#pragma once #include "tools.h" #include // forwards class Universe; // ################################################################################################# enum class VT { NORMAL, // keep this one first so that it's the value we get when we default-construct KEY, METATABLE }; enum class InterCopyResult { Success, NotEnoughValues, Error }; // ################################################################################################# using CacheIndex = Unique; using SourceIndex = Unique; class InterCopyContext { public: Universe* const U; DestState const L2; SourceState const L1; CacheIndex const L2_cache_i; SourceIndex L1_i; // that one can change when we reuse the context VT vt; // that one can change when we reuse the context LookupMode const mode; char const* name; // that one can change when we reuse the context private: // when mode == LookupMode::FromKeeper, L1 is a keeper state and L2 is not, therefore L2 is the state where we want to raise the error // whon mode != LookupMode::FromKeeper, L1 is not a keeper state, therefore L1 is the state where we want to raise the error lua_State* getErrL() const { return (mode == LookupMode::FromKeeper) ? L2 : L1; } [[nodiscard]] std::string_view findLookupName() const; // for use in copy_cached_func void copy_func() const; void lookup_native_func() const; // for use in inter_copy_function void copy_cached_func() const; [[nodiscard]] bool lookup_table() const; // for use in inter_copy_table void inter_copy_keyvaluepair() const; [[nodiscard]] bool push_cached_metatable() const; [[nodiscard]] bool push_cached_table() const; // for use in inter_copy_userdata [[nodiscard]] bool tryCopyClonable() const; [[nodiscard]] bool tryCopyDeep() const; // copying a single Lua stack item [[nodiscard]] bool inter_copy_boolean() const; [[nodiscard]] bool inter_copy_function() const; [[nodiscard]] bool inter_copy_lightuserdata() const; [[nodiscard]] bool inter_copy_nil() const; [[nodiscard]] bool inter_copy_number() const; [[nodiscard]] bool inter_copy_string() const; [[nodiscard]] bool inter_copy_table() const; [[nodiscard]] bool inter_copy_userdata() const; public: [[nodiscard]] bool inter_copy_one() const; [[nodiscard]] InterCopyResult inter_copy_package() const; [[nodiscard]] InterCopyResult inter_copy(int n_) const; [[nodiscard]] InterCopyResult inter_move(int n_) const; };