/* ** $Id: ltablib.c,v 1.6 2002/06/13 13:44:50 roberto Exp roberto $ ** Library for Table Manipulation ** See Copyright Notice in lua.h */ #include <stddef.h> #include "lua.h" #include "lauxlib.h" #include "luadebug.h" #include "lualib.h" static int luaB_foreachi (lua_State *L) { int n, i; luaL_check_type(L, 1, LUA_TTABLE); luaL_check_type(L, 2, LUA_TFUNCTION); n = lua_getn(L, 1); for (i=1; i<=n; i++) { lua_pushvalue(L, 2); /* function */ lua_pushnumber(L, i); /* 1st argument */ lua_rawgeti(L, 1, i); /* 2nd argument */ lua_upcall(L, 2, 1); if (!lua_isnil(L, -1)) return 1; lua_pop(L, 1); /* remove nil result */ } return 0; } static int luaB_foreach (lua_State *L) { luaL_check_type(L, 1, LUA_TTABLE); luaL_check_type(L, 2, LUA_TFUNCTION); lua_pushnil(L); /* first key */ for (;;) { if (lua_next(L, 1) == 0) return 0; lua_pushvalue(L, 2); /* function */ lua_pushvalue(L, -3); /* key */ lua_pushvalue(L, -3); /* value */ lua_upcall(L, 2, 1); if (!lua_isnil(L, -1)) return 1; lua_pop(L, 2); /* remove value and result */ } } static void aux_setn (lua_State *L, int t, int n) { lua_pushliteral(L, "n"); lua_pushnumber(L, n); lua_rawset(L, t); } static int luaB_getn (lua_State *L) { luaL_check_type(L, 1, LUA_TTABLE); lua_pushnumber(L, lua_getn(L, 1)); return 1; } static int luaB_tinsert (lua_State *L) { int v = lua_gettop(L); /* number of arguments */ int n, pos; luaL_check_type(L, 1, LUA_TTABLE); n = lua_getn(L, 1); if (v == 2) /* called with only 2 arguments */ pos = n+1; else { v = 3; /* function may be called with more than 3 args */ pos = luaL_check_int(L, 2); /* 2nd argument is the position */ } if (pos > n+1) n = pos-1; aux_setn(L, 1, n+1); /* t.n = n+1 */ for (; n>=pos; n--) { lua_rawgeti(L, 1, n); lua_rawseti(L, 1, n+1); /* t[n+1] = t[n] */ } lua_pushvalue(L, v); lua_rawseti(L, 1, pos); /* t[pos] = v */ return 0; } static int luaB_tremove (lua_State *L) { int pos, n; luaL_check_type(L, 1, LUA_TTABLE); n = lua_getn(L, 1); pos = luaL_opt_int(L, 2, n); if (n <= 0) return 0; /* table is `empty' */ aux_setn(L, 1, n-1); /* t.n = n-1 */ lua_rawgeti(L, 1, pos); /* result = t[pos] */ for ( ;pos<n; pos++) { lua_rawgeti(L, 1, pos+1); lua_rawseti(L, 1, pos); /* a[pos] = a[pos+1] */ } lua_pushnil(L); lua_rawseti(L, 1, n); /* t[n] = nil */ return 1; } /* ** {====================================================== ** Quicksort ** (based on `Algorithms in MODULA-3', Robert Sedgewick; ** Addison-Wesley, 1993.) */ static void set2 (lua_State *L, int i, int j) { lua_rawseti(L, 1, i); lua_rawseti(L, 1, j); } static int sort_comp (lua_State *L, int a, int b) { /* WARNING: the caller (auxsort) must ensure stack space */ if (!lua_isnoneornil(L, 2)) { /* function? */ int res; lua_pushvalue(L, 2); lua_pushvalue(L, a-1); /* -1 to compensate function */ lua_pushvalue(L, b-2); /* -2 to compensate function and `a' */ lua_upcall(L, 2, 1); res = lua_toboolean(L, -1); lua_pop(L, 1); return res; } else /* a < b? */ return lua_lessthan(L, a, b); } static void auxsort (lua_State *L, int l, int u) { while (l < u) { /* for tail recursion */ int i, j; /* sort elements a[l], a[(l+u)/2] and a[u] */ lua_rawgeti(L, 1, l); lua_rawgeti(L, 1, u); if (sort_comp(L, -1, -2)) /* a[u] < a[l]? */ set2(L, l, u); /* swap a[l] - a[u] */ else lua_pop(L, 2); if (u-l == 1) break; /* only 2 elements */ i = (l+u)/2; lua_rawgeti(L, 1, i); lua_rawgeti(L, 1, l); if (sort_comp(L, -2, -1)) /* a[i]<a[l]? */ set2(L, i, l); else { lua_pop(L, 1); /* remove a[l] */ lua_rawgeti(L, 1, u); if (sort_comp(L, -1, -2)) /* a[u]<a[i]? */ set2(L, i, u); else lua_pop(L, 2); } if (u-l == 2) break; /* only 3 elements */ lua_rawgeti(L, 1, i); /* Pivot */ lua_pushvalue(L, -1); lua_rawgeti(L, 1, u-1); set2(L, i, u-1); /* a[l] <= P == a[u-1] <= a[u], only need to sort from l+1 to u-2 */ i = l; j = u-1; for (;;) { /* invariant: a[l..i] <= P <= a[j..u] */ /* repeat ++i until a[i] >= P */ while (lua_rawgeti(L, 1, ++i), sort_comp(L, -1, -2)) { if (i>u) luaL_error(L, "invalid order function for sorting"); lua_pop(L, 1); /* remove a[i] */ } /* repeat --j until a[j] <= P */ while (lua_rawgeti(L, 1, --j), sort_comp(L, -3, -1)) { if (j<l) luaL_error(L, "invalid order function for sorting"); lua_pop(L, 1); /* remove a[j] */ } if (j<i) { lua_pop(L, 3); /* pop pivot, a[i], a[j] */ break; } set2(L, i, j); } lua_rawgeti(L, 1, u-1); lua_rawgeti(L, 1, i); set2(L, u-1, i); /* swap pivot (a[u-1]) with a[i] */ /* a[l..i-1] <= a[i] == P <= a[i+1..u] */ /* adjust so that smaller half is in [j..i] and larger one in [l..u] */ if (i-l < u-i) { j=l; i=i-1; l=i+2; } else { j=i+1; i=u; u=j-2; } auxsort(L, j, i); /* call recursively the smaller one */ } /* repeat the routine for the larger one */ } static int luaB_sort (lua_State *L) { int n; luaL_check_type(L, 1, LUA_TTABLE); n = lua_getn(L, 1); if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */ luaL_check_type(L, 2, LUA_TFUNCTION); lua_settop(L, 2); /* make sure there is two arguments */ auxsort(L, 1, n); return 0; } /* }====================================================== */ static const luaL_reg tab_funcs[] = { {"foreach", luaB_foreach}, {"foreachi", luaB_foreachi}, {"getn", luaB_getn}, {"sort", luaB_sort}, {"insert", luaB_tinsert}, {"remove", luaB_tremove}, {NULL, NULL} }; LUALIB_API int lua_tablibopen (lua_State *L) { luaL_opennamedlib(L, LUA_TABLIBNAME, tab_funcs, 0); return 0; }