| Commit message (Collapse) | Author | Age | Files | Lines |
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* stricter validation of with_timers config option: validator was accepting any non-boolean value
* new configuration option protect_allocator for VMs with thread unsafe allocators (such as LuaJIT)
* removed some obsolete bits of dead code
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* new lanes.h header and API call luaopen_lanes_embedded() for embedders
* "lanes.core" is an acceptable library in the generator libs argument
* library "*" wildcard also opens lanes.core
* tweaked code for Xbox 360 build
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* new: API lanes.require(), use it instead of regular require() for modules that export C functions you need to send over.
* new: lanes no longer require 'lanes.core' by default in every created state. Use {required={"lanes.core"}} if you need to transfer lanes functions.
* internal: because of the above, reworked the timer implementation to remove upvalue-dependency on lanes.core
* new: API lanes.timer_lane, to be able to operate on timer lane if need be
* improved: if a module is a full userdata, scan its metatable for function database population
* improved: on_state_create can be a Lua function
* changed: on_state_create is called after the base libraries are loaded
* package[loaders|searchers] is no longer transfered as function naming depends on slot order
* internal: changed separator from '.' to '/' in lookup databases to be able to distinguish search levels and dot coming from module names
* added some mode debug spew
* updated tests to reflect the above changes
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* bugfix: take into account the fact that "coroutine" is no longer part of base library in Lua 5.2
* bugfix: if "bit32" was listed in the libraries, it wouldn't open (library list parsing failing on digits)
* bugfix: Use luaL_requiref() to open standard libraries in Lua 5.2 as we should
* bugfix: any Lua state created by Lanes reuses the allocator function of the originating state
* bugfix: don't call on_state_create() while GC is suspended during lua state initialization
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* raise an error if lane generator libs specification contains a lib more than once
* bit32 is a valid lib name in the libs specification (silently ignored by the Lua 5.1 build)
* improved lanes.nameof to search inside table- and userdata- metatables for an object's name
* fixed an unwarranted error when trying to discover a function name upon a failed transfer
* contents of package.[path,cpath,preload,loaders|searchers] are pulled *only once* inside keeper states at initialisation
* Lua function upvalues equal to the global environment aren't copied by value, but bound to the destination's global environment
especially useful for Lua 5.2 _ENV
* fixed loading of base libraries that didn't create the global tables when built for Lua 5.2
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* new method linda:dump() that outputs the full contents of a linda as a table, also linked to __towatch for Decoda support
* linda:receive() API change!
* instead of [val, key], linda:receive( timeout, key) returns [key, val]
* instead of [val, [...]], linda:receive( timeout, linda.batched key) returns [key, val[, ...]]
this is to unify the return values of regular and batched mode, and to be able to tell when batched mode is interrupted by a lane cancellation
* fixed Lua 5.2 build to take into account the "loaders"->"searchers" name change in 'package' module.
* a bit of html cleanup and added some infos in the documentation regarding the Lanes internals
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* lane.status can return "killed" if lane was forcefully killed with lanes:cancel()
* lane:join(): return nil, "killed" if called on a killed lane.
* lane[<n>]: produces [1] = nil, [2] = "killed" if the lane was killed
* lane:join(): fixed an assertion in debug builds when joining a lane forcefully cancelled with lane:cancel( <x>, true).
* indexing a lane with a string other than "join", "cancel" or "status" raises an error.
* fixed configure() to correctly apply defaults when they are missing from the provided settings
* added a shutdown_timeout to control the duration Lanes will wait for graceful termination of running lanes at application shutdown. Default is 0.25.
Among other things, fixes issue #31.
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* keeper internals implemented in C instead of Lua for better performances
* fixed arguments checks in linda:limit() and linda:set()
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* lua51-lanes renamed lanes.core
* keeper state microcode is no longer embedded inside lanes.core, but located and loaded with package.loaders[2]
* changed rockspec build type from "make" to "builtin"
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the user find out what's wrong
* new function lanes.nameof()
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* lanes.timer() accepts a first_secs=nil to stop a timer
* timer lane catches errors and prints them
* fixed some typos in manual
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* new lane-global function set_error_reporting() to enable more data detailed data provided by lane_error()
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parameters
* added support for an on_state_create callback called to load custom functions in a state in addition to the base libraries
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whose fields path, cpath, loaders, preload are transfered
* code cleanup to facilitate transition between WIN32 and PTHREAD impleentations
* tentative fix for desinit crashes when free running lanes are killed at process shutdown
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when atexit() handlers are processed
* Lua 5.2-style module:
* module() is no longer used to implement lanes.lua
* a global "lanes" variable is no longer created when the module is required
* the Lanes module table is returned instead
* Lanes must be initialized before used:
* the first occurence of 'require "lanes"' produces a minimal interface that only contains a configure() function
* the remainder of the interface is made available once this function is called
* subsequent calls to configure() do nothing
* configure() controls the number of keeper states and the startup of timers
* LuaJIT 2 compatibility
* non-Lua functions are no longer copied by creating a C closure from a C pointer, but through 2-way lookup tables
* this means that if a lane function body pulls non-Lua functions, the lane generator description must contain the list of libraries and modules that exports them
* introduces a change in configuration .globals management: contents are copied *after* std libs are loaded
* new .required configuration entry to list modules that must be require()'ed before lane body is transferred
* lane:cancel() wakes up waiting lindas like what is done at lane shutdown
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* new linda:count() method
* new linda batched data read mode
* proper key type check in all linda methods
* fix setup-vc.cmd to support Visual Studio 2010 and Windows 7 64 bits
* bugfix: release keeper state mutex at desinit
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* linda honors __tostring and __concat
* new accessor linda:keys(), to retrieve the list of keys with pending data inside a linda
* new lanes options packagepath and packagecpath, in case one needs to set them differently than the default
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a killed thread's VM.
* exposed cancel_test() in the lanes to enable manual testing for cancellation requests.
* removed kludgy {globals={threadName}} support, replaced with a new function set_debug_threadname().
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parameter passed to require.
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LuaJIT2-compatibility (but this is not enough).
* moved keeper-related code in a separate source file
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- Refactor lane proxy implementation: it is now a full userdata instead
of a table, and its methods are implemented in C instead of Lua.
* its metatable is no longer accessible.
* writing to the proxy raises an error.
* it is no longer possible to overwrite its join() and cancel() methods
- when a deep userdata idfunc requests a module to be required, manually
check that it is not loaded before requiring it instead of relying on
the require function's loop detection feature.
- when a module must be required, raise an error if the 'require' function
is not found in the target state.
- we know Lanes is loaded in the master state, so we don't force it
to be required in every lane too when a linda deep userdata is copied.
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lua-callable and to be able to require the module it was exported from in the target lanes.
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Fixed makefile so that make finds lua.exe
Updated contact information in documentation
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github repository becomes the official Lanes source codebase.
Note that Asko's SVN server holds version 2.0.9, whereas this is version 2.0.10, but I don't see any real need to update SVN if it is to become deprecated.
Next steps:
- upgrade the rockspec to the latest version
- make the html help available online somewhere
Signed-off-by: Benoit Germain <bnt.germain@gmail.com>
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