From 5ba556d27a0114d43941335fab4968c51dd1cef5 Mon Sep 17 00:00:00 2001 From: Roberto Ierusalimschy Date: Sun, 18 Jul 2010 11:34:45 -0300 Subject: using curly brackets to mark blocks of '#if/#else/#endif's --- luaconf.h | 52 ++++++++++++++++++++++++++-------------------------- 1 file changed, 26 insertions(+), 26 deletions(-) (limited to 'luaconf.h') diff --git a/luaconf.h b/luaconf.h index ace3adae..3755e7c7 100644 --- a/luaconf.h +++ b/luaconf.h @@ -1,5 +1,5 @@ /* -** $Id: luaconf.h,v 1.138 2010/05/27 12:06:42 roberto Exp roberto $ +** $Id: luaconf.h,v 1.139 2010/05/28 14:27:07 roberto Exp roberto $ ** Configuration file for Lua ** See Copyright Notice in lua.h */ @@ -76,7 +76,7 @@ ** hierarchy or if you want to install your libraries in ** non-conventional directories. */ -#if defined(_WIN32) +#if defined(_WIN32) /* { */ /* ** In Windows, any exclamation mark ('!') in the path is replaced by the ** path of the directory of the executable file of the current process. @@ -89,7 +89,7 @@ #define LUA_CPATH_DEFAULT \ LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll;" ".\\?.dll" -#else /* _WIN32 */ +#else /* }{ */ #define LUA_ROOT "/usr/local/" #define LUA_LDIR LUA_ROOT "share/lua/5.2/" #define LUA_CDIR LUA_ROOT "lib/lua/5.2/" @@ -98,7 +98,7 @@ LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" "./?.lua" #define LUA_CPATH_DEFAULT \ LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so" -#endif /* _WIN32 */ +#endif /* } */ /* @@ -122,19 +122,19 @@ ** the libraries, you may want to use the following definition (define ** LUA_BUILD_AS_DLL to get it). */ -#if defined(LUA_BUILD_AS_DLL) +#if defined(LUA_BUILD_AS_DLL) /* { */ -#if defined(LUA_CORE) || defined(LUA_LIB) +#if defined(LUA_CORE) || defined(LUA_LIB) /* { */ #define LUA_API __declspec(dllexport) -#else +#else /* }{ */ #define LUA_API __declspec(dllimport) -#endif +#endif /* } */ -#else /* LUA_BUILD_AS_DLL */ +#else /* }{ */ #define LUA_API extern -#endif /* LUA_BUILD_AS_DLL */ +#endif /* } */ /* more often than not the libs go together with the core */ @@ -156,7 +156,7 @@ ** give a warning about it. To avoid these warnings, change to the ** default definition. */ -#if defined(luaall_c) +#if defined(luaall_c) /* { */ #define LUAI_FUNC static #define LUAI_DDEC static #define LUAI_DDEF static @@ -167,11 +167,11 @@ #define LUAI_DDEC LUAI_FUNC #define LUAI_DDEF /* empty */ -#else /* luaall_c */ +#else /* }{ */ #define LUAI_FUNC extern #define LUAI_DDEC extern #define LUAI_DDEF /* empty */ -#endif /* luaall_c */ +#endif /* } */ @@ -283,14 +283,14 @@ ** your machine. Probably you do not need to change this. */ /* avoid overflows in comparison */ -#if INT_MAX-20 < 32760 +#if INT_MAX-20 < 32760 /* { */ #define LUAI_BITSINT 16 -#elif INT_MAX > 2147483640L +#elif INT_MAX > 2147483640L /* }{ */ /* int has at least 32 bits */ #define LUAI_BITSINT 32 -#else +#else /* }{ */ #error "you must define LUA_BITSINT with number of bits in an integer" -#endif +#endif /* } */ /* @@ -303,16 +303,16 @@ ** good enough for your machine. Probably you do not need to change ** this. */ -#if LUAI_BITSINT >= 32 +#if LUAI_BITSINT >= 32 /* { */ #define LUA_INT32 int #define LUAI_UMEM size_t #define LUAI_MEM ptrdiff_t -#else +#else /* }{ */ /* 16-bit ints */ #define LUA_INT32 long #define LUAI_UMEM unsigned long #define LUAI_MEM long -#endif +#endif /* } */ /* @@ -438,17 +438,17 @@ /* On a Pentium, resort to a trick */ #if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) && !defined(__SSE2__) && \ - (defined(__i386) || defined (_M_IX86) || defined(__i386__)) + (defined(__i386) || defined (_M_IX86) || defined(__i386__)) /* { */ /* On a Microsoft compiler, use assembler */ -#if defined(_MSC_VER) +#if defined(_MSC_VER) /* { */ #define lua_number2int(i,n) __asm {__asm fld n __asm fistp i} #define lua_number2integer(i,n) lua_number2int(i, n) #define lua_number2uint(i,n) \ {__int64 l; __asm {__asm fld n __asm fistp l} i = (unsigned int)l;} -#else /* _MSC_VER */ +#else /* }{ */ /* the next trick should work on any Pentium, but sometimes clashes with a DirectX idiosyncrasy */ @@ -458,16 +458,16 @@ union luai_Cast { double l_d; long l_l; }; #define lua_number2integer(i,n) lua_number2int(i, n) #define lua_number2uint(i,n) lua_number2int(i, n) -#endif /* _MSC_VER */ +#endif /* } */ -#else /* LUA_NUMBER_DOUBLE ... (Pentium) */ +#else /* }{ */ /* this option always works, but may be slow */ #define lua_number2int(i,n) ((i)=(int)(n)) #define lua_number2integer(i,n) ((i)=(LUA_INTEGER)(n)) #define lua_number2uint(i,n) ((i)=(unsigned LUA_INT32)(n)) -#endif /* LUA_NUMBER_DOUBLE ... (Pentium) */ +#endif /* } */ /* on several machines, coercion from unsigned to double is too slow, -- cgit v1.2.3-55-g6feb