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1/* $OpenBSD: random.c,v 1.15 2005/11/30 07:51:02 otto Exp $ */
2/*
3 * Copyright (c) 1983 Regents of the University of California.
4 * All rights reserved.
5 *
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions
8 * are met:
9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 * 2. Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
14 * 3. Neither the name of the University nor the names of its contributors
15 * may be used to endorse or promote products derived from this software
16 * without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
19 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
20 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
21 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
22 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
23 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
24 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
25 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
26 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
27 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
28 * SUCH DAMAGE.
29 */
30
31#include <sys/param.h>
32#include <sys/sysctl.h>
33#include <sys/time.h>
34#include <fcntl.h>
35#include <stdio.h>
36#include <stdlib.h>
37#include <unistd.h>
38
39/*
40 * random.c:
41 *
42 * An improved random number generation package. In addition to the standard
43 * rand()/srand() like interface, this package also has a special state info
44 * interface. The initstate() routine is called with a seed, an array of
45 * bytes, and a count of how many bytes are being passed in; this array is
46 * then initialized to contain information for random number generation with
47 * that much state information. Good sizes for the amount of state
48 * information are 32, 64, 128, and 256 bytes. The state can be switched by
49 * calling the setstate() routine with the same array as was initiallized
50 * with initstate(). By default, the package runs with 128 bytes of state
51 * information and generates far better random numbers than a linear
52 * congruential generator. If the amount of state information is less than
53 * 32 bytes, a simple linear congruential R.N.G. is used.
54 *
55 * Internally, the state information is treated as an array of int32_t; the
56 * zeroeth element of the array is the type of R.N.G. being used (small
57 * integer); the remainder of the array is the state information for the
58 * R.N.G. Thus, 32 bytes of state information will give 7 int32_ts worth of
59 * state information, which will allow a degree seven polynomial. (Note:
60 * the zeroeth word of state information also has some other information
61 * stored in it -- see setstate() for details).
62 *
63 * The random number generation technique is a linear feedback shift register
64 * approach, employing trinomials (since there are fewer terms to sum up that
65 * way). In this approach, the least significant bit of all the numbers in
66 * the state table will act as a linear feedback shift register, and will
67 * have period 2^deg - 1 (where deg is the degree of the polynomial being
68 * used, assuming that the polynomial is irreducible and primitive). The
69 * higher order bits will have longer periods, since their values are also
70 * influenced by pseudo-random carries out of the lower bits. The total
71 * period of the generator is approximately deg*(2**deg - 1); thus doubling
72 * the amount of state information has a vast influence on the period of the
73 * generator. Note: the deg*(2**deg - 1) is an approximation only good for
74 * large deg, when the period of the shift register is the dominant factor.
75 * With deg equal to seven, the period is actually much longer than the
76 * 7*(2**7 - 1) predicted by this formula.
77 */
78
79/*
80 * For each of the currently supported random number generators, we have a
81 * break value on the amount of state information (you need at least this
82 * many bytes of state info to support this random number generator), a degree
83 * for the polynomial (actually a trinomial) that the R.N.G. is based on, and
84 * the separation between the two lower order coefficients of the trinomial.
85 */
86#define TYPE_0 0 /* linear congruential */
87#define BREAK_0 8
88#define DEG_0 0
89#define SEP_0 0
90
91#define TYPE_1 1 /* x**7 + x**3 + 1 */
92#define BREAK_1 32
93#define DEG_1 7
94#define SEP_1 3
95
96#define TYPE_2 2 /* x**15 + x + 1 */
97#define BREAK_2 64
98#define DEG_2 15
99#define SEP_2 1
100
101#define TYPE_3 3 /* x**31 + x**3 + 1 */
102#define BREAK_3 128
103#define DEG_3 31
104#define SEP_3 3
105
106#define TYPE_4 4 /* x**63 + x + 1 */
107#define BREAK_4 256
108#define DEG_4 63
109#define SEP_4 1
110
111/*
112 * Array versions of the above information to make code run faster --
113 * relies on fact that TYPE_i == i.
114 */
115#define MAX_TYPES 5 /* max number of types above */
116
117static int degrees[MAX_TYPES] = { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
118static int seps [MAX_TYPES] = { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
119
120/*
121 * Initially, everything is set up as if from:
122 *
123 * initstate(1, &randtbl, 128);
124 *
125 * Note that this initialization takes advantage of the fact that srandom()
126 * advances the front and rear pointers 10*rand_deg times, and hence the
127 * rear pointer which starts at 0 will also end up at zero; thus the zeroeth
128 * element of the state information, which contains info about the current
129 * position of the rear pointer is just
130 *
131 * MAX_TYPES * (rptr - state) + TYPE_3 == TYPE_3.
