| Commit message (Collapse) | Author | Age | Files | Lines |
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Contributed by Yaakov Selkowitz.
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Required for PS4 SDK 2.5. Thanks to James Park.
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Thanks to Sergei Zhirikov.
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Error handling works, C++ interoperability generally works.
C++ destructors in libs compiled with G++ cause trouble (ok with MSVC).
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Thanks to Laurence Tratt.
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Add define for target-specific exception handler return register.
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lua_State now fits into one cache line on x64.
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