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authorThe Lua team <lua@tecgraf.puc-rio.br>1993-07-28 10:18:00 -0300
committerThe Lua team <lua@tecgraf.puc-rio.br>1993-07-28 10:18:00 -0300
commitcd05d9c5cb69020c069f037ba7f243f705d0a48a (patch)
treecb7f08c0684c10970a528984741047fb3babadd3 /table.c
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-rw-r--r--table.c351
1 files changed, 351 insertions, 0 deletions
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1/*
2** table.c
3** Module to control static tables
4** TeCGraf - PUC-Rio
5** 11 May 93
6*/
7
8#include <stdlib.h>
9#include <string.h>
10
11#include "opcode.h"
12#include "hash.h"
13#include "inout.h"
14#include "table.h"
15#include "lua.h"
16
17#define streq(s1,s2) (strcmp(s1,s2)==0)
18
19#ifndef MAXSYMBOL
20#define MAXSYMBOL 512
21#endif
22static Symbol tablebuffer[MAXSYMBOL] = {
23 {"type",{T_CFUNCTION,{lua_type}}},
24 {"tonumber",{T_CFUNCTION,{lua_obj2number}}},
25 {"next",{T_CFUNCTION,{lua_next}}},
26 {"nextvar",{T_CFUNCTION,{lua_nextvar}}},
27 {"print",{T_CFUNCTION,{lua_print}}}
28 };
29Symbol *lua_table=tablebuffer;
30Word lua_ntable=5;
31
32#ifndef MAXCONSTANT
33#define MAXCONSTANT 256
34#endif
35static char *constantbuffer[MAXCONSTANT] = {"mark","nil","number",
36 "string","table",
37 "function","cfunction"
38 };
39char **lua_constant = constantbuffer;
40Word lua_nconstant=T_CFUNCTION+1;
41
42#ifndef MAXSTRING
43#define MAXSTRING 512
44#endif
45static char *stringbuffer[MAXSTRING];
46char **lua_string = stringbuffer;
47Word lua_nstring=0;
48
49#ifndef MAXARRAY
50#define MAXARRAY 512
51#endif
52static Hash *arraybuffer[MAXARRAY];
53Hash **lua_array = arraybuffer;
54Word lua_narray=0;
55
56#define MAXFILE 20
57char *lua_file[MAXFILE];
58int lua_nfile;
59
60
61/*
62** Given a name, search it at symbol table and return its index. If not
63** found, allocate at end of table, checking oveflow and return its index.
64** On error, return -1.
65*/
66int lua_findsymbol (char *s)
67{
68 int i;
69 for (i=0; i<lua_ntable; i++)
70 if (streq(s,s_name(i)))
71 return i;
72 if (lua_ntable >= MAXSYMBOL-1)
73 {
74 lua_error ("symbol table overflow");
75 return -1;
76 }
77 s_name(lua_ntable) = strdup(s);
78 if (s_name(lua_ntable) == NULL)
79 {
80 lua_error ("not enough memory");
81 return -1;
82 }
83 s_tag(lua_ntable++) = T_NIL;
84
85 return (lua_ntable-1);
86}
87
88/*
89** Given a constant string, eliminate its delimeters (" or '), search it at
90** constant table and return its index. If not found, allocate at end of
91** the table, checking oveflow and return its index.
92**
93** For each allocation, the function allocate a extra char to be used to
94** mark used string (it's necessary to deal with constant and string
95** uniformily). The function store at the table the second position allocated,
96** that represents the beginning of the real string. On error, return -1.
97**
98*/
99int lua_findenclosedconstant (char *s)
100{
101 int i, j, l=strlen(s);
102 char *c = calloc (l, sizeof(char)); /* make a copy */
103
104 c++; /* create mark space */
105
106 /* introduce scape characters */
107 for (i=1,j=0; i<l-1; i++)
108 {
109 if (s[i] == '\\')
110 {
111 switch (s[++i])
112 {
113 case 'n': c[j++] = '\n'; break;
114 case 't': c[j++] = '\t'; break;
115 case 'r': c[j++] = '\r'; break;
116 default : c[j++] = '\\'; c[j++] = c[i]; break;
117 }
118 }
119 else
120 c[j++] = s[i];
121 }
122 c[j++] = 0;
123
124 for (i=0; i<lua_nconstant; i++)
125 if (streq(c,lua_constant[i]))
126 {
127 free (c-1);
128 return i;
129 }
130 if (lua_nconstant >= MAXCONSTANT-1)
131 {
132 lua_error ("lua: constant string table overflow");
133 return -1;
134 }
135 lua_constant[lua_nconstant++] = c;
136 return (lua_nconstant-1);
137}
138
139/*
140** Given a constant string, search it at constant table and return its index.
141** If not found, allocate at end of the table, checking oveflow and return
142** its index.
143**
144** For each allocation, the function allocate a extra char to be used to
145** mark used string (it's necessary to deal with constant and string
146** uniformily). The function store at the table the second position allocated,
147** that represents the beginning of the real string. On error, return -1.
