From f5b7f077eca034e03683363d15f28765568372e4 Mon Sep 17 00:00:00 2001 From: Roberto Ierusalimschy Date: Wed, 12 May 2010 11:17:36 -0300 Subject: added comments to '#else' and '#endif' in long conditionals --- luaconf.h | 27 ++++++++++++++------------- 1 file changed, 14 insertions(+), 13 deletions(-) (limited to 'luaconf.h') diff --git a/luaconf.h b/luaconf.h index 3ede4e8c..f0057da5 100644 --- a/luaconf.h +++ b/luaconf.h @@ -1,5 +1,5 @@ /* -** $Id: luaconf.h,v 1.135 2010/03/26 20:58:11 roberto Exp roberto $ +** $Id: luaconf.h,v 1.136 2010/05/10 16:38:58 roberto Exp roberto $ ** Configuration file for Lua ** See Copyright Notice in lua.h */ @@ -89,7 +89,7 @@ #define LUA_CPATH_DEFAULT \ LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll;" ".\\?.dll" -#else +#else /* _WIN32 */ #define LUA_ROOT "/usr/local/" #define LUA_LDIR LUA_ROOT "share/lua/5.2/" #define LUA_CDIR LUA_ROOT "lib/lua/5.2/" @@ -98,7 +98,7 @@ LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" "./?.lua" #define LUA_CPATH_DEFAULT \ LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so" -#endif +#endif /* _WIN32 */ /* @@ -130,11 +130,12 @@ #define LUA_API __declspec(dllimport) #endif -#else +#else /* LUA_BUILD_AS_DLL */ #define LUA_API extern -#endif +#endif /* LUA_BUILD_AS_DLL */ + /* more often than not the libs go together with the core */ #define LUALIB_API LUA_API @@ -166,11 +167,11 @@ #define LUAI_DDEC LUAI_FUNC #define LUAI_DDEF /* empty */ -#else +#else /* luaall_c */ #define LUAI_FUNC extern #define LUAI_DDEC extern #define LUAI_DDEF /* empty */ -#endif +#endif /* luaall_c */ @@ -268,7 +269,7 @@ /* compatibility with previous wrong spelling */ #define luaL_typerror luaL_typeerror -#endif +#endif /* LUA_COMPAT_ALL */ /* }================================================================== */ @@ -445,7 +446,7 @@ #define lua_number2uint(i,n) \ {__int64 l; __asm {__asm fld n __asm fistp l} i = (unsigned int)l;} -#else +#else /* _MSC_VER */ /* the next trick should work on any Pentium, but sometimes clashes with a DirectX idiosyncrasy */ @@ -455,16 +456,16 @@ union luai_Cast { double l_d; long l_l; }; #define lua_number2integer(i,n) lua_number2int(i, n) #define lua_number2uint(i,n) lua_number2int(i, n) -#endif +#endif /* _MSC_VER */ -#else +#else /* LUA_NUMBER_DOUBLE ... (Pentium) */ /* this option always works, but may be slow */ #define lua_number2int(i,n) ((i)=(int)(n)) #define lua_number2integer(i,n) ((i)=(LUA_INTEGER)(n)) #define lua_number2uint(i,n) ((i)=(unsigned LUA_INT32)(n)) -#endif +#endif /* LUA_NUMBER_DOUBLE ... (Pentium) */ /* on several machines, coercion from unsigned to double is too slow, @@ -489,7 +490,7 @@ union luai_Cast { double l_d; long l_l; }; n = frexp(n, &e) * (lua_Number)(INT_MAX - DBL_MAX_EXP); \ lua_number2int(i, n); i += e; } -#endif +#endif /* ltable_c */ /* }================================================================== */ -- cgit v1.2.3-55-g6feb