From 054e0b888a45bc143b8e4cb7a6b77eba0350bb49 Mon Sep 17 00:00:00 2001
From: Roberto Ierusalimschy <roberto@inf.puc-rio.br>
Date: Mon, 18 May 1998 19:26:03 -0300
Subject: number type in Lua changed for double (by default).

---
 manual.tex | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

(limited to 'manual.tex')

diff --git a/manual.tex b/manual.tex
index d90b243b..ba31de32 100644
--- a/manual.tex
+++ b/manual.tex
@@ -1,4 +1,4 @@
-% $Id: manual.tex,v 1.7 1998/03/30 18:17:55 roberto Exp roberto $
+% $Id: manual.tex,v 1.8 1998/04/02 16:09:16 roberto Exp roberto $
 
 \documentstyle[fullpage,11pt,bnf]{article}
 
@@ -38,7 +38,7 @@ Waldemar Celes
 \tecgraf\ --- Computer Science Department --- PUC-Rio
 }
 
-\date{\small \verb$Date: 1998/03/30 18:17:55 $}
+\date{\small \verb$Date: 1998/04/02 16:09:16 $}
 
 \maketitle
 
@@ -235,7 +235,7 @@ There are six \Index{basic types} in Lua: \Def{nil}, \Def{number},
 \Def{string}, \Def{function}, \Def{userdata}, and \Def{table}.
 \emph{Nil} is the type of the value \nil,
 whose main property is to be different from any other value.
-\emph{Number} represents real (floating-point) numbers,
+\emph{Number} represents real (floating-point with double precision) numbers,
 while \emph{string} has the usual meaning;
 notice that Lua is \Index{eight-bit clean},
 and so strings can contain any ISO character,
-- 
cgit v1.2.3-55-g6feb