148**
149*/
150int lua_findconstant (char *s)
151{
152 int i;
153 for (i=0; i<lua_nconstant; i++)
154 if (streq(s,lua_constant[i]))
155 return i;
156 if (lua_nconstant >= MAXCONSTANT-1)
157 {
158 lua_error ("lua: constant string table overflow");
159 return -1;
160 }
161 {
162 char *c = calloc(strlen(s)+2,sizeof(char));
163 c++; /* create mark space */
164 lua_constant[lua_nconstant++] = strcpy(c,s);
165 }
166 return (lua_nconstant-1);
167}
168
169
170/*
171** Mark an object if it is a string or a unmarked array.
172*/
173void lua_markobject (Object *o)
174{
175 if (tag(o) == T_STRING)
176 lua_markstring (svalue(o)) = 1;
177 else if (tag(o) == T_ARRAY && markarray(avalue(o)) == 0)
178 lua_hashmark (avalue(o));
179}
180
181/*
182** Mark all strings and arrays used by any object stored at symbol table.
183*/
184static void lua_marktable (void)
185{
186 int i;
187 for (i=0; i<lua_ntable; i++)
188 lua_markobject (&s_object(i));
189}
190
191/*
192** Simulate a garbage colection. When string table or array table overflows,
193** this function check if all allocated strings and arrays are in use. If
194** there are unused ones, pack (compress) the tables.
195*/
196static void lua_pack (void)
197{
198 lua_markstack ();
199 lua_marktable ();
200
201 { /* pack string */
202 int i, j;
203 for (i=j=0; i<lua_nstring; i++)
204 if (lua_markstring(lua_string[i]) == 1)
205 {
206 lua_string[j++] = lua_string[i];
207 lua_markstring(lua_string[i]) = 0;
208 }
209 else
210 {
211 free (lua_string[i]-1);
212 }
213 lua_nstring = j;
214 }
215
216 { /* pack array */
217 int i, j;
218 for (i=j=0; i<lua_narray; i++)
219 if (markarray(lua_array[i]) == 1)
220 {
221 lua_array[j++] = lua_array[i];
222 markarray(lua_array[i]) = 0;
223 }
224 else
225 {
226 lua_hashdelete (lua_array[i]);
227 }
228 lua_narray = j;
229 }
230}
231
232/*
233** Allocate a new string at string table. The given string is already
234** allocated with mark space and the function puts it at the end of the
235** table, checking overflow, and returns its own pointer, or NULL on error.
236*/
237char *lua_createstring (char *s)
238{
239 if (s == NULL) return NULL;
240
241 if (lua_nstring >= MAXSTRING-1)
242 {
243 lua_pack ();
244 if (lua_nstring >= MAXSTRING-1)
245 {
246 lua_error ("string table overflow");
247 return NULL;
248 }
249 }
250 lua_string[lua_nstring++] = s;
251 return s;
252}
253
254/*
255** Allocate a new array, already created, at array table. The function puts
256** it at the end of the table, checking overflow, and returns its own pointer,
257** or NULL on error.
258*/
259void *lua_createarray (void *a)
260{
261 if (a == NULL) return NULL;
262
263 if (lua_narray >= MAXARRAY-1)
264 {
265 lua_pack ();
266 if (lua_narray >= MAXARRAY-1)
267 {
268 lua_error ("indexed table overflow");
269 return NULL;
270 }
271 }
272 lua_array[lua_narray++] = a;
273 return a;
274}
275
276
277/*
278** Add a file name at file table, checking overflow. This function also set
279** the external variable "lua_filename" with the function filename set.
280** Return 0 on success or 1 on error.
281*/
282int lua_addfile (char *fn)
283{
284 if (lua_nfile >= MAXFILE-1)
285 {
286 lua_error ("too many files");
287 return 1;
288 }
289 if ((lua_file[lua_nfile++] = strdup (fn)) == NULL)
290 {
291 lua_error ("not enough memory");
292 return 1;
293 }
294 return 0;
295}
296
297/*
298** Return the last file name set.
299*/
300char *lua_filename (void)
301{
302 return lua_file[lua_nfile-1];
303}
304
305/*
306** Internal function: return next global variable
307*/
308void lua_nextvar (void)
309{
310 int index;
311 Object *o = lua_getparam (1);
312 if (o == NULL)
313 { lua_error ("too few arguments to function `nextvar'"); return; }
314 if (lua_getparam (2) != NULL)
315 { lua_error ("too many arguments to function `nextvar'"); return; }
316 if (tag(o) == T_NIL)
317 {
318 index = 0;
319 }
320 else if (tag(o) != T_STRING)
321 {
322 lua_error ("incorrect argument to function `nextvar'");
323 return;
324 }
325 else
326 {
327 for (index=0; index<lua_ntable; index++)
328 if (streq(s_name(index),svalue(o))) break;
329 if (index == lua_ntable)
330 {
331 lua_error ("name not found in function `nextvar'");
332 return;
333 }
334 index++;
335 while (index < lua_ntable-1 && tag(&s_object(index)) == T_NIL) index++;
336
337 if (index == lua_ntable-1)
338 {
339 lua_pushnil();
340 lua_pushnil();
341 return;
342 }
343 }
344 {
345 Object name;
346 tag(&name) = T_STRING;
347 svalue(&name) = lua_createstring(lua_strdup(s_name(index)));
348 if (lua_pushobject (&name)) return;
349 if (lua_pushobject (&s_object(index))) return;
350 }
351}