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authorMike Pall <mike>2014-02-26 15:56:07 +0100
committerMike Pall <mike>2014-02-26 15:56:07 +0100
commit6a47e123a4339e33a7942525a19348cd2068b057 (patch)
treebd361431f9a2f6ba821ff6cfb3a1d20034fc6063 /src
parent998651fcdafc8b6f3d922e1e60864fec83409118 (diff)
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Add PS4 port.
Thanks to Eddie Edwards.
Diffstat (limited to 'src')
-rw-r--r--src/lib_io.c2
-rw-r--r--src/lib_os.c2
-rw-r--r--src/lj_alloc.c8
-rw-r--r--src/lj_arch.h11
-rw-r--r--src/ps4build.bat103
5 files changed, 119 insertions, 7 deletions
diff --git a/src/lib_io.c b/src/lib_io.c
index 51cad52f..04f0f739 100644
--- a/src/lib_io.c
+++ b/src/lib_io.c
@@ -426,7 +426,7 @@ LJLIB_CF(io_popen)
426LJLIB_CF(io_tmpfile) 426LJLIB_CF(io_tmpfile)
427{ 427{
428 IOFileUD *iof = io_file_new(L); 428 IOFileUD *iof = io_file_new(L);
429#if LJ_TARGET_PS3 429#if LJ_TARGET_PS3 || LJ_TARGET_PS4
430 iof->fp = NULL; errno = ENOSYS; 430 iof->fp = NULL; errno = ENOSYS;
431#else 431#else
432 iof->fp = tmpfile(); 432 iof->fp = tmpfile();
diff --git a/src/lib_os.c b/src/lib_os.c
index 70d9c55a..f62e8c8b 100644
--- a/src/lib_os.c
+++ b/src/lib_os.c
@@ -70,7 +70,7 @@ LJLIB_CF(os_rename)
70 70
71LJLIB_CF(os_tmpname) 71LJLIB_CF(os_tmpname)
72{ 72{
73#if LJ_TARGET_PS3 73#if LJ_TARGET_PS3 || LJ_TARGET_PS4
74 lj_err_caller(L, LJ_ERR_OSUNIQF); 74 lj_err_caller(L, LJ_ERR_OSUNIQF);
75 return 0; 75 return 0;
76#else 76#else
diff --git a/src/lj_alloc.c b/src/lj_alloc.c
index b381bba1..f856a7a0 100644
--- a/src/lj_alloc.c
+++ b/src/lj_alloc.c
@@ -188,7 +188,7 @@ static LJ_AINLINE void *CALL_MMAP(size_t size)
188 return ptr; 188 return ptr;
189} 189}
190 190
191#elif LJ_TARGET_OSX || defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__NetBSD__) || defined(__OpenBSD__) || defined(__sun__) 191#elif LJ_TARGET_OSX || LJ_TARGET_PS4 || defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__NetBSD__) || defined(__OpenBSD__) || defined(__sun__)
192 192
193/* OSX and FreeBSD mmap() use a naive first-fit linear search. 193/* OSX and FreeBSD mmap() use a naive first-fit linear search.
