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@@ -70,7 +70,7 @@
70 </p> 70 </p>
71 71
72 <p> 72 <p>
73 This document was revised on 17-Feb-14, and applies to version <tt>3.9.1</tt>. 73 This document was revised on 26-Feb-14, and applies to version <tt>3.9.2</tt>.
74 </p> 74 </p>
75 </font> 75 </font>
76 </center> 76 </center>
@@ -105,6 +105,7 @@
105 <li>Threads can be given priorities.</li> 105 <li>Threads can be given priorities.</li>
106 <li>Lanes are cancellable, with proper cleanup.</li> 106 <li>Lanes are cancellable, with proper cleanup.</li>
107 <li>No Lua-side application level locking - ever!</li> 107 <li>No Lua-side application level locking - ever!</li>
108 <li>Several totally independant Lanes universes may coexist in an application, one per "master" Lua state.</li>
108 </ul> 109 </ul>
109 110
110 111
@@ -114,6 +115,7 @@
114 <li>Coroutines are not passed between states.</li> 115 <li>Coroutines are not passed between states.</li>
115 <li>Sharing full userdata between states needs special C side preparations (-&gt; <A HREF="#deep_userdata">deep userdata</A>).</li> 116 <li>Sharing full userdata between states needs special C side preparations (-&gt; <A HREF="#deep_userdata">deep userdata</A>).</li>
116 <li>Network level parallelism not included.</li> 117 <li>Network level parallelism not included.</li>
118 <li>Just like independant Lua states, Lanes universes cannot communicate together.</li>
117 </ul> 119 </ul>
118</p> 120</p>
119 121