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<title>lanes/src/lindafactory.cpp, branch v4.0.0</title>
<subtitle>A mirror of https://github.com/LuaLanes/lanes.git
</subtitle>
<id>https://git.lua4.win/lanes/atom?h=v4.0.0</id>
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<updated>2025-07-04T11:50:53+00:00</updated>
<entry>
<title>Changed lua wrapper prefixes from luaG_ to luaW_ (w as in wrapper!)</title>
<updated>2025-07-04T11:50:53+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2025-07-04T11:50:53+00:00</published>
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<id>urn:sha1:042055968ab0c48faec607889814e38c50c09efa</id>
<content type='text'>
</content>
</entry>
<entry>
<title>New feature: Linda periodical cancellation checks</title>
<updated>2025-04-18T08:26:19+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2025-04-18T08:26:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=022e40cc71beda874d0bad2cec227e472d5dd4af'/>
<id>urn:sha1:022e40cc71beda874d0bad2cec227e472d5dd4af</id>
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* lanes.linda() api change: takes all settings in a single table argument
* new linda creation argument wake_period
* new lanes.configure setting linda_wake_period
* adjusted all unit tests (one TODO test fails on purpose)
</content>
</entry>
<entry>
<title>Linda batched mode rework</title>
<updated>2025-04-15T16:21:41+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2025-04-15T16:21:41+00:00</published>
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<id>urn:sha1:1bff784b474261212a996ac9fc59389d53a69590</id>
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* linda.batched special value is removed
* new function linda:receive_batched
</content>
</entry>
<entry>
<title>Renamed debugspew.h → debugspew.hpp, lindafactory.h → lindafactory.hpp</title>
<updated>2024-10-28T17:13:13+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-10-28T17:13:13+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=0d757e1dcf3cf1518ae2fce9e8864dcc55d14d3a'/>
<id>urn:sha1:0d757e1dcf3cf1518ae2fce9e8864dcc55d14d3a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Renamed lane.h → lane.hpp, linda.h → linda.hpp, threading.h → threading.hpp</title>
<updated>2024-10-28T17:09:51+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-10-28T17:09:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=3cf9c3c9d076d5822595834bdbf5153d4e923c67'/>
<id>urn:sha1:3cf9c3c9d076d5822595834bdbf5153d4e923c67</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Renamed _pch.h → _pch.hpp, deep.h → deep.hpp, lanes.h → lanes.hpp</title>
<updated>2024-10-28T16:24:30+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-10-28T16:24:30+00:00</published>
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<id>urn:sha1:c1859c3bab84dd1e712b946f4976702cfd9db5d2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>New linda:wake() and linda.status</title>
<updated>2024-10-25T14:45:28+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-10-25T14:45:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=c860f557a7ba72e6a39ea5db36e293de802adea5'/>
<id>urn:sha1:c860f557a7ba72e6a39ea5db36e293de802adea5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Make Unique even stronger</title>
<updated>2024-10-24T09:30:18+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-10-24T09:30:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=eba98e4e1adcf3ce11e5934e2dce54f29aef1e0a'/>
<id>urn:sha1:eba98e4e1adcf3ce11e5934e2dce54f29aef1e0a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Sprinkling StackIndex all over the place</title>
<updated>2024-10-08T16:42:39+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-10-08T16:42:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=16b5070c0cd56e10c5074eb9903dbc3ae4e15a61'/>
<id>urn:sha1:16b5070c0cd56e10c5074eb9903dbc3ae4e15a61</id>
<content type='text'>
</content>
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<entry>
<title>Having luaG_tostring return a non-empty string_view on non-string values was a bad idea</title>
<updated>2024-06-24T10:21:00+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-06-24T10:21:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=a3f500cd3ef0b4b333cc3bf403c64995dea33d5f'/>
<id>urn:sha1:a3f500cd3ef0b4b333cc3bf403c64995dea33d5f</id>
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