194** That's perfect for us. Except that -pagezero_size must be set for OSX, 194** That's perfect for us. Except that -pagezero_size must be set for OSX,
@@ -197,12 +197,14 @@ static LJ_AINLINE void *CALL_MMAP(size_t size)
197*/ 197*/
198#if LJ_TARGET_OSX 198#if LJ_TARGET_OSX
199#define MMAP_REGION_START ((uintptr_t)0x10000) 199#define MMAP_REGION_START ((uintptr_t)0x10000)
200#elif LJ_TARGET_PS4
201#define MMAP_REGION_START ((uintptr_t)0x4000)
200#else 202#else
201#define MMAP_REGION_START ((uintptr_t)0x10000000) 203#define MMAP_REGION_START ((uintptr_t)0x10000000)
202#endif 204#endif
203#define MMAP_REGION_END ((uintptr_t)0x80000000) 205#define MMAP_REGION_END ((uintptr_t)0x80000000)
204 206
205#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) 207#if (defined(__FreeBSD__) || defined(__FreeBSD_kernel__)) && !LJ_TARGET_PS4
206#include <sys/resource.h> 208#include <sys/resource.h>
207#endif 209#endif
208 210
@@ -212,7 +214,7 @@ static LJ_AINLINE void *CALL_MMAP(size_t size)
212 /* Hint for next allocation. Doesn't need to be thread-safe. */ 214 /* Hint for next allocation. Doesn't need to be thread-safe. */
213 static uintptr_t alloc_hint = MMAP_REGION_START; 215 static uintptr_t alloc_hint = MMAP_REGION_START;
214 int retry = 0; 216 int retry = 0;
215#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) 217#if (defined(__FreeBSD__) || defined(__FreeBSD_kernel__)) && !LJ_TARGET_PS4
216 static int rlimit_modified = 0; 218 static int rlimit_modified = 0;
217 if (LJ_UNLIKELY(rlimit_modified == 0)) { 219 if (LJ_UNLIKELY(rlimit_modified == 0)) {
218 struct rlimit rlim; 220 struct rlimit rlim;
diff --git a/src/lj_arch.h b/src/lj_arch.h
index 8b276e8f..0196eedc 100644
--- a/src/lj_arch.h
+++ b/src/lj_arch.h
@@ -66,8 +66,8 @@
66#define LUAJIT_OS LUAJIT_OS_LINUX 66#define LUAJIT_OS LUAJIT_OS_LINUX
67#elif defined(__MACH__) && defined(__APPLE__) 67#elif defined(__MACH__) && defined(__APPLE__)
68#define LUAJIT_OS LUAJIT_OS_OSX 68#define LUAJIT_OS LUAJIT_OS_OSX
69#elif defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || \ 69#elif (defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || \
70 defined(__NetBSD__) || defined(__OpenBSD__) 70 defined(__NetBSD__) || defined(__OpenBSD__)) && !defined(__ORBIS__)
71#define LUAJIT_OS LUAJIT_OS_BSD 71#define LUAJIT_OS LUAJIT_OS_BSD
72#elif (defined(__sun__) && defined(__svr4__)) || defined(__CYGWIN__) 72#elif (defined(__sun__) && defined(__svr4__)) || defined(__CYGWIN__)
73#define LUAJIT_OS LUAJIT_OS_POSIX 73#define LUAJIT_OS LUAJIT_OS_POSIX
@@ -104,6 +104,13 @@
104#define LJ_TARGET_CONSOLE 1 104#define LJ_TARGET_CONSOLE 1
105#endif 105#endif
106 106
107#ifdef __ORBIS__
108#define LJ_TARGET_PS4 1
109#define LJ_TARGET_CONSOLE 1
110#undef NULL
111#define NULL ((void*)0)
112#endif
113
107#if _XBOX_VER >= 200 114#if _XBOX_VER >= 200
108#define LJ_TARGET_XBOX360 1 115#define LJ_TARGET_XBOX360 1
109#define LJ_TARGET_CONSOLE 1 116#define LJ_TARGET_CONSOLE 1
diff --git a/src/ps4build.bat b/src/ps4build.bat
new file mode 100644
index 00000000..42fc9a64
--- /dev/null
+++ b/src/ps4build.bat
@@ -0,0 +1,103 @@
1@rem Script to build LuaJIT with the PS4 SDK.
2@rem Donated to the public domain.
3@rem
4@rem Open a "Visual Studio .NET Command Prompt" (64 bit host compiler)
5@rem Then cd to this directory and run this script.
6
7@if not defined INCLUDE goto :FAIL
8@if not defined SCE_ORBIS_SDK_DIR goto :FAIL
9
10@setlocal
11@rem ---- Host compiler ----
12@set LJCOMPILE=cl /nologo /c /MD /O2 /W3 /D_CRT_SECURE_NO_DEPRECATE
13@set LJLINK=link /nologo
14@set LJMT=mt /nologo
15@set DASMDIR=..\dynasm
16@set DASM=%DASMDIR%\dynasm.lua
17@set ALL_LIB=lib_base.c lib_math.c lib_bit.c lib_string.c lib_table.c lib_io.c lib_os.c lib_package.c lib_debug.c lib_jit.c lib_ffi.c
18
19%LJCOMPILE% host\minilua.c
20@if errorlevel 1 goto :BAD
21%LJLINK% /out:minilua.exe minilua.obj
22@if errorlevel 1 goto :BAD
23if exist minilua.exe.manifest^
24 %LJMT% -manifest minilua.exe.manifest -outputresource:minilua.exe
25
26@rem Check for 64 bit host compiler.
