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authorPhilipp Janda <siffiejoe@gmx.net>2016-01-22 15:58:48 +0100
committerPhilipp Janda <siffiejoe@gmx.net>2016-01-22 15:58:48 +0100
commitca85188590e677edcc9290d29e69a3692187c826 (patch)
tree6223894654ff62468f1086423caf31f459e7861b /ltablib.c
parentabf4ea9645ce3ff0c390a57ab3e3e4f82d9a4035 (diff)
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Update backports.
The backports of lstrlib.c, ltablib.c, and lutf8lib.c have been updated to Lua version 5.3.2.
Diffstat (limited to 'ltablib.c')
-rw-r--r--ltablib.c378
1 files changed, 235 insertions, 143 deletions
diff --git a/ltablib.c b/ltablib.c
index 8f78afb..b3c9a7c 100644
--- a/ltablib.c
+++ b/ltablib.c
@@ -1,5 +1,5 @@
1/* 1/*
2** $Id: ltablib.c,v 1.79 2014/11/02 19:19:04 roberto Exp $ 2** $Id: ltablib.c,v 1.90 2015/11/25 12:48:57 roberto Exp $
3** Library for Table Manipulation 3** Library for Table Manipulation
4** See Copyright Notice in lua.h 4** See Copyright Notice in lua.h
5*/ 5*/
@@ -12,6 +12,7 @@
12 12
13#include <limits.h> 13#include <limits.h>
14#include <stddef.h> 14#include <stddef.h>
15#include <string.h>
15 16
16#include "lua.h" 17#include "lua.h"
17 18
@@ -19,42 +20,44 @@
19#include "lualib.h" 20#include "lualib.h"
20 21
21 22
22
23/* 23/*
24** Structure with table-access functions 24** Operations that an object must define to mimic a table
25** (some functions only need some of them)
25*/ 26*/
26typedef struct { 27#define TAB_R 1 /* read */
27 int (*geti) (lua_State *L, int idx, lua_Integer n); 28#define TAB_W 2 /* write */
28 void (*seti) (lua_State *L, int idx, lua_Integer n); 29#define TAB_L 4 /* length */
29} TabA; 30#define TAB_RW (TAB_R | TAB_W) /* read/write */
31
32
33#define aux_getn(L,n,w) (checktab(L, n, (w) | TAB_L), luaL_len(L, n))
34
35
36static int checkfield (lua_State *L, const char *key, int n) {
37 lua_pushstring(L, key);
38 return (lua_rawget(L, -n) != LUA_TNIL);
39}
30 40
31 41
32/* 42/*
33** Check that 'arg' has a table and set access functions in 'ta' to raw 43** Check that 'arg' either is a table or can behave like one (that is,
34** or non-raw according to the presence of corresponding metamethods. 44** has a metatable with the required metamethods)
35*/ 45*/
36static void checktab (lua_State *L, int arg, TabA *ta) { 46static void checktab (lua_State *L, int arg, int what) {
37 ta->geti = NULL; ta->seti = NULL; 47 if (lua_type(L, arg) != LUA_TTABLE) { /* is it not a table? */
38 if (lua_getmetatable(L, arg)) { 48 int n = 1; /* number of elements to pop */
39 lua_pushliteral(L, "__index"); /* 'index' metamethod */ 49 if (lua_getmetatable(L, arg) && /* must have metatable */
40 if (lua_rawget(L, -2) != LUA_TNIL) 50 (!(what & TAB_R) || checkfield(L, "__index", ++n)) &&
41 ta->geti = lua_geti; 51 (!(what & TAB_W) || checkfield(L, "__newindex", ++n)) &&
42 lua_pushliteral(L, "__newindex"); /* 'newindex' metamethod */ 52 (!(what & TAB_L) || checkfield(L, "__len", ++n))) {
43 if (lua_rawget(L, -3) != LUA_TNIL) 53 lua_pop(L, n); /* pop metatable and tested metamethods */
44 ta->seti = lua_seti; 54 }
45 lua_pop(L, 3); /* pop metatable plus both metamethods */ 55 else
46 } 56 luaL_argerror(L, arg, "table expected"); /* force an error */
