9663ac3a2cec89</id>
<content type='text'>
</content>
</entry>
</feed>
