diff options
Diffstat (limited to '')
-rw-r--r-- | src/vm_ppc.dasc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/vm_ppc.dasc b/src/vm_ppc.dasc index 6778dee5..685ea518 100644 --- a/src/vm_ppc.dasc +++ b/src/vm_ppc.dasc | |||
@@ -21,11 +21,11 @@ | |||
21 | |// Note: a full PPC64 _LP64 port is not planned. | 21 | |// Note: a full PPC64 _LP64 port is not planned. |
22 | |// GPR64 64 bit registers (but possibly 32 bit pointers, e.g. PS3). | 22 | |// GPR64 64 bit registers (but possibly 32 bit pointers, e.g. PS3). |
23 | |// Affects reg saves, stack layout, carry/overflow/dot flags etc. | 23 | |// Affects reg saves, stack layout, carry/overflow/dot flags etc. |
24 | |// FRAME32 Use 32 bit frame layout, even with GPR64 (XBox 360). | 24 | |// FRAME32 Use 32 bit frame layout, even with GPR64 (Xbox 360). |
25 | |// TOC Need table of contents (64 bit or 32 bit variant, e.g. PS3). | 25 | |// TOC Need table of contents (64 bit or 32 bit variant, e.g. PS3). |
26 | |// Function pointers are really a struct: code, TOC, env (optional). | 26 | |// Function pointers are really a struct: code, TOC, env (optional). |
27 | |// TOCENV Function pointers have an environment pointer, too (not on PS3). | 27 | |// TOCENV Function pointers have an environment pointer, too (not on PS3). |
28 | |// PPE Power Processor Element of Cell (PS3) or Xenon (XBox 360). | 28 | |// PPE Power Processor Element of Cell (PS3) or Xenon (Xbox 360). |
29 | |// Must avoid (slow) micro-coded instructions. | 29 | |// Must avoid (slow) micro-coded instructions. |
30 | | | 30 | | |
31 | |.if P64 | 31 | |.if P64 |