From f1629217f136c37b58c912692b4d78f4314b4795 Mon Sep 17 00:00:00 2001 From: Roberto Ierusalimschy Date: Wed, 3 Nov 2010 13:16:17 -0200 Subject: code for conversion macros moved from luaconf to llimits + 'uint' renamed to 'unsigned' in those macros --- llimits.h | 91 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 90 insertions(+), 1 deletion(-) (limited to 'llimits.h') diff --git a/llimits.h b/llimits.h index b7c7bc50..b7cc249b 100644 --- a/llimits.h +++ b/llimits.h @@ -1,5 +1,5 @@ /* -** $Id: llimits.h,v 1.81 2010/05/24 19:29:46 roberto Exp roberto $ +** $Id: llimits.h,v 1.82 2010/05/31 16:08:55 roberto Exp roberto $ ** Limits, basic types, and some other `installation-dependent' definitions ** See Copyright Notice in lua.h */ @@ -168,6 +168,95 @@ typedef lu_int32 Instruction; #define luai_userstateyield(L,n) ((void)L) #endif +/* +** lua_number2int is a macro to convert lua_Number to int. +** lua_number2integer is a macro to convert lua_Number to LUA_INTEGER. +** lua_number2unsigned is a macro to convert a lua_Number to a LUA_UNSIGNED. +** lua_unsigned2number is a macro to convert a LUA_UNSIGNED to a lua_Number. +*/ + +#if defined(MS_ASMTRICK) /* { */ +/* trick with Microsoft assembler for X86 */ + +#define lua_number2int(i,n) __asm {__asm fld n __asm fistp i} +#define lua_number2integer(i,n) lua_number2int(i, n) +#define lua_number2unsigned(i,n) \ + {__int64 l; __asm {__asm fld n __asm fistp l} i = (unsigned int)l;} + + +#elif defined(LUA_IEEE754TRICK) /* }{ */ +/* the next trick should work on any machine using IEEE754 with + a 32-bit integer type */ + +union luai_Cast { double l_d; LUA_INT32 l_p[2]; }; + +#if !defined(LUA_IEEEENDIAN) /* { */ +#define LUAI_EXTRAIEEE \ + static const union luai_Cast ieeeendian = {-(33.0 + 6755399441055744.0)}; +#define LUA_IEEEENDIAN (ieeeendian.l_p[1] == 33) +#else +#define LUAI_EXTRAIEEE /* empty */ +#endif /* } */ + +#define lua_number2int32(i,n,t) \ + { LUAI_EXTRAIEEE \ + volatile union luai_Cast u; u.l_d = (n) + 6755399441055744.0; \ + (i) = (t)u.l_p[LUA_IEEEENDIAN]; } + +#define lua_number2int(i,n) lua_number2int32(i, n, int) +#define lua_number2integer(i,n) lua_number2int32(i, n, LUA_INTEGER) +#define lua_number2unsigned(i,n) lua_number2int32(i, n, LUA_UNSIGNED) + +#endif /* } */ + + +/* the following definitions always work, but may be slow */ + +#if !defined(lua_number2int) +#define lua_number2int(i,n) ((i)=(int)(n)) +#endif + +#if !defined(lua_number2integer) +#define lua_number2integer(i,n) ((i)=(LUA_INTEGER)(n)) +#endif + +#if !defined(lua_number2unsigned) /* { */ +/* the following definition assures proper modulo behavior */ +#if defined(LUA_NUMBER_DOUBLE) +#include +#define lua_number2unsigned(i,n) \ + ((i)=(LUA_UNSIGNED)((n) - floor((n)/4294967296.0)*4294967296.0)) +#else +#define lua_number2unsigned(i,n) ((i)=(LUA_UNSIGNED)(n)) +#endif +#endif /* } */ + + +#if !defined(lua_unsigned2number) +/* on several machines, coercion from unsigned to double is slow, + so it may be worth to avoid */ +#define lua_unsigned2number(u) \ + ((LUA_INT32)(u) < 0 ? (lua_Number)(u) : (lua_Number)(LUA_INT32)(u)) +#endif + + +/* +** luai_hashnum is a macro do hash a lua_Number value into an integer. +** The hash must be deterministic and give reasonable values for +** both small and large values (outside the range of integers). +** It is used only in ltable.c. +*/ + +#if !defined(luai_hashnum) /* { */ + +#include +#include + +#define luai_hashnum(i,n) { int e; \ + n = frexp(n, &e) * (lua_Number)(INT_MAX - DBL_MAX_EXP); \ + lua_number2int(i, n); i += e; } + +#endif /* } */ -- cgit v1.2.3-55-g6feb