47 if (ta->geti == NULL || ta->seti == NULL) {
48 luaL_checktype(L, arg, LUA_TTABLE); /* must be table for raw methods */
49 if (ta->geti == NULL) ta->geti = lua_rawgeti;
50 if (ta->seti == NULL) ta->seti = lua_rawseti;
51 } 57 }
52} 58}
53 59
54 60
55#define aux_getn(L,n,ta) (checktab(L, n, ta), luaL_len(L, n))
56
57
58#if defined(LUA_COMPAT_MAXN) 61#if defined(LUA_COMPAT_MAXN)
59static int maxn (lua_State *L) { 62static int maxn (lua_State *L) {
60 lua_Number max = 0; 63 lua_Number max = 0;
@@ -74,8 +77,7 @@ static int maxn (lua_State *L) {
74 77
75 78
76static int tinsert (lua_State *L) { 79static int tinsert (lua_State *L) {
77 TabA ta; 80 lua_Integer e = aux_getn(L, 1, TAB_RW) + 1; /* first empty element */
78 lua_Integer e = aux_getn(L, 1, &ta) + 1; /* first empty element */
79 lua_Integer pos; /* where to insert new element */ 81 lua_Integer pos; /* where to insert new element */
80 switch (lua_gettop(L)) { 82 switch (lua_gettop(L)) {
81 case 2: { /* called with only 2 arguments */ 83 case 2: { /* called with only 2 arguments */
@@ -87,8 +89,8 @@ static int tinsert (lua_State *L) {
87 pos = luaL_checkinteger(L, 2); /* 2nd argument is the position */ 89 pos = luaL_checkinteger(L, 2); /* 2nd argument is the position */
88 luaL_argcheck(L, 1 <= pos && pos <= e, 2, "position out of bounds"); 90 luaL_argcheck(L, 1 <= pos && pos <= e, 2, "position out of bounds");
89 for (i = e; i > pos; i--) { /* move up elements */ 91 for (i = e; i > pos; i--) { /* move up elements */
90 (*ta.geti)(L, 1, i - 1); 92 lua_geti(L, 1, i - 1);
91 (*ta.seti)(L, 1, i); /* t[i] = t[i - 1] */ 93 lua_seti(L, 1, i); /* t[i] = t[i - 1] */
92 } 94 }
93 break; 95 break;
94 } 96 }
@@ -96,55 +98,57 @@ static int tinsert (lua_State *L) {
96 return luaL_error(L, "wrong number of arguments to 'insert'"); 98 return luaL_error(L, "wrong number of arguments to 'insert'");
97 } 99 }
98 } 100 }
99 (*ta.seti)(L, 1, pos); /* t[pos] = v */ 101 lua_seti(L, 1, pos); /* t[pos] = v */
100 return 0; 102 return 0;
101} 103}
102 104
103 105
104static int tremove (lua_State *L) { 106static int tremove (lua_State *L) {
105 TabA ta; 107 lua_Integer size = aux_getn(L, 1, TAB_RW);
106 lua_Integer size = aux_getn(L, 1, &ta);
107 lua_Integer pos = luaL_optinteger(L, 2, size); 108 lua_Integer pos = luaL_optinteger(L, 2, size);
108 if (pos != size) /* validate 'pos' if given */ 109 if (pos != size) /* validate 'pos' if given */
109 luaL_argcheck(L, 1 <= pos && pos <= size + 1, 1, "position out of bounds"); 110 luaL_argcheck(L, 1 <= pos && pos <= size + 1, 1, "position out of bounds");
110 (*ta.geti)(L, 1, pos); /* result = t[pos] */ 111 lua_geti(L, 1, pos); /* result = t[pos] */
111 for ( ; pos < size; pos++) { 112 for ( ; pos < size; pos++) {
112 (*ta.geti)(L, 1, pos + 1); 113 lua_geti(L, 1, pos + 1);
113 (*ta.seti)(L, 1, pos); /* t[pos] = t[pos + 1] */ 114 lua_seti(L, 1, pos); /* t[pos] = t[pos + 1] */
114 } 115 }
115 lua_pushnil(L); 116 lua_pushnil(L);
116 (*ta.seti)(L, 1, pos); /* t[pos] = nil */ 117 lua_seti(L, 1, pos); /* t[pos] = nil */
117 return 1; 118 return 1;
118} 119}
119 120
120 121
122/*
123** Copy elements (1[f], ..., 1[e]) into (tt[t], tt[t+1], ...). Whenever
124** possible, copy in increasing order, which is better for rehashing.