27@minilua
28@if not errorlevel 8 goto :FAIL
29
30@set DASMFLAGS=-D P64
31minilua %DASM% -LN %DASMFLAGS% -o host\buildvm_arch.h vm_x86.dasc
32@if errorlevel 1 goto :BAD
33
34%LJCOMPILE% /I "." /I %DASMDIR% -DLUAJIT_TARGET=LUAJIT_ARCH_X64 -DLUAJIT_OS=LUAJIT_OS_OTHER -DLUAJIT_DISABLE_JIT -DLUAJIT_DISABLE_FFI host\buildvm*.c
35@if errorlevel 1 goto :BAD
36%LJLINK% /out:buildvm.exe buildvm*.obj
37@if errorlevel 1 goto :BAD
38if exist buildvm.exe.manifest^
39 %LJMT% -manifest buildvm.exe.manifest -outputresource:buildvm.exe
40
41buildvm -m elfasm -o lj_vm.s
42@if errorlevel 1 goto :BAD
43buildvm -m bcdef -o lj_bcdef.h %ALL_LIB%
44@if errorlevel 1 goto :BAD
45buildvm -m ffdef -o lj_ffdef.h %ALL_LIB%
46@if errorlevel 1 goto :BAD
47buildvm -m libdef -o lj_libdef.h %ALL_LIB%
48@if errorlevel 1 goto :BAD
49buildvm -m recdef -o lj_recdef.h %ALL_LIB%
50@if errorlevel 1 goto :BAD
51buildvm -m vmdef -o jit\vmdef.lua %ALL_LIB%
52@if errorlevel 1 goto :BAD
53buildvm -m folddef -o lj_folddef.h lj_opt_fold.c
54@if errorlevel 1 goto :BAD
55
56@rem ---- Cross compiler ----
57@set LJCOMPILE="%SCE_ORBIS_SDK_DIR%\host_tools\bin\orbis-clang" -c -Wall -DLUAJIT_DISABLE_FFI
58@set LJLIB="%SCE_ORBIS_SDK_DIR%\host_tools\bin\orbis-ar" rcus
59@set INCLUDE=""
60
61orbis-as -o lj_vm.o lj_vm.s
62
63@if "%1" neq "debug" goto :NODEBUG
64@shift
65@set LJCOMPILE=%LJCOMPILE% -g -O0
66@set TARGETLIB=libluajitD.a
67goto :BUILD
68:NODEBUG
69@set LJCOMPILE=%LJCOMPILE% -O2
70@set TARGETLIB=libluajit.a
71:BUILD
72del %TARGETLIB%
73@if "%1"=="amalg" goto :AMALG
74for %%f in (lj_*.c lib_*.c) do (
75 %LJCOMPILE% %%f
76 @if errorlevel 1 goto :BAD
77)
78
79%LJLIB% %TARGETLIB% lj_*.o lib_*.o
80@if errorlevel 1 goto :BAD
81@goto :NOAMALG
82:AMALG
83%LJCOMPILE% ljamalg.c
84@if errorlevel 1 goto :BAD
85%LJLIB% %TARGETLIB% ljamalg.o lj_vm.o
86@if errorlevel 1 goto :BAD
87:NOAMALG
88
89@del *.o *.obj *.manifest minilua.exe buildvm.exe
90@echo.
91@echo === Successfully built LuaJIT for PS4 ===
92
93@goto :END
94:BAD
95@echo.
96@echo *******************************************************
97@echo *** Build FAILED -- Please check the error messages ***
98@echo *******************************************************
99@goto :END
100:FAIL
101@echo To run this script you must open a "Visual Studio .NET Command Prompt"
102@echo (64 bit host compiler). The PS4 Orbis SDK must be installed, too.
103:END