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| author | Roberto Ierusalimschy <roberto@inf.puc-rio.br> | 2019-06-26 13:26:36 -0300 |
|---|---|---|
| committer | Roberto Ierusalimschy <roberto@inf.puc-rio.br> | 2019-06-26 13:26:36 -0300 |
| commit | 8b7cfee26b71e66de2cef9f8db9d9e18f5439afd (patch) | |
| tree | 8590bc5eba700f6c03da032bff8a925de257c726 /ltests.h | |
| parent | c1a63c45f8ec5932993c8cec40d3c5ec0743349c (diff) | |
| download | lua-8b7cfee26b71e66de2cef9f8db9d9e18f5439afd.tar.gz lua-8b7cfee26b71e66de2cef9f8db9d9e18f5439afd.tar.bz2 lua-8b7cfee26b71e66de2cef9f8db9d9e18f5439afd.zip | |
Small changes around C-stack limit
- Better documentation in 'testes/cstack.lua' about using
'debug.setCstacklimit' to find a good limit.
- Constant LUAI_MAXCSTACK gets added CSTACKERR (extra stack for
error handling), so that it is compatible with the argument to
'debug.setCstacklimit'.
Diffstat (limited to 'ltests.h')
| -rw-r--r-- | ltests.h | 2 |
1 files changed, 1 insertions, 1 deletions
| @@ -31,7 +31,7 @@ | |||
| 31 | 31 | ||
| 32 | /* compiled with -O0, Lua uses a lot of C stack space... */ | 32 | /* compiled with -O0, Lua uses a lot of C stack space... */ |
| 33 | #undef LUAI_MAXCSTACK | 33 | #undef LUAI_MAXCSTACK |
| 34 | #define LUAI_MAXCSTACK (400 + CSTACKERR) | 34 | #define LUAI_MAXCSTACK 400 |
| 35 | 35 | ||
| 36 | /* to avoid warnings, and to make sure value is really unused */ | 36 | /* to avoid warnings, and to make sure value is really unused */ |
| 37 | #define UNUSED(x) (x=0, (void)(x)) | 37 | #define UNUSED(x) (x=0, (void)(x)) |