125** "possible" means destination after original range, or smaller
126** than origin, or copying to another table.
127*/
121static int tmove (lua_State *L) { 128static int tmove (lua_State *L) {
122 TabA ta;
123 lua_Integer f = luaL_checkinteger(L, 2); 129 lua_Integer f = luaL_checkinteger(L, 2);
124 lua_Integer e = luaL_checkinteger(L, 3); 130 lua_Integer e = luaL_checkinteger(L, 3);
125 lua_Integer t = luaL_checkinteger(L, 4); 131 lua_Integer t = luaL_checkinteger(L, 4);
126 int tt = !lua_isnoneornil(L, 5) ? 5 : 1; /* destination table */ 132 int tt = !lua_isnoneornil(L, 5) ? 5 : 1; /* destination table */
127 /* the following restriction avoids several problems with overflows */ 133 checktab(L, 1, TAB_R);
128 luaL_argcheck(L, f > 0, 2, "initial position must be positive"); 134 checktab(L, tt, TAB_W);
129 if (e >= f) { /* otherwise, nothing to move */ 135 if (e >= f) { /* otherwise, nothing to move */
130 lua_Integer n, i; 136 lua_Integer n, i;
131 ta.geti = (luaL_getmetafield(L, 1, "__index") == LUA_TNIL) 137 luaL_argcheck(L, f > 0 || e < LUA_MAXINTEGER + f, 3,
132 ? (luaL_checktype(L, 1, LUA_TTABLE), lua_rawgeti) 138 "too many elements to move");
133 : lua_geti;
134 ta.seti = (luaL_getmetafield(L, tt, "__newindex") == LUA_TNIL)
135 ? (luaL_checktype(L, tt, LUA_TTABLE), lua_rawseti)
136 : lua_seti;
137 n = e - f + 1; /* number of elements to move */ 139 n = e - f + 1; /* number of elements to move */
138 if (t > f) { 140 luaL_argcheck(L, t <= LUA_MAXINTEGER - n + 1, 4,
139 for (i = n - 1; i >= 0; i--) { 141 "destination wrap around");
140 (*ta.geti)(L, 1, f + i); 142 if (t > e || t <= f || tt != 1) {
141 (*ta.seti)(L, tt, t + i); 143 for (i = 0; i < n; i++) {
144 lua_geti(L, 1, f + i);
145 lua_seti(L, tt, t + i);
142 } 146 }
143 } 147 }
144 else { 148 else {
145 for (i = 0; i < n; i++) { 149 for (i = n - 1; i >= 0; i--) {
146 (*ta.geti)(L, 1, f + i); 150 lua_geti(L, 1, f + i);
147 (*ta.seti)(L, tt, t + i); 151 lua_seti(L, tt, t + i);
148 } 152 }
149 } 153 }
150 } 154 }
@@ -153,8 +157,8 @@ static int tmove (lua_State *L) {
153} 157}
154 158
155 159
156static void addfield (lua_State *L, luaL_Buffer *b, TabA *ta, lua_Integer i) { 160static void addfield (lua_State *L, luaL_Buffer *b, lua_Integer i) {
157 (*ta->geti)(L, 1, i); 161 lua_geti(L, 1, i);
158 if (!lua_isstring(L, -1)) 162 if (!lua_isstring(L, -1))
159 luaL_error(L, "invalid value (%s) at index %d in table for 'concat'", 163 luaL_error(L, "invalid value (%s) at index %d in table for 'concat'",
160 luaL_typename(L, -1), i); 164 luaL_typename(L, -1), i);
@@ -163,21 +167,19 @@ static void addfield (lua_State *L, luaL_Buffer *b, TabA *ta, lua_Integer i) {
163 167
164 168
165static int tconcat (lua_State *L) { 169static int tconcat (lua_State *L) {
166 TabA ta;
167 luaL_Buffer b; 170 luaL_Buffer b;
171 lua_Integer last = aux_getn(L, 1, TAB_R);
168 size_t lsep; 172 size_t lsep;
169 lua_Integer i, last;
170 const char *sep = luaL_optlstring(L, 2, "", &lsep); 173 const char *sep = luaL_optlstring(L, 2, "", &lsep);
171 checktab(L, 1, &ta); 174 lua_Integer i = luaL_optinteger(L, 3, 1);
