From 72eceedc62d2cb65421fe9e0062a5d8f8c2bd3c4 Mon Sep 17 00:00:00 2001 From: Diego Nehab Date: Wed, 5 Oct 2005 03:16:17 +0000 Subject: Bugs sent by David. --- doc/installation.html | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) (limited to 'doc/installation.html') diff --git a/doc/installation.html b/doc/installation.html index d30e919..1b82ed3 100644 --- a/doc/installation.html +++ b/doc/installation.html @@ -76,9 +76,9 @@ distribution directory structure:

 <SHARE>/compat-5.1.lua
 <SHARE>/ltn12.lua
-<SHARE>/mime/init.lua
+<SHARE>/mime/init.lua (originally mime.lua)
 <LIB>/mime/core.dll
-<SHARE>/socket/init.lua
+<SHARE>/socket/init.lua (originally socket.lua)
 <LIB>/socket/core.dll
 <SHARE>/socket/http.lua
 <SHARE>/socket/tp.lua
@@ -88,7 +88,10 @@ distribution directory structure:

Naturally, on Unix systems, core.dll -would be replaced by core.so. +would be replaced by core.so. Notice that in the instalation, +socket.lua becomes socket/init.lua, and the same happens +with mime.lua, which becomes mime/init.lua. +

In order for the interpreter to find all LuaSocket components, three environment variables need to be set. The first environment variable tells @@ -110,7 +113,7 @@ LUA_CPATH=<LIB>/?.dll;?.dll

Again, naturally, on Unix systmems the shared library extension would be -.so instead of .dll

+.so instead of .dll.

Using LuaSocket

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