/* ** $Id: lmem.c,v 1.28 2000/03/10 18:37:44 roberto Exp roberto $ ** Interface to Memory Manager ** See Copyright Notice in lua.h */ #include <stdlib.h> #define LUA_REENTRANT #include "lmem.h" #include "lobject.h" #include "lstate.h" #include "lua.h" /* ** Number ANSI systems do not need these tests; ** but some systems (Sun OS) are not that ANSI... */ #ifdef OLD_ANSI #define realloc(b,s) ((b) == NULL ? malloc(s) : (realloc)(b, s)) #define free(b) if (b) (free)(b) #endif #ifdef DEBUG /* ** {====================================================================== ** Controlled version for realloc. ** ======================================================================= */ #include <assert.h> #include <string.h> #define realloc(b, s) debug_realloc(b, s) #define malloc(b) debug_realloc(NULL, 0) #define free(b) debug_realloc(b, 0) /* ensures maximum alignment for HEADER */ #define HEADER (sizeof(double)>sizeof(long) ? sizeof(double) : sizeof(long)) #define MARKSIZE 16 #define MARK 0x55 /* 01010101 (a nice pattern) */ #define blocksize(b) ((unsigned long *)((char *)(b) - HEADER)) unsigned long memdebug_numblocks = 0; unsigned long memdebug_total = 0; unsigned long memdebug_maxmem = 0; static void *checkblock (void *block) { unsigned long *b = blocksize(block); unsigned long size = *b; int i; for (i=0;i<MARKSIZE;i++) assert(*(((char *)b)+HEADER+size+i) == MARK+i); /* corrupted block? */ memdebug_numblocks--; memdebug_total -= size; return b; } static void freeblock (void *block) { if (block) { size_t size = *blocksize(block); block = checkblock(block); memset(block, -1, size+HEADER+MARKSIZE); /* erase block */ (free)(block); /* free original block */ } } static void *debug_realloc (void *block, size_t size) { if (size == 0) { freeblock(block); return NULL; } else { size_t realsize = HEADER+size+MARKSIZE; char *newblock = (char *)(malloc)(realsize); /* alloc a new block */ int i; if (newblock == NULL) return NULL; if (block) { size_t oldsize = *blocksize(block); if (oldsize > size) oldsize = size; memcpy(newblock+HEADER, block, oldsize); freeblock(block); /* erase (and check) old copy */ } memdebug_total += size; if (memdebug_total > memdebug_maxmem) memdebug_maxmem = memdebug_total; memdebug_numblocks++; *(unsigned long *)newblock = size; for (i=0;i<MARKSIZE;i++) *(newblock+HEADER+size+i) = (char)(MARK+i); return newblock+HEADER; } } /* }====================================================================== */ #endif void *luaM_growaux (lua_State *L, void *block, unsigned long nelems, int inc, int size, const char *errormsg, unsigned long limit) { unsigned long newn = nelems+inc; if (newn >= limit) lua_error(L, errormsg); if ((newn ^ nelems) <= nelems || /* still the same power-of-2 limit? */ (nelems > 0 && newn < MINPOWER2)) /* or block already is MINPOWER2? */ return block; /* do not need to reallocate */ else /* it crossed a power-of-2 boundary; grow to next power */ return luaM_realloc(L, block, luaO_power2(newn)*size); } /* ** generic allocation routine. */ void *luaM_realloc (lua_State *L, void *block, unsigned long size) { if (size == 0) { free(block); /* block may be NULL; that is OK for free */ return NULL; } else if ((size_t)size != size) lua_error(L, "memory allocation error: block too big"); block = realloc(block, size); if (block == NULL) lua_error(L, memEM); return block; }