/* * TOOLS.H */ #ifndef TOOLS_H #define TOOLS_H #include "lauxlib.h" #include "threading.h" // MUTEX_T #include // M$ compiler doesn't support 'inline' keyword in C files... #if defined( _MSC_VER) #define inline __inline #endif // code is now using Lua 5.2 API // add Lua 5.2 API when building for Lua 5.1 #if LUA_VERSION_NUM == 501 #define lua_absindex( L, idx) (((idx) >= 0 || (idx) <= LUA_REGISTRYINDEX) ? (idx) : lua_gettop(L) + (idx) +1) #define lua_pushglobaltable(L) lua_pushvalue( L, LUA_GLOBALSINDEX) #define lua_setuservalue lua_setfenv #define lua_getuservalue lua_getfenv #define lua_rawlen lua_objlen #define luaG_registerlibfuncs( L, _funcs) luaL_register( L, NULL, _funcs) #endif // LUA_VERSION_NUM == 501 // wrap Lua 5.2 calls under Lua 5.1 API when it is simpler that way #if LUA_VERSION_NUM == 502 #define lua_equal( L, a, b) lua_compare( L, a, b, LUA_OPEQ) #define luaG_registerlibfuncs( L, _funcs) luaL_setfuncs( L, _funcs, 0) #endif // LUA_VERSION_NUM == 502 #ifdef NDEBUG #define _ASSERT_L(lua,c) /*nothing*/ #define STACK_CHECK(L) /*nothing*/ #define STACK_MID(L,c) /*nothing*/ #define STACK_END(L,c) /*nothing*/ #define STACK_DUMP(L) /*nothing*/ #define DEBUG() /*nothing*/ #define DEBUGEXEC(_code) {} /*nothing*/ #else #define _ASSERT_L(lua,c) do { if (!(c)) luaL_error( lua, "ASSERT failed: %s:%d '%s'", __FILE__, __LINE__, #c ); } while( 0) // #define STACK_CHECK(L) { int _oldtop_##L = lua_gettop(L); #define STACK_MID(L,change) { int a= lua_gettop(L)-_oldtop_##L; int b= (change); \ if (a != b) luaL_error( L, "STACK ASSERT failed (%d not %d): %s:%d", a, b, __FILE__, __LINE__ ); } #define STACK_END(L,change) STACK_MID(L,change) } #define STACK_DUMP(L) luaG_dump(L); #define DEBUG() fprintf( stderr, "<<%s %d>>\n", __FILE__, __LINE__ ); #define DEBUGEXEC(_code) {_code;} /*nothing*/ #endif #define ASSERT_L(c) _ASSERT_L(L,c) #define STACK_GROW(L,n) do { if (!lua_checkstack(L,n)) luaL_error( L, "Cannot grow stack!" ); } while( 0) #define LUAG_FUNC( func_name ) static int LG_##func_name( lua_State *L ) #define luaG_optunsigned(L,i,d) ((uint_t) luaL_optinteger(L,i,d)) #define luaG_tounsigned(L,i) ((uint_t) lua_tointeger(L,i)) #define luaG_isany(L,i) (!lua_isnil(L,i)) typedef void (*luaG_IdFunction)( lua_State *L, char const * const which); void luaG_dump( lua_State* L ); lua_State* luaG_newstate( char const* libs, lua_CFunction _on_state_create); int luaG_deep_userdata( lua_State *L, luaG_IdFunction idfunc); void *luaG_todeep( lua_State *L, luaG_IdFunction idfunc, int index ); typedef struct { volatile int refcount; void *deep; } DEEP_PRELUDE; void luaG_push_proxy( lua_State *L, luaG_IdFunction idfunc, DEEP_PRELUDE *deep_userdata ); int luaG_inter_copy( lua_State *L, lua_State *L2, uint_t n); int luaG_inter_move( lua_State *L, lua_State *L2, uint_t n); int luaG_nameof( lua_State* L); // Lock for reference counter inc/dec locks (to be initialized by outside code) // extern MUTEX_T deep_lock; extern MUTEX_T mtid_lock; void populate_func_lookup_table( lua_State *L, int _i, char const *_name); void serialize_require( lua_State *L); extern MUTEX_T require_cs; #endif // TOOLS_H