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| author | Thijs Schreijer <thijs@thijsschreijer.nl> | 2023-11-09 23:03:21 +0100 |
|---|---|---|
| committer | Thijs Schreijer <thijs@thijsschreijer.nl> | 2023-11-15 19:17:57 +0100 |
| commit | d45768de3e6f7b28bfecf4d19b192ccac9ce5dc2 (patch) | |
| tree | 2d4f86ec87eb87a77f6663924aaaa9286756ce3e /src/environment.c | |
| parent | d4222ce6da2a2d7179fc79f9d0cc65fd6c09a686 (diff) | |
| download | luasystem-d45768de3e6f7b28bfecf4d19b192ccac9ce5dc2.tar.gz luasystem-d45768de3e6f7b28bfecf4d19b192ccac9ce5dc2.tar.bz2 luasystem-d45768de3e6f7b28bfecf4d19b192ccac9ce5dc2.zip | |
feat(*): add environment variable and random functions
Diffstat (limited to 'src/environment.c')
| -rw-r--r-- | src/environment.c | 173 |
1 files changed, 173 insertions, 0 deletions
diff --git a/src/environment.c b/src/environment.c new file mode 100644 index 0000000..5f1c3da --- /dev/null +++ b/src/environment.c | |||
| @@ -0,0 +1,173 @@ | |||
| 1 | /// @submodule system | ||
| 2 | #include <lua.h> | ||
| 3 | #include <lauxlib.h> | ||
| 4 | #include "compat.h" | ||
| 5 | #include <stdlib.h> | ||
| 6 | #include <string.h> | ||
| 7 | |||
| 8 | #ifdef _WIN32 | ||
| 9 | #include "windows.h" | ||
| 10 | #endif | ||
| 11 | |||
| 12 | /*** | ||
| 13 | Gets the value of an environment variable. | ||
| 14 | |||
| 15 | __NOTE__: Windows has multiple copies of environment variables. For this reason, | ||
| 16 | the `setenv` function will not work with Lua's `os.getenv` on Windows. If you want | ||
| 17 | to use `setenv` then consider patching `os.getenv` with this implementation of `getenv`. | ||
| 18 | @function getenv | ||
| 19 | @tparam string name name of the environment variable | ||
| 20 | @treturn string|nil value of the environment variable, or nil if the variable is not set | ||
| 21 | */ | ||
| 22 | static int lua_get_environment_variable(lua_State* L) { | ||
| 23 | const char* variableName = luaL_checkstring(L, 1); | ||
| 24 | |||
| 25 | #ifdef _WIN32 | ||
| 26 | // On Windows, use GetEnvironmentVariable to retrieve the value | ||
| 27 | DWORD bufferSize = GetEnvironmentVariable(variableName, NULL, 0); | ||
| 28 | if (bufferSize > 0) { | ||
| 29 | char* buffer = (char*)malloc(bufferSize); | ||
| 30 | if (GetEnvironmentVariable(variableName, buffer, bufferSize) > 0) { | ||
| 31 | lua_pushstring(L, buffer); | ||
| 32 | free(buffer); | ||
| 33 | return 1; | ||
| 34 | } | ||
| 35 | free(buffer); | ||
| 36 | } | ||
| 37 | #else | ||
| 38 | // On non-Windows platforms, use getenv to retrieve the value | ||
| 39 | const char* variableValue = getenv(variableName); | ||
| 40 | if (variableValue != NULL) { | ||
| 41 | lua_pushstring(L, variableValue); | ||
| 42 | return 1; | ||
| 43 | } | ||
| 44 | #endif | ||
| 45 | |||
| 46 | // If the variable is not set or an error occurs, push nil | ||
| 47 | lua_pushnil(L); | ||
| 48 | return 1; | ||
| 49 | } | ||
| 50 | |||
| 51 | |||
| 52 | /*** | ||
| 53 | Returns a table with all environment variables. | ||
| 54 | @function getenvs | ||
| 55 | @treturn table table with all environment variables and their values | ||
| 56 | */ | ||
| 57 | static int lua_list_environment_variables(lua_State* L) { | ||
| 58 | lua_newtable(L); | ||
| 59 | |||
| 60 | #ifdef _WIN32 | ||
| 61 | char* envStrings = GetEnvironmentStrings(); | ||
| 62 | char* envString = envStrings; | ||
| 63 | |||
| 64 | if (envStrings == NULL) { | ||
| 65 | lua_pushnil(L); | ||
| 66 | return 1; | ||
| 67 | } | ||
| 68 | |||
| 69 | while (*envString != '\0') { | ||
| 70 | const char* envVar = envString; | ||
| 71 | |||
| 72 | // Split the environment variable into key and value | ||
| 73 | char* equals = strchr(envVar, '='); | ||
| 74 | if (equals != NULL) { | ||
| 75 | lua_pushlstring(L, envVar, equals - envVar); // Push the key | ||
