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authortuler <tuler>2004-12-14 16:26:31 +0000
committertuler <tuler>2004-12-14 16:26:31 +0000
commit7f726e65bb1544f9d4ade8a9593b3c42660e69ad (patch)
tree03117a92c3c86bfa42a92e67403ae0c9dce4c1d3 /vc6/luafilesystem_dll.dsp
parent949d9dc86c2b6aa79a94f1331437daa5ede5ddb4 (diff)
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Visual Studio 6 projects.v1_0b
Diffstat (limited to 'vc6/luafilesystem_dll.dsp')
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1 files changed, 123 insertions, 0 deletions
diff --git a/vc6/luafilesystem_dll.dsp b/vc6/luafilesystem_dll.dsp
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1# Microsoft Developer Studio Project File - Name="luafilesystem_dll" - Package Owner=<4>
2# Microsoft Developer Studio Generated Build File, Format Version 6.00
3# ** DO NOT EDIT **
4
5# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
6
7CFG=luafilesystem_dll - Win32 Debug
8!MESSAGE This is not a valid makefile. To build this project using NMAKE,
9!MESSAGE use the Export Makefile command and run
10!MESSAGE
11!MESSAGE NMAKE /f "luafilesystem_dll.mak".
12!MESSAGE
13!MESSAGE You can specify a configuration when running NMAKE
14!MESSAGE by defining the macro CFG on the command line. For example:
15!MESSAGE
16!MESSAGE NMAKE /f "luafilesystem_dll.mak" CFG="luafilesystem_dll - Win32 Debug"
17!MESSAGE
18!MESSAGE Possible choices for configuration are:
19!MESSAGE
20!MESSAGE "luafilesystem_dll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
21!MESSAGE "luafilesystem_dll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
22!MESSAGE
23
24# Begin Project
25# PROP AllowPerConfigDependencies 0
26# PROP Scc_ProjName "luafilesystem_dll"
27# PROP Scc_LocalPath ".."
28CPP=cl.exe
29MTL=midl.exe
30RSC=rc.exe
31
32!IF "$(CFG)" == "luafilesystem_dll - Win32 Release"
33
34# PROP BASE Use_MFC 0
35# PROP BASE Use_Debug_Libraries 0
36# PROP BASE Output_Dir "Release"
37# PROP BASE Intermediate_Dir "Release"
38# PROP BASE Target_Dir ""
39# PROP Use_MFC 0
40# PROP Use_Debug_Libraries 0
41# PROP Output_Dir "../lib/vc6"
42# PROP Intermediate_Dir "luafilesystem_dll/Release"
43# PROP Ignore_Export_Lib 0
44# PROP Target_Dir ""
45# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /c
46# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../lua/include" /I "../../compat" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /c
47# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
48# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
49# ADD BASE RSC /l 0x416 /d "NDEBUG"
50# ADD RSC /l 0x416 /d "NDEBUG"
51BSC32=bscmake.exe
52# ADD BASE BSC32 /nologo
53# ADD BSC32 /nologo
54LINK32=link.exe
55# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
56# ADD LINK32 lua50.lib lualib50.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"../bin/vc6/lfs.dll" /libpath:"../../lua/lib/vc6"
57
58!ELSEIF "$(CFG)" == "luafilesystem_dll - Win32 Debug"
59
60# PROP BASE Use_MFC 0
61# PROP BASE Use_Debug_Libraries 1
62# PROP BASE Output_Dir "Debug"
63# PROP BASE Intermediate_Dir "Debug"
64# PROP BASE Target_Dir ""
65# PROP Use_MFC 0
66# PROP Use_Debug_Libraries 1
67# PROP Output_Dir "../lib/vc6"
68# PROP Intermediate_Dir "luafilesystem_dll/Debug"
69# PROP Ignore_Export_Lib 0
70# PROP Target_Dir ""
71# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /GZ /c
72# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../lua/include" /I "../../compat" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /GZ /c
73# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
74# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
75# ADD BASE RSC /l 0x416 /d "_DEBUG"
76# ADD RSC /l 0x416 /d "_DEBUG"
77BSC32=bscmake.exe
78# ADD BASE BSC32 /nologo
79# ADD BSC32 /nologo
80LINK32=link.exe
81# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
82# ADD LINK32 lua50d.lib lualib50d.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"../bin/vc6/lfsd.dll" /pdbtype:sept /libpath:"../../lua/lib/vc6"
83
84!ENDIF
85
86# Begin Target
87
88# Name "luafilesystem_dll - Win32 Release"
89# Name "luafilesystem_dll - Win32 Debug"
90# Begin Group "Source Files"
91
92# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
93# Begin Source File
94
95SOURCE="..\..\compat\compat-5.1.c"
96# End Source File
97# Begin Source File
98
99SOURCE=..\lfs.c
100# End Source File
101# Begin Source File
102
103SOURCE=..\lfs.def
104# End Source File
105# End Group
106# Begin Group "Header Files"
107
108# PROP Default_Filter "h;hpp;hxx;hm;inl"
109# Begin Source File
110
111SOURCE="..\..\compat\compat-5.1.h"
112# End Source File
113# Begin Source File
114
115SOURCE=..\lfs.h
116# End Source File
117# End Group
118# Begin Group "Resource Files"
119
120# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
121# End Group
122# End Target
123# End Project