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authorMike Pall <mike>2010-02-13 04:51:56 +0100
committerMike Pall <mike>2010-02-13 04:51:56 +0100
commitc93138b59e8f28b3d412cd7ec0c6631fd27e3e1b (patch)
tree8c0ffe2086ab0b032ed8e9f92ae6fb9d4d040d66 /src/lj_bc.c
parent4f8d7be8ea8a103f4d9046188d6005740b74f3d4 (diff)
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Major redesign of function call handling.
Drop call gates. Use function headers, dispatched like bytecodes. Emit BC_FUNCF/BC_FUNCV bytecode at PC 0 for all Lua functions. C functions and ASM fast functions get extra bytecodes. Modify internal calling convention: new base in BASE (formerly in RA). Can now use better C function wrapper semantics (dynamic on/off). Prerequisite for call hooks with zero-overhead if disabled. Prerequisite for compiling recursive calls. Prerequisite for efficient 32/64 bit prototype guards.
Diffstat (limited to 'src/lj_bc.c')
-rw-r--r--src/lj_bc.c7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/lj_bc.c b/src/lj_bc.c
index 58e97b30..2519807c 100644
--- a/src/lj_bc.c
+++ b/src/lj_bc.c
@@ -9,11 +9,6 @@
9#include "lj_obj.h" 9#include "lj_obj.h"
10#include "lj_bc.h" 10#include "lj_bc.h"
11 11
12/* Bytecode instruction modes. */ 12/* Bytecode offsets and bytecode instruction modes. */
13LJ_DATADEF const uint16_t lj_bc_mode[BC__MAX+1] = {
14BCDEF(BCMODE)
15 0
16};
17
18#include "lj_bcdef.h" 13#include "lj_bcdef.h"
19 14