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<title>lanes/src/tracker.cpp, branch v4.0.0</title>
<subtitle>A mirror of https://github.com/LuaLanes/lanes.git
</subtitle>
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<updated>2025-07-04T11:50:53+00:00</updated>
<entry>
<title>Changed lua wrapper prefixes from luaG_ to luaW_ (w as in wrapper!)</title>
<updated>2025-07-04T11:50:53+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2025-07-04T11:50:53+00:00</published>
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<entry>
<title>More [[nodiscard]] boyscouting</title>
<updated>2024-11-20T17:03:33+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-11-20T17:03:33+00:00</published>
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<entry>
<title>Renamed lane.h → lane.hpp, linda.h → linda.hpp, threading.h → threading.hpp</title>
<updated>2024-10-28T17:09:51+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-10-28T17:09:51+00:00</published>
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<entry>
<title>Renamed tracker.h → tracker.hpp, nameof.h → nameof.hpp</title>
<updated>2024-10-28T17:01:24+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-10-28T17:01:24+00:00</published>
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<id>urn:sha1:8ac314c806a0ed0d78a000474a779743d6ae5943</id>
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<entry>
<title>Renamed _pch.h → _pch.hpp, deep.h → deep.hpp, lanes.h → lanes.hpp</title>
<updated>2024-10-28T16:24:30+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-10-28T16:24:30+00:00</published>
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<entry>
<title>Renamed set_debug_threadname → lane_threadname (can also read the current name now)</title>
<updated>2024-07-03T11:21:45+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-07-03T11:21:45+00:00</published>
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<entry>
<title>Boyscouting</title>
<updated>2024-06-14T15:01:53+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-06-14T15:01:53+00:00</published>
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<entry>
<title>lua_pushliteral -&gt; luaG_pushstring</title>
<updated>2024-06-14T14:01:26+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-06-14T14:01:26+00:00</published>
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<id>urn:sha1:4d364d3e77667b70bf3261da004f4990ef0c3ada</id>
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<entry>
<title>Boyscouting some luaG_ functions</title>
<updated>2024-06-07T09:46:25+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-06-07T09:46:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.lua4.win/lanes/commit/?id=ee32d4281a5e59ce81d7f38f86a49fa8ff64d2c3'/>
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<entry>
<title>Use a precompiled header to speed up the build</title>
<updated>2024-06-07T09:17:39+00:00</updated>
<author>
<name>Benoit Germain</name>
<email>benoit.germain@ubisoft.com</email>
</author>
<published>2024-06-07T09:17:39+00:00</published>
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