132 */
133
134static int32_t randtbl[DEG_3 + 1] = {
135 TYPE_3,
136 0x991539b1, 0x16a5bce3, 0x6774a4cd, 0x3e01511e, 0x4e508aaa, 0x61048c05,
137 0xf5500617, 0x846b7115, 0x6a19892c, 0x896a97af, 0xdb48f936, 0x14898454,
138 0x37ffd106, 0xb58bff9c, 0x59e17104, 0xcf918a49, 0x09378c83, 0x52c7a471,
139 0x8d293ea9, 0x1f4fc301, 0xc3db71be, 0x39b44e1c, 0xf8a44ef9, 0x4c8b80b1,
140 0x19edc328, 0x87bf4bdd, 0xc9b240e5, 0xe9ee4b1b, 0x4382aee7, 0x535b6b41,
141 0xf3bec5da,
142};
143
144/*
145 * fptr and rptr are two pointers into the state info, a front and a rear
146 * pointer. These two pointers are always rand_sep places aparts, as they
147 * cycle cyclically through the state information. (Yes, this does mean we
148 * could get away with just one pointer, but the code for random() is more
149 * efficient this way). The pointers are left positioned as they would be
150 * from the call
151 *
152 * initstate(1, randtbl, 128);
153 *
154 * (The position of the rear pointer, rptr, is really 0 (as explained above
155 * in the initialization of randtbl) because the state table pointer is set
156 * to point to randtbl[1] (as explained below).
157 */
158static int32_t *fptr = &randtbl[SEP_3 + 1];
159static int32_t *rptr = &randtbl[1];
160
161/*
162 * The following things are the pointer to the state information table, the
163 * type of the current generator, the degree of the current polynomial being
164 * used, and the separation between the two pointers. Note that for efficiency
165 * of random(), we remember the first location of the state information, not
166 * the zeroeth. Hence it is valid to access state[-1], which is used to
167 * store the type of the R.N.G. Also, we remember the last location, since
168 * this is more efficient than indexing every time to find the address of
169 * the last element to see if the front and rear pointers have wrapped.
170 */
171static int32_t *state = &randtbl[1];
172static int32_t *end_ptr = &randtbl[DEG_3 + 1];
173static int rand_type = TYPE_3;
174static int rand_deg = DEG_3;
175static int rand_sep = SEP_3;
176
177/*
178 * srandom:
179 *
180 * Initialize the random number generator based on the given seed. If the
181 * type is the trivial no-state-information type, just remember the seed.
182 * Otherwise, initializes state[] based on the given "seed" via a linear
183 * congruential generator. Then, the pointers are set to known locations
184 * that are exactly rand_sep places apart. Lastly, it cycles the state
185 * information a given number of times to get rid of any initial dependencies
186 * introduced by the L.C.R.N.G. Note that the initialization of randtbl[]
187 * for default usage relies on values produced by this routine.
188 */
189void
190srandom(unsigned int x)
191{
192 int i;
193 int32_t test;
194 div_t val;
195
196 if (rand_type == TYPE_0)
197 state[0] = x;
198 else {
199 state[0] = x;
200 for (i = 1; i < rand_deg; i++) {
201 /*
202 * Implement the following, without overflowing 31 bits:
203 *
204 * state[i] = (16807 * state[i - 1]) % 2147483647;
205 *
206 * 2^31-1 (prime) = 2147483647 = 127773*16807+2836
207 */
208 val = div(state[i-1], 127773);
209 test = 16807 * val.rem - 2836 * val.quot;
210 state[i] = test + (test < 0 ? 2147483647 : 0);
211 }
212 fptr = &state[rand_sep];
213 rptr = &state[0];
214 for (i = 0; i < 10 * rand_deg; i++)
215 (void)random();
216 }
217}
218
219/*
220 * srandomdev:
221 *
222 * Many programs choose the seed value in a totally predictable manner.
223 * This often causes problems. We seed the generator using random
224 * data from the kernel.
225 * Note that this particular seeding procedure can generate states
226 * which are impossible to reproduce by calling srandom() with any
227 * value, since the succeeding terms in the state buffer are no longer
228 * derived from the LC algorithm applied to a fixed seed.
229 */
230void
231srandomdev(void)
232{
233 int mib[2];
234 size_t len;
235
236 if (rand_type == TYPE_0)
237 len = sizeof(state[0]);
238 else
239 len = rand_deg * sizeof(state[0]);
240
241 mib[0] = CTL_KERN;
242 mib[1] = KERN_ARND;
243 sysctl(mib, 2, state, &len, NULL, 0);
244
245 if (rand_type != TYPE_0) {
246 fptr = &state[rand_sep];
247 rptr = &state[0];
248 }
249}
250
251/*
252 * initstate:
253 *
254 * Initialize the state information in the given array of n bytes for future
255 * random number generation. Based on the number of bytes we are given, and
256 * the break values for the different R.N.G.'s, we choose the best (largest)
257 * one we can and set things up for it. srandom() is then called to
258 * initialize the state information.