| 76 | lua_pushstring(L, equals + 1); // Push the value | ||
| 77 | lua_settable(L, -3); // Set the key-value pair in the table | ||
| 78 | } | ||
| 79 | |||
| 80 | envString += strlen(envString) + 1; | ||
| 81 | } | ||
| 82 | |||
| 83 | FreeEnvironmentStrings(envStrings); | ||
| 84 | #else | ||
| 85 | extern char** environ; | ||
| 86 | |||
| 87 | if (environ != NULL) { | ||
| 88 | for (char** envVar = environ; *envVar != NULL; envVar++) { | ||
| 89 | const char* envVarStr = *envVar; | ||
| 90 | |||
| 91 | // Split the environment variable into key and value | ||
| 92 | char* equals = strchr(envVarStr, '='); | ||
| 93 | if (equals != NULL) { | ||
| 94 | lua_pushlstring(L, envVarStr, equals - envVarStr); // Push the key | ||
| 95 | lua_pushstring(L, equals + 1); // Push the value | ||
| 96 | lua_settable(L, -3); // Set the key-value pair in the table | ||
| 97 | } | ||
| 98 | } | ||
| 99 | } | ||
| 100 | #endif | ||
| 101 | |||
| 102 | return 1; | ||
| 103 | } | ||
| 104 | |||
| 105 | |||
| 106 | /*** | ||
| 107 | Sets an environment variable. | ||
| 108 | |||
| 109 | __NOTE__: Windows has multiple copies of environment variables. For this reason, the | ||
| 110 | `setenv` function will not work with Lua's `os.getenv` on Windows. If you want to use | ||
| 111 | it then consider patching `os.getenv` with the implementation of `system.getenv`. | ||
| 112 | @function setenv | ||
| 113 | @tparam string name name of the environment variable | ||
| 114 | @tparam[opt] string value value of the environment variable, if `nil` the variable will be deleted (on | ||
| 115 | Windows, setting an empty string, will also delete the variable) | ||
| 116 | @treturn boolean success | ||
| 117 | */ | ||
| 118 | static int lua_set_environment_variable(lua_State* L) { | ||
| 119 | const char* variableName = luaL_checkstring(L, 1); | ||
| 120 | const char* variableValue = luaL_optstring(L, 2, NULL); | ||
| 121 | |||
| 122 | #ifdef _WIN32 | ||
| 123 | // if (variableValue == NULL) { | ||
| 124 | // // If the value is nil, delete the environment variable | ||
| 125 | // if (SetEnvironmentVariable(variableName, NULL)) { | ||
| 126 | // lua_pushboolean(L, 1); | ||
| 127 | // } else { | ||
| 128 | // lua_pushboolean(L, 0); | ||
| 129 | // } | ||
| 130 | // } else { | ||
| 131 | // Set the environment variable with the provided value | ||
| 132 | if (SetEnvironmentVariable(variableName, variableValue)) { | ||
| 133 | lua_pushboolean(L, 1); | ||
| 134 | } else { | ||
| 135 | lua_pushboolean(L, 0); | ||
| 136 | } | ||
| 137 | // } | ||
| 138 | #else | ||
| 139 | if (variableValue == NULL) { | ||
| 140 | // If the value is nil, delete the environment variable | ||
| 141 | if (unsetenv(variableName) == 0) { | ||
| 142 | lua_pushboolean(L, 1); | ||
| 143 | } else { | ||
| 144 | lua_pushboolean(L, 0); | ||
| 145 | } | ||
| 146 | } else { | ||
| 147 | // Set the environment variable with the provided value | ||
| 148 | if (setenv(variableName, variableValue, 1) == 0) { | ||
| 149 | lua_pushboolean(L, 1); | ||
| 150 | } else { | ||
| 151 | lua_pushboolean(L, 0); | ||
| 152 | } | ||
| 153 | } | ||
| 154 | #endif | ||
| 155 | |||
| 156 | return 1; | ||
| 157 | } | ||
| 158 | |||
| 159 | |||
| 160 | |||
| 161 | static luaL_Reg func[] = { | ||
| 162 | { "getenv", lua_get_environment_variable }, | ||
| 163 | { "setenv", lua_set_environment_variable }, | ||
| 164 | { "getenvs", lua_list_environment_variables }, | ||
| 165 | { NULL, NULL } | ||
| 166 | }; | ||
| 167 | |||
| 168 | /*------------------------------------------------------------------------- | ||
| 169 | * Initializes module | ||
| 170 | *-------------------------------------------------------------------------*/ | ||
| 171 | void environment_open(lua_State *L) { | ||
| 172 | luaL_setfuncs(L, func, 0); | ||
| 173 | } | ||
