// Copyright (c) .NET Foundation and contributors. All rights reserved. Licensed under the Microsoft Reciprocal License. See LICENSE.TXT file in the project root for full license information. #include "precomp.h" int __cdecl wmain(int argc, LPWSTR argv[]) { HRESULT hr = S_OK; BOOL fComInitialized = FALSE; BOOL fShowUsage = FALSE; // initialize COM hr = ::CoInitializeEx(NULL, COINIT_MULTITHREADED); ExitOnFailure(hr, "Failed to initialize COM."); fComInitialized = TRUE; ConsoleInitialize(); if (argc != 4) { fShowUsage = TRUE; } else if (CSTR_EQUAL == ::CompareString(LOCALE_INVARIANT, NORM_IGNORECASE, argv[1], -1, L"reload", -1)) { hr = RunReloadEngine(argv[2], argv[3]); } else if (CSTR_EQUAL == ::CompareString(LOCALE_INVARIANT, NORM_IGNORECASE, argv[1], -1, L"shutdown", -1)) { hr = RunShutdownEngine(argv[2], argv[3]); } else if (CSTR_EQUAL == ::CompareString(LOCALE_INVARIANT, NORM_IGNORECASE, argv[1], -1, L"waitforquit", -1)) { hr = RunWaitForQuitEngine(argv[2], argv[3]); } else { fShowUsage = TRUE; } if (fShowUsage) { ConsoleWriteError(hr = E_INVALIDARG, CONSOLE_COLOR_RED, "Usage: Example.TestEngine.exe {reload|shutdown|waitforquit} Bundle.exe BA.dll"); } ConsoleUninitialize(); LExit: if (fComInitialized) { ::CoUninitialize(); } return hr; }