172 i = luaL_optinteger(L, 3, 1); 175 last = luaL_opt(L, luaL_checkinteger, 4, last);
173 last = luaL_opt(L, luaL_checkinteger, 4, luaL_len(L, 1));
174 luaL_buffinit(L, &b); 176 luaL_buffinit(L, &b);
175 for (; i < last; i++) { 177 for (; i < last; i++) {
176 addfield(L, &b, &ta, i); 178 addfield(L, &b, i);
177 luaL_addlstring(&b, sep, lsep); 179 luaL_addlstring(&b, sep, lsep);
178 } 180 }
179 if (i == last) /* add last value (if interval was not empty) */ 181 if (i == last) /* add last value (if interval was not empty) */
180 addfield(L, &b, &ta, i); 182 addfield(L, &b, i);
181 luaL_pushresult(&b); 183 luaL_pushresult(&b);
182 return 1; 184 return 1;
183} 185}
@@ -195,7 +197,7 @@ static int pack (lua_State *L) {
195 lua_createtable(L, n, 1); /* create result table */ 197 lua_createtable(L, n, 1); /* create result table */
196 lua_insert(L, 1); /* put it at index 1 */ 198 lua_insert(L, 1); /* put it at index 1 */
197 for (i = n; i >= 1; i--) /* assign elements */ 199 for (i = n; i >= 1; i--) /* assign elements */
198 lua_rawseti(L, 1, i); 200 lua_seti(L, 1, i);
199 lua_pushinteger(L, n); 201 lua_pushinteger(L, n);
200 lua_setfield(L, 1, "n"); /* t.n = number of elements */ 202 lua_setfield(L, 1, "n"); /* t.n = number of elements */
201 return 1; /* return table */ 203 return 1; /* return table */
@@ -203,20 +205,17 @@ static int pack (lua_State *L) {
203 205
204 206
205static int unpack (lua_State *L) { 207static int unpack (lua_State *L) {
206 TabA ta;
207 lua_Integer i, e;
208 lua_Unsigned n; 208 lua_Unsigned n;
209 checktab(L, 1, &ta); 209 lua_Integer i = luaL_optinteger(L, 2, 1);
210 i = luaL_optinteger(L, 2, 1); 210 lua_Integer e = luaL_opt(L, luaL_checkinteger, 3, luaL_len(L, 1));
211 e = luaL_opt(L, luaL_checkinteger, 3, luaL_len(L, 1));
212 if (i > e) return 0; /* empty range */ 211 if (i > e) return 0; /* empty range */
213 n = (lua_Unsigned)e - i; /* number of elements minus 1 (avoid overflows) */ 212 n = (lua_Unsigned)e - i; /* number of elements minus 1 (avoid overflows) */
214 if (n >= (unsigned int)INT_MAX || !lua_checkstack(L, (int)(++n))) 213 if (n >= (unsigned int)INT_MAX || !lua_checkstack(L, (int)(++n)))
215 return luaL_error(L, "too many results to unpack"); 214 return luaL_error(L, "too many results to unpack");
216 do { /* must have at least one element */ 215 for (; i < e; i++) { /* push arg[i..e - 1] (to avoid overflows) */
217 (*ta.geti)(L, 1, i); /* push arg[i..e] */ 216 lua_geti(L, 1, i);
218 } while (i++ < e); 217 }
219 218 lua_geti(L, 1, e); /* push last element */
220 return (int)n; 219 return (int)n;
221} 220}
222 221
@@ -233,97 +232,190 @@ static int unpack (lua_State *L) {
233*/ 232*/
234 233
235 234
236static void set2 (lua_State *L, TabA *ta, int i, int j) { 235/*
237 (*ta->seti)(L, 1, i); 236** Produce a "random" 'unsigned int' to randomize pivot choice. This
238 (*ta->seti)(L, 1, j); 237** macro is used only when 'sort' detects a big imbalance in the result
238** of a partition. (If you don't want/need this "randomness", ~0 is a
239** good choice.)
