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authorBenoit Germain <bnt.germain@gmail.com>2022-02-07 16:34:47 +0100
committerBenoit Germain <bnt.germain@gmail.com>2022-02-07 16:34:47 +0100
commit46730eb47d0d736998a0ebcad4d8f1318fefd096 (patch)
treef57957d9f9f5de6f9f9d4326cb8a1d05e106f913
parentc913a6747c420ff12fc1f0c39df791215ad2fcfd (diff)
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A Lane's Lua state uses the Universe-defined allocator by default
-rw-r--r--src/state.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/state.c b/src/state.c
index 9075c02..c6c04d7 100644
--- a/src/state.c
+++ b/src/state.c
@@ -249,7 +249,7 @@ void initialize_on_state_create( Universe* U, lua_State* L)
249lua_State* create_state( Universe* U, lua_State* from_) 249lua_State* create_state( Universe* U, lua_State* from_)
250{ 250{
251 lua_State* L; 251 lua_State* L;
252 if( U->provide_allocator != NULL) 252 if( U->provide_allocator != NULL) // we have a function we can call to obtain an allocator
253 { 253 {
254 lua_pushcclosure( from_, U->provide_allocator, 0); 254 lua_pushcclosure( from_, U->provide_allocator, 0);
255 lua_call( from_, 0, 1); 255 lua_call( from_, 0, 1);
@@ -261,7 +261,8 @@ lua_State* create_state( Universe* U, lua_State* from_)
261 } 261 }
262 else 262 else
263 { 263 {
264 L = luaL_newstate(); 264 // reuse the allocator provided when the master state was created
265 L = lua_newstate( U->protected_allocator.definition.allocF, U->protected_allocator.definition.allocUD);
265 } 266 }
266 267
267 if( L == NULL) 268 if( L == NULL)