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<title>lanes/src/platform.h, branch v4.0.0</title>
<subtitle>A mirror of https://github.com/LuaLanes/lanes.git
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<updated>2025-04-01T15:58:31+00:00</updated>
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<title>Fix threading compilation for MinGW</title>
<updated>2025-04-01T15:58:31+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
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<published>2025-04-01T15:58:31+00:00</published>
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<entry>
<title>Build fixes for mingw/g++</title>
<updated>2024-10-01T08:47:13+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-10-01T08:47:13+00:00</published>
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<entry>
<title>All headers reformatted with updated clang-format settings</title>
<updated>2024-04-29T07:50:57+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-04-29T07:50:57+00:00</published>
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<title>C++ migration: STACK_GROW is no longer a macro, sanitized and fixed warnings in keeper.cpp</title>
<updated>2024-03-22T14:36:45+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-03-22T14:36:45+00:00</published>
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<entry>
<title>C++ migration: buildfixes</title>
<updated>2024-03-19T14:57:52+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-03-18T08:56:44+00:00</published>
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Essentially, buildfixes when compiling as C++, plus properly marking public API as extern "C"
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<entry>
<title>Fix DLL exports</title>
<updated>2018-10-25T16:38:22+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>bnt.germain@gmail.com</email>
</author>
<published>2018-10-25T16:38:22+00:00</published>
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