240*/
241#if !defined(l_randomizePivot) /* { */
242
243#include <time.h>
244
245/* size of 'e' measured in number of 'unsigned int's */
246#define sof(e) (sizeof(e) / sizeof(unsigned int))
247
248/*
249** Use 'time' and 'clock' as sources of "randomness". Because we don't
250** know the types 'clock_t' and 'time_t', we cannot cast them to
251** anything without risking overflows. A safe way to use their values
252** is to copy them to an array of a known type and use the array values.
253*/
254static unsigned int l_randomizePivot (void) {
255 clock_t c = clock();
256 time_t t = time(NULL);
257 unsigned int buff[sof(c) + sof(t)];
258 unsigned int i, rnd = 0;
259 memcpy(buff, &c, sof(c) * sizeof(unsigned int));
260 memcpy(buff + sof(c), &t, sof(t) * sizeof(unsigned int));
261 for (i = 0; i < sof(buff); i++)
262 rnd += buff[i];
263 return rnd;
264}
265
266#endif /* } */
267
268
269/* arrays larger than 'RANLIMIT' may use randomized pivots */
270#define RANLIMIT 100u
271
272
273static void set2 (lua_State *L, unsigned int i, unsigned int j) {
274 lua_seti(L, 1, i);
275 lua_seti(L, 1, j);
239} 276}
240 277
278
279/*
280** Return true iff value at stack index 'a' is less than the value at
281** index 'b' (according to the order of the sort).
282*/
241static int sort_comp (lua_State *L, int a, int b) { 283static int sort_comp (lua_State *L, int a, int b) {
242 if (!lua_isnil(L, 2)) { /* function? */ 284 if (lua_isnil(L, 2)) /* no function? */
285 return lua_compare(L, a, b, LUA_OPLT); /* a < b */
286 else { /* function */
243 int res; 287 int res;
244 lua_pushvalue(L, 2); 288 lua_pushvalue(L, 2); /* push function */
245 lua_pushvalue(L, a-1); /* -1 to compensate function */ 289 lua_pushvalue(L, a-1); /* -1 to compensate function */
246 lua_pushvalue(L, b-2); /* -2 to compensate function and 'a' */ 290 lua_pushvalue(L, b-2); /* -2 to compensate function and 'a' */
247 lua_call(L, 2, 1); 291 lua_call(L, 2, 1); /* call function */
248 res = lua_toboolean(L, -1); 292 res = lua_toboolean(L, -1); /* get result */
249 lua_pop(L, 1); 293 lua_pop(L, 1); /* pop result */
250 return res; 294 return res;
251 } 295 }
252 else /* a < b? */
253 return lua_compare(L, a, b, LUA_OPLT);
254} 296}
255 297
256static void auxsort (lua_State *L, TabA *ta, int l, int u) { 298
257 while (l < u) { /* for tail recursion */ 299/*
258 int i, j; 300** Does the partition: Pivot P is at the top of the stack.
259 /* sort elements a[l], a[(l+u)/2] and a[u] */ 301** precondition: a[lo] <= P == a[up-1] <= a[up],
260 (*ta->geti)(L, 1, l); 302** so it only needs to do the partition from lo + 1 to up - 2.
261 (*ta->geti)(L, 1, u); 303** Pos-condition: a[lo .. i - 1] <= a[i] == P <= a[i + 1 .. up]
262 if (sort_comp(L, -1, -2)) /* a[u] < a[l]? */ 304** returns 'i'.