259 *
260 * Note that on return from srandom(), we set state[-1] to be the type
261 * multiplexed with the current value of the rear pointer; this is so
262 * successive calls to initstate() won't lose this information and will be
263 * able to restart with setstate().
264 *
265 * Note: the first thing we do is save the current state, if any, just like
266 * setstate() so that it doesn't matter when initstate is called.
267 *
268 * Returns a pointer to the old state.
269 */
270char *
271initstate(u_int seed, char *arg_state, size_t n)
272{
273 char *ostate = (char *)(&state[-1]);
274
275 if (rand_type == TYPE_0)
276 state[-1] = rand_type;
277 else
278 state[-1] = MAX_TYPES * (rptr - state) + rand_type;
279 if (n < BREAK_0)
280 return(NULL);
281 if (n < BREAK_1) {
282 rand_type = TYPE_0;
283 rand_deg = DEG_0;
284 rand_sep = SEP_0;
285 } else if (n < BREAK_2) {
286 rand_type = TYPE_1;
287 rand_deg = DEG_1;
288 rand_sep = SEP_1;
289 } else if (n < BREAK_3) {
290 rand_type = TYPE_2;
291 rand_deg = DEG_2;
292 rand_sep = SEP_2;
293 } else if (n < BREAK_4) {
294 rand_type = TYPE_3;
295 rand_deg = DEG_3;
296 rand_sep = SEP_3;
297 } else {
298 rand_type = TYPE_4;
299 rand_deg = DEG_4;
300 rand_sep = SEP_4;
301 }
302 state = &(((int32_t *)arg_state)[1]); /* first location */
303 end_ptr = &state[rand_deg]; /* must set end_ptr before srandom */
304 srandom(seed);
305 if (rand_type == TYPE_0)
306 state[-1] = rand_type;
307 else
308 state[-1] = MAX_TYPES*(rptr - state) + rand_type;
309 return(ostate);
310}
311
312/*
313 * setstate:
314 *
315 * Restore the state from the given state array.
316 *
317 * Note: it is important that we also remember the locations of the pointers
318 * in the current state information, and restore the locations of the pointers
319 * from the old state information. This is done by multiplexing the pointer
320 * location into the zeroeth word of the state information.
321 *
322 * Note that due to the order in which things are done, it is OK to call
323 * setstate() with the same state as the current state.
324 *
325 * Returns a pointer to the old state information.
326 */
327char *
328setstate(const char *arg_state)
329{
330 int32_t *new_state = (int32_t *)arg_state;
331 int32_t type = new_state[0] % MAX_TYPES;
332 int32_t rear = new_state[0] / MAX_TYPES;
333 char *ostate = (char *)(&state[-1]);
334
335 if (rand_type == TYPE_0)
336 state[-1] = rand_type;
337 else
338 state[-1] = MAX_TYPES * (rptr - state) + rand_type;
339 switch(type) {
340 case TYPE_0:
341 case TYPE_1:
342 case TYPE_2:
343 case TYPE_3:
344 case TYPE_4:
345 rand_type = type;
346 rand_deg = degrees[type];
347 rand_sep = seps[type];
348 break;
349 default:
350 return(NULL);
351 }
352 state = &new_state[1];
353 if (rand_type != TYPE_0) {
354 rptr = &state[rear];
355 fptr = &state[(rear + rand_sep) % rand_deg];
356 }
357 end_ptr = &state[rand_deg]; /* set end_ptr too */
358 return(ostate);
359}
360
361/*
362 * random:
363 *
364 * If we are using the trivial TYPE_0 R.N.G., just do the old linear
365 * congruential bit. Otherwise, we do our fancy trinomial stuff, which is
366 * the same in all the other cases due to all the global variables that have
367 * been set up. The basic operation is to add the number at the rear pointer
368 * into the one at the front pointer. Then both pointers are advanced to
369 * the next location cyclically in the table. The value returned is the sum
370 * generated, reduced to 31 bits by throwing away the "least random" low bit.
371 *
372 * Note: the code takes advantage of the fact that both the front and
373 * rear pointers can't wrap on the same call by not testing the rear
374 * pointer if the front one has wrapped.
375 *
376 * Returns a 31-bit random number.
377 */
378long
379random(void)
380{
381 int32_t i;
382
383 if (rand_type == TYPE_0)
384 i = state[0] = (state[0] * 1103515245 + 12345) & 0x7fffffff;
385 else {
386 *fptr += *rptr;
387 i = (*fptr >> 1) & 0x7fffffff; /* chucking least random bit */
388 if (++fptr >= end_ptr) {
389 fptr = state;
390 ++rptr;
391 } else if (++rptr >= end_ptr)
392 rptr = state;
393 }
394 return((long)i);
395}