#pragma once // Copyright (c) .NET Foundation and contributors. All rights reserved. Licensed under the Microsoft Reciprocal License. See LICENSE.TXT file in the project root for full license information. #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "BootstrapperApplicationTypes.h" #include "BootstrapperExtensionTypes.h" #include "platform.h" #include "variant.h" #include "variable.h" #include "condition.h" #include "section.h" #include "approvedexe.h" #include "container.h" #include "payload.h" #include "cabextract.h" #include "burnextension.h" #include "search.h" #include "ba.h" #include "package.h" #include "update.h" #include "pseudobundle.h" #include "registration.h" #include "relatedbundle.h" #include "detect.h" #include "plan.h" #include "logging.h" #include "burnpipe.h" #include "cache.h" #include "dependency.h" #include "core.h" #include "apply.h" #include "bundlepackageengine.h" #include "exeengine.h" #include "msiengine.h" #include "mspengine.h" #include "msuengine.h" #include "elevation.h" #include "embedded.h" #include "manifest.h" #include "splashscreen.h" #include "uithread.h" #include "netfxchainer.h" #include "externalengine.h" #include "bacallback.h" #include "baengine.h" #include "EngineForExtension.h" #include "engine.messages.h" #include "engine.version.h" #include "engine.h"