263 set2(L, ta, l, u); /* swap a[l] - a[u] */ 305*/
306static unsigned int partition (lua_State *L, unsigned int lo,
307 unsigned int up) {
308 unsigned int i = lo; /* will be incremented before first use */
309 unsigned int j = up - 1; /* will be decremented before first use */
310 /* loop invariant: a[lo .. i] <= P <= a[j .. up] */
311 for (;;) {
312 /* next loop: repeat ++i while a[i] < P */
313 while (lua_geti(L, 1, ++i), sort_comp(L, -1, -2)) {
314 if (i == up - 1) /* a[i] < P but a[up - 1] == P ?? */
315 luaL_error(L, "invalid order function for sorting");
316 lua_pop(L, 1); /* remove a[i] */
317 }
318 /* after the loop, a[i] >= P and a[lo .. i - 1] < P */
319 /* next loop: repeat --j while P < a[j] */
320 while (lua_geti(L, 1, --j), sort_comp(L, -3, -1)) {
321 if (j < i) /* j < i but a[j] > P ?? */
322 luaL_error(L, "invalid order function for sorting");
323 lua_pop(L, 1); /* remove a[j] */
324 }
325 /* after the loop, a[j] <= P and a[j + 1 .. up] >= P */
326 if (j < i) { /* no elements out of place? */
327 /* a[lo .. i - 1] <= P <= a[j + 1 .. i .. up] */
328 lua_pop(L, 1); /* pop a[j] */
329 /* swap pivot (a[up - 1]) with a[i] to satisfy pos-condition */
330 set2(L, up - 1, i);
331 return i;
332 }
333 /* otherwise, swap a[i] - a[j] to restore invariant and repeat */
334 set2(L, i, j);
335 }
336}
337
338
339/*
340** Choose an element in the middle (2nd-3th quarters) of [lo,up]
341** "randomized" by 'rnd'
342*/
343static unsigned int choosePivot (unsigned int lo, unsigned int up,
344 unsigned int rnd) {
345 unsigned int r4 = (unsigned int)(up - lo) / 4u; /* range/4 */
346 unsigned int p = rnd % (r4 * 2) + (lo + r4);
347 lua_assert(lo + r4 <= p && p <= up - r4);
348 return p;
349}
350
351
352/*
353** QuickSort algorithm (recursive function)
354*/
355static void auxsort (lua_State *L, unsigned int lo, unsigned int up,
356 unsigned int rnd) {
357 while (lo < up) { /* loop for tail recursion */
358 unsigned int p; /* Pivot index */
359 unsigned int n; /* to be used later */
360 /* sort elements 'lo', 'p', and 'up' */
361 lua_geti(L, 1, lo);
362 lua_geti(L, 1, up);
363 if (sort_comp(L, -1, -2)) /* a[up] < a[lo]? */
364 set2(L, lo, up); /* swap a[lo] - a[up] */
264 else 365 else
265 lua_pop(L, 2); 366 lua_pop(L, 2); /* remove both values */
266 if (u-l == 1) break; /* only 2 elements */ 367 if (up - lo == 1) /* only 2 elements? */
267 i = (l+u)/2; 368 return; /* already sorted */
268 (*ta->geti)(L, 1, i); 369 if (up - lo < RANLIMIT || rnd == 0) /* small interval or no randomize? */
269 (*ta->geti)(L, 1, l); 370 p = (lo + up)/2; /* middle element is a good pivot */
270 if (sort_comp(L, -2, -1)) /* a[i]<a[l]? */ 371 else /* for larger intervals, it is worth a random pivot */
271 set2(L, ta, i, l); 372 p = choosePivot(lo, up, rnd);
373 lua_geti(L, 1, p);
374 lua_geti(L, 1, lo);
375 if (sort_comp(L, -2, -1)) /* a[p] < a[lo]? */
376 set2(L, p, lo); /* swap a[p] - a[lo] */
272 else { 377 else {
273 lua_pop(L, 1); /* remove a[l] */ 378 lua_pop(L, 1); /* remove a[lo] */
274 (*ta->geti)(L, 1, u); 379 lua_geti(L, 1, up);
275 if (sort_comp(L, -1, -2)) /* a[u]<a[i]? */ 380 if (sort_comp(L, -1, -2)) /* a[up] < a[p]? */
276 set2(L, ta, i, u); 381 set2(L, p, up); /* swap a[up] - a[p] */
277 else 382 else
