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-rw-r--r--src/tools.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/tools.h b/src/tools.h
index ca0b9fc..71460c3 100644
--- a/src/tools.h
+++ b/src/tools.h
@@ -22,6 +22,7 @@ typedef struct s_Universe Universe;
22void luaG_dump( lua_State* L); 22void luaG_dump( lua_State* L);
23#endif // _DEBUG 23#endif // _DEBUG
24 24
25lua_State* create_state( Universe* U, lua_State* from_);
25lua_State* luaG_newstate( Universe* U, lua_State* _from, char const* libs); 26lua_State* luaG_newstate( Universe* U, lua_State* _from, char const* libs);
26 27
27// ################################################################################################ 28// ################################################################################################
@@ -36,6 +37,9 @@ int luaG_new_require( lua_State* L);
36 37
37void populate_func_lookup_table( lua_State* L, int _i, char const* _name); 38void populate_func_lookup_table( lua_State* L, int _i, char const* _name);
38void serialize_require( DEBUGSPEW_PARAM_COMMA( Universe* U) lua_State *L); 39void serialize_require( DEBUGSPEW_PARAM_COMMA( Universe* U) lua_State *L);
40void initialize_allocator_function( Universe* U, lua_State* L);
41void cleanup_allocator_function( Universe* U, lua_State* L);
42
39void initialize_on_state_create( Universe* U, lua_State* L); 43void initialize_on_state_create( Universe* U, lua_State* L);
40void call_on_state_create( Universe* U, lua_State* L, lua_State* from_, LookupMode mode_); 44void call_on_state_create( Universe* U, lua_State* L, lua_State* from_, LookupMode mode_);
41 45