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// Copyright (c) .NET Foundation and contributors. All rights reserved. Licensed under the Microsoft Reciprocal License. See LICENSE.TXT file in the project root for full license information.
#include "precomp.h"
static HINSTANCE vhInstance = NULL;
extern "C" BOOL WINAPI DllMain(
IN HINSTANCE hInstance,
IN DWORD dwReason,
IN LPVOID /* pvReserved */
)
{
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
::DisableThreadLibraryCalls(hInstance);
vhInstance = hInstance;
break;
case DLL_PROCESS_DETACH:
vhInstance = NULL;
break;
}
return TRUE;
}
extern "C" HRESULT WINAPI BAFunctionsCreate(
__in const BA_FUNCTIONS_CREATE_ARGS* pArgs,
__inout BA_FUNCTIONS_CREATE_RESULTS* pResults
)
{
HRESULT hr = S_OK;
hr = CreateBAFunctions(vhInstance, pArgs, pResults);
BalExitOnFailure(hr, "Failed to create BAFunctions interface.");
LExit:
return hr;
}
extern "C" void WINAPI BAFunctionsDestroy(
__in const BA_FUNCTIONS_DESTROY_ARGS* /*pArgs*/,
__inout BA_FUNCTIONS_DESTROY_RESULTS* /*pResults*/
)
{
BalUninitialize();
}
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