278 lua_pop(L, 2); 383 lua_pop(L, 2);
279 } 384 }
280 if (u-l == 2) break; /* only 3 elements */ 385 if (up - lo == 2) /* only 3 elements? */
281 (*ta->geti)(L, 1, i); /* Pivot */ 386 return; /* already sorted */
282 lua_pushvalue(L, -1); 387 lua_geti(L, 1, p); /* get middle element (Pivot) */
283 (*ta->geti)(L, 1, u-1); 388 lua_pushvalue(L, -1); /* push Pivot */
284 set2(L, ta, i, u-1); 389 lua_geti(L, 1, up - 1); /* push a[up - 1] */
285 /* a[l] <= P == a[u-1] <= a[u], only need to sort from l+1 to u-2 */ 390 set2(L, p, up - 1); /* swap Pivot (a[p]) with a[up - 1] */
286 i = l; j = u-1; 391 p = partition(L, lo, up);
287 for (;;) { /* invariant: a[l..i] <= P <= a[j..u] */ 392 /* a[lo .. p - 1] <= a[p] == P <= a[p + 1 .. up] */
288 /* repeat ++i until a[i] >= P */ 393 if (p - lo < up - p) { /* lower interval is smaller? */
289 while ((*ta->geti)(L, 1, ++i), sort_comp(L, -1, -2)) { 394 auxsort(L, lo, p - 1, rnd); /* call recursively for lower interval */
290 if (i>=u) luaL_error(L, "invalid order function for sorting"); 395 n = p - lo; /* size of smaller interval */
291 lua_pop(L, 1); /* remove a[i] */ 396 lo = p + 1; /* tail call for [p + 1 .. up] (upper interval) */
292 }
293 /* repeat --j until a[j] <= P */
294 while ((*ta->geti)(L, 1, --j), sort_comp(L, -3, -1)) {
295 if (j<=l) luaL_error(L, "invalid order function for sorting");
296 lua_pop(L, 1); /* remove a[j] */
297 }
298 if (j<i) {
299 lua_pop(L, 3); /* pop pivot, a[i], a[j] */
300 break;
301 }
302 set2(L, ta, i, j);
303 }
304 (*ta->geti)(L, 1, u-1);
305 (*ta->geti)(L, 1, i);
306 set2(L, ta, u-1, i); /* swap pivot (a[u-1]) with a[i] */
307 /* a[l..i-1] <= a[i] == P <= a[i+1..u] */
308 /* adjust so that smaller half is in [j..i] and larger one in [l..u] */
309 if (i-l < u-i) {
310 j=l; i=i-1; l=i+2;
311 } 397 }
312 else { 398 else {
313 j=i+1; i=u; u=j-2; 399 auxsort(L, p + 1, up, rnd); /* call recursively for upper interval */
400 n = up - p; /* size of smaller interval */
401 up = p - 1; /* tail call for [lo .. p - 1] (lower interval) */
314 } 402 }
315 auxsort(L, ta, j, i); /* call recursively the smaller one */ 403 if ((up - lo) / 128u > n) /* partition too imbalanced? */
316 } /* repeat the routine for the larger one */ 404 rnd = l_randomizePivot(); /* try a new randomization */
405 } /* tail call auxsort(L, lo, up, rnd) */
317} 406}
318 407
408
319static int sort (lua_State *L) { 409static int sort (lua_State *L) {
320 TabA ta; 410 lua_Integer n = aux_getn(L, 1, TAB_RW);
321 int n = (int)aux_getn(L, 1, &ta); 411 if (n > 1) { /* non-trivial interval? */
322 luaL_checkstack(L, 50, ""); /* assume array is smaller than 2^50 */ 412 luaL_argcheck(L, n < INT_MAX, 1, "array too big");
323 if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */ 413 luaL_checkstack(L, 40, ""); /* assume array is smaller than 2^40 */
324 luaL_checktype(L, 2, LUA_TFUNCTION); 414 if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */
325 lua_settop(L, 2); /* make sure there are two arguments */ 415 luaL_checktype(L, 2, LUA_TFUNCTION); /* must be a function */
326 auxsort(L, &ta, 1, n); 416 lua_settop(L, 2); /* make sure there are two arguments */
417 auxsort(L, 1, (unsigned int)n, 0u);
418 }
327 return 0; 419 return 0;
328} 420}
329 421