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* Fixed inet_pton and a new Winsock UDP bug.unknown2013-05-281-1/+1
| | | | | | | | | | | | | inet_pton was copying the entire sockaddr_in struct, rather than just the sin_addr field... I am a bit unsure about the UDP fix, because it may affect TCP as well. On UDP sockets, when a sendto fails, the next receive/receivefrom fails with CONNRESET. I changed sock_recv/sock_recvfrom in wsocket.c to skip the CONNRESET from the recv/recvfrom, hoping that if the socket is TCP, sock_waitfd will get the CONNRESET again. The tests pass, but this should be tested more thoroughly.
* Decent makefiles!Diego Nehab2009-05-271-2/+0
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* Before compiling on Windows.Diego Nehab2005-10-071-2/+2
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* Almost ready to release.Diego Nehab2005-09-291-3/+2
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* Gonna try my luck on windows...Diego Nehab2004-07-261-1/+2
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* Fixed a bunch of stuff. Added mike's patches.Diego Nehab2004-07-161-6/+7
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* Still need to fix windows. :o/Diego Nehab2004-07-151-15/+13
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* Moving on to beta2.Diego Nehab2004-07-011-7/+15
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* Trying to get connect-with-timeout to work. Darwin works...Diego Nehab2004-01-181-3/+3
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* Trying to get rid of EINTR problems...Diego Nehab2004-01-171-0/+1
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* Finished implementation of LuaSocket 2.0 alpha on Linux.Diego Nehab2003-06-261-7/+22
| | | | Some testing still needed.
* Select re-implemented in a nicer way.Diego Nehab2003-06-091-1/+11
| | | | | | Few changes in internal class and group registration. Lua modules are compiled and built into library. Dynamic library tested in Linux and Mac OS X.
* Porting to LUA 5.0 finalDiego Nehab2003-05-251-0/+34