From ad79eafe86a01a761874db14b789a41f4f7f77e6 Mon Sep 17 00:00:00 2001 From: Roberto Ierusalimschy Date: Tue, 25 Nov 2014 16:21:57 -0200 Subject: details (comments) --- luaconf.h | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/luaconf.h b/luaconf.h index 5b61e4a2..9507e540 100644 --- a/luaconf.h +++ b/luaconf.h @@ -1,5 +1,5 @@ /* -** $Id: luaconf.h,v 1.228 2014/11/19 15:00:42 roberto Exp roberto $ +** $Id: luaconf.h,v 1.229 2014/11/21 12:15:00 roberto Exp roberto $ ** Configuration file for Lua ** See Copyright Notice in lua.h */ @@ -38,7 +38,8 @@ /* @@ LUA_USE_C89 controls the use of non-ISO-C89 features. -** Define it if you want Lua to avoid the use of a few C99 features. +** Define it if you want Lua to avoid the use of a few C99 features +** or Windows-specific features on Windows. */ /* #define LUA_USE_C89 */ @@ -73,9 +74,7 @@ /* -@@ LUAI_BITSINT defines the (minimum) number of bits in an int. -** CHANGE here if Lua cannot automatically detect the number of bits of -** your machine. Probably you do not need to change this. +@@ LUAI_BITSINT defines the (minimum) number of bits in an 'int'. */ /* avoid undefined shifts */ #if ((INT_MAX >> 15) >> 15) >= 1 @@ -112,7 +111,7 @@ #elif defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS) /* }{ */ /* -** use largerst types available for C89 ('long' and 'double'); +** use largest types available for C89 ('long' and 'double'); ** Windows has '__int64', so does not need to use this case */ #define LUA_INT_LONG -- cgit v1.2.3-55-g6feb