/* ** $Id: ltable.h $ ** Lua tables (hash) ** See Copyright Notice in lua.h */ #ifndef ltable_h #define ltable_h #include "lobject.h" #define gnode(t,i) (&(t)->node[i]) #define gval(n) (&(n)->i_val) #define gnext(n) ((n)->u.next) /* ** Clear all bits of fast-access metamethods, which means that the table ** may have any of these metamethods. (First access that fails after the ** clearing will set the bit again.) */ #define invalidateTMcache(t) ((t)->flags &= ~maskflags) /* true when 't' is using 'dummynode' as its hash part */ #define isdummy(t) ((t)->lastfree == NULL) /* allocated size for hash nodes */ #define allocsizenode(t) (isdummy(t) ? 0 : sizenode(t)) /* returns the Node, given the value of a table entry */ #define nodefromval(v) cast(Node *, (v)) /* results from get/pset */ #define HOK 0 #define HNOTFOUND 1 #define HNOTATABLE 2 #define HFIRSTNODE 3 /* ** Besides these values, pset (pre-set) operations may also return an ** encoding of where the value should go (usually called 'hres'). That ** means that there is a slot with that key but with no value. (pset ** cannot set that value because there might be a metamethod.) If the ** slot is in the hash part, the encoding is (HFIRSTNODE + hash index); ** if the slot is in the array part, the encoding is (~array index). */ /* ** The array part of a table is represented by an array of cells. ** Each cell is composed of (NM + 1) elements, and each element has the ** type 'ArrayCell'. In each cell, only one element has the variant ** 'tag', while the other NM elements have the variant 'value'. The ** array in the 'tag' element holds the tags of the other elements in ** that cell. */ #define NM ((unsigned int)sizeof(Value)) union ArrayCell { unsigned char tag[NM]; Value value; }; /* ** 'NMTag' defines which cell element has the tags; that could be any ** value between 0 (tags come before all values) and NM (tags come after ** all values). */ #define NMTag 0 /* ** Computes the concrete index that holds the tag of abstract index 'i' */ #define TagIndex(i) (((i)/NM * (NM + 1u)) + NMTag) /* ** Computes the concrete index that holds the value of abstract index 'i' */ #define ValueIndex(i) ((i) + (((i) + (NM - NMTag))/NM)) /* Computes the address of the tag for the abstract index 'k' */ #define getArrTag(t,k) (&(t)->array[TagIndex(k)].tag[(k)%NM]) /* Computes the address of the value for the abstract index 'k' */ #define getArrVal(t,k) (&(t)->array[ValueIndex(k)].value) /* ** Move TValues to/from arrays, using Lua indices */ #define arr2obj(h,k,val) \ ((val)->tt_ = *getArrTag(h,(k)-1u), (val)->value_ = *getArrVal(h,(k)-1u)) #define obj2arr(h,k,val) \ (*getArrTag(h,(k)-1u) = (val)->tt_, *getArrVal(h,(k)-1u) = (val)->value_) /* ** Often, we need to check the tag of a value before moving it. These ** macros also move TValues to/from arrays, but receive the precomputed ** tag value or address as an extra argument. */ #define farr2val(h,k,tag,res) \ ((res)->tt_ = tag, (res)->value_ = *getArrVal(h,(k)-1u)) #define fval2arr(h,k,tag,val) \ (*tag = (val)->tt_, *getArrVal(h,(k)-1u) = (val)->value_) LUAI_FUNC int luaH_getshortstr (Table *t, TString *key, TValue *res); LUAI_FUNC int luaH_getstr (Table *t, TString *key, TValue *res); LUAI_FUNC int luaH_get (Table *t, const TValue *key, TValue *res); LUAI_FUNC int luaH_getint (Table *t, lua_Integer key, TValue *res); LUAI_FUNC TString *luaH_getstrkey (Table *t, TString *key); LUAI_FUNC int luaH_psetint (Table *t, lua_Integer key, TValue *val); LUAI_FUNC int luaH_psetshortstr (Table *t, TString *key, TValue *val); LUAI_FUNC int luaH_psetstr (Table *t, TString *key, TValue *val); LUAI_FUNC int luaH_pset (Table *t, const TValue *key, TValue *val); LUAI_FUNC void luaH_setint (lua_State *L, Table *t, lua_Integer key, TValue *value); LUAI_FUNC const TValue *luaH_Hgetshortstr (Table *t, TString *key); LUAI_FUNC void luaH_set (lua_State *L, Table *t, const TValue *key, TValue *value); LUAI_FUNC void luaH_finishset (lua_State *L, Table *t, const TValue *key, TValue *value, int aux); LUAI_FUNC Table *luaH_new (lua_State *L); LUAI_FUNC void luaH_resize (lua_State *L, Table *t, unsigned int nasize, unsigned int nhsize); LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, unsigned int nasize); LUAI_FUNC void luaH_free (lua_State *L, Table *t); LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key); LUAI_FUNC lua_Unsigned luaH_getn (Table *t); LUAI_FUNC unsigned int luaH_realasize (const Table *t); #if defined(LUA_DEBUG) LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key); #endif #endif