Commit message (Collapse) | Author | Age | Files | Lines | |
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* | wrap visibility pragmas in #ifndef _WIN32 | E. Westbrook | 2019-03-10 | 1 | -0/+4 |
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* | tcp: pragma visibility | E. Westbrook | 2019-03-10 | 1 | -1/+5 |
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* | Making progress toward a release | Diego Nehab | 2012-04-23 | 1 | -1/+1 |
| | | | | | | | | | | Documented headers.lua Update copyright date everywhere Remove RCSID from files Move version back to 2.1 rather than 2.1.1 Fixed url package to support ipv6 hosts Changed "domain" to "family" in tcp and udp structures Implemented getfamily methods | ||||
* | Rework binding IPv6 sockets by harmonizing it with the IPv4 variant | Florian Zeitz | 2012-04-11 | 1 | -0/+1 |
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* | Decent makefiles! | Diego Nehab | 2009-05-27 | 1 | -2/+0 |
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* | Before compiling on Windows. | Diego Nehab | 2005-10-07 | 1 | -3/+3 |
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* | Almost ready to release. | Diego Nehab | 2005-09-29 | 1 | -1/+1 |
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* | Worked on the manual. | Diego Nehab | 2004-02-04 | 1 | -1/+1 |
| | | | | | Implemented stuffing (needs test) Added cddb and qp examples. | ||||
* | Fixed functions that return messages in ?socket.c. | Diego Nehab | 2004-01-21 | 1 | -0/+1 |
| | | | | | | Moved complexity of connect and accept there. Created a new options.c module to take care of options. Auxiliar.c is now cleaner. | ||||
* | Finished implementation of LuaSocket 2.0 alpha on Linux. | Diego Nehab | 2003-06-26 | 1 | -2/+17 |
| | | | | Some testing still needed. | ||||
* | Select re-implemented in a nicer way. | Diego Nehab | 2003-06-09 | 1 | -3/+3 |
| | | | | | | Few changes in internal class and group registration. Lua modules are compiled and built into library. Dynamic library tested in Linux and Mac OS X. | ||||
* | Porting to LUA 5.0 final | Diego Nehab | 2003-05-25 | 1 | -0/+20 |