#ifndef __LANES_STATE_H__ #define __LANES_STATE_H__ //#include "lauxlib.h" #include "threading.h" #include "deep.h" #include "macros_and_utils.h" void serialize_require( DEBUGSPEW_PARAM_COMMA( Universe* U) lua_State *L); // ################################################################################################ lua_State* create_state( Universe* U, lua_State* from_); lua_State* luaG_newstate( Universe* U, lua_State* _from, char const* libs); // ################################################################################################ void initialize_on_state_create( Universe* U, lua_State* L); void call_on_state_create( Universe* U, lua_State* L, lua_State* from_, LookupMode mode_); #endif // __LANES_STATE_H__