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| author | Li Jin <dragon-fly@qq.com> | 2020-06-22 16:50:40 +0800 |
|---|---|---|
| committer | Li Jin <dragon-fly@qq.com> | 2020-06-22 16:50:40 +0800 |
| commit | cd2b60b101a398cb9356d746364e70eaed1860f1 (patch) | |
| tree | a1fe71b76faabc4883f16905a94164ce5c23e692 /src/lua-5.3/luaconf.h | |
| parent | 88c1052e700f38cf3d8ad82d469da4c487760b7e (diff) | |
| download | yuescript-cd2b60b101a398cb9356d746364e70eaed1860f1.tar.gz yuescript-cd2b60b101a398cb9356d746364e70eaed1860f1.tar.bz2 yuescript-cd2b60b101a398cb9356d746364e70eaed1860f1.zip | |
add support for local variable declared with attribute 'close' and 'const' for Lua 5.4.
Diffstat (limited to 'src/lua-5.3/luaconf.h')
| -rw-r--r-- | src/lua-5.3/luaconf.h | 790 |
1 files changed, 0 insertions, 790 deletions
diff --git a/src/lua-5.3/luaconf.h b/src/lua-5.3/luaconf.h deleted file mode 100644 index 9eeeea6..0000000 --- a/src/lua-5.3/luaconf.h +++ /dev/null | |||
| @@ -1,790 +0,0 @@ | |||
| 1 | /* | ||
| 2 | ** $Id: luaconf.h,v 1.259.1.1 2017/04/19 17:29:57 roberto Exp $ | ||
| 3 | ** Configuration file for Lua | ||
| 4 | ** See Copyright Notice in lua.h | ||
| 5 | */ | ||
| 6 | |||
| 7 | |||
| 8 | #ifndef luaconf_h | ||
| 9 | #define luaconf_h | ||
| 10 | |||
| 11 | #include <limits.h> | ||
| 12 | #include <stddef.h> | ||
| 13 | |||
| 14 | |||
| 15 | /* | ||
| 16 | ** =================================================================== | ||
| 17 | ** Search for "@@" to find all configurable definitions. | ||
| 18 | ** =================================================================== | ||
| 19 | */ | ||
| 20 | |||
| 21 | |||
| 22 | /* | ||
| 23 | ** {==================================================================== | ||
| 24 | ** System Configuration: macros to adapt (if needed) Lua to some | ||
| 25 | ** particular platform, for instance compiling it with 32-bit numbers or | ||
| 26 | ** restricting it to C89. | ||
| 27 | ** ===================================================================== | ||
| 28 | */ | ||
| 29 | |||
| 30 | /* | ||
| 31 | @@ LUA_32BITS enables Lua with 32-bit integers and 32-bit floats. You | ||
| 32 | ** can also define LUA_32BITS in the make file, but changing here you | ||
| 33 | ** ensure that all software connected to Lua will be compiled with the | ||
| 34 | ** same configuration. | ||
| 35 | */ | ||
| 36 | /* #define LUA_32BITS */ | ||
| 37 | |||
| 38 | |||
| 39 | /* | ||
| 40 | @@ LUA_USE_C89 controls the use of non-ISO-C89 features. | ||
| 41 | ** Define it if you want Lua to avoid the use of a few C99 features | ||
| 42 | ** or Windows-specific features on Windows. | ||
| 43 | */ | ||
| 44 | /* #define LUA_USE_C89 */ | ||
| 45 | |||
| 46 | |||
| 47 | /* | ||
| 48 | ** By default, Lua on Windows use (some) specific Windows features | ||
| 49 | */ | ||
| 50 | #if !defined(LUA_USE_C89) && defined(_WIN32) && !defined(_WIN32_WCE) | ||
| 51 | #define LUA_USE_WINDOWS /* enable goodies for regular Windows */ | ||
| 52 | #endif | ||
| 53 | |||
| 54 | |||
| 55 | #if defined(LUA_USE_WINDOWS) | ||
| 56 | #define LUA_DL_DLL /* enable support for DLL */ | ||
| 57 | #define LUA_USE_C89 /* broadly, Windows is C89 */ | ||
| 58 | #endif | ||
| 59 | |||
| 60 | |||
| 61 | #if defined(LUA_USE_LINUX) | ||
| 62 | #define LUA_USE_POSIX | ||
| 63 | #define LUA_USE_DLOPEN /* needs an extra library: -ldl */ | ||
| 64 | #define LUA_USE_READLINE /* needs some extra libraries */ | ||
| 65 | #endif | ||
| 66 | |||
| 67 | |||
| 68 | #if defined(LUA_USE_MACOSX) | ||
| 69 | #define LUA_USE_POSIX | ||
| 70 | #define LUA_USE_DLOPEN /* MacOS does not need -ldl */ | ||
| 71 | #define LUA_USE_READLINE /* needs an extra library: -lreadline */ | ||
| 72 | #endif | ||
| 73 | |||
| 74 | |||
| 75 | /* | ||
| 76 | @@ LUA_C89_NUMBERS ensures that Lua uses the largest types available for | ||
| 77 | ** C89 ('long' and 'double'); Windows always has '__int64', so it does | ||
| 78 | ** not need to use this case. | ||
| 79 | */ | ||
| 80 | #if defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS) | ||
| 81 | #define LUA_C89_NUMBERS | ||
| 82 | #endif | ||
| 83 | |||
| 84 | |||
| 85 | |||
| 86 | /* | ||
| 87 | @@ LUAI_BITSINT defines the (minimum) number of bits in an 'int'. | ||
| 88 | */ | ||
| 89 | /* avoid undefined shifts */ | ||
| 90 | #if ((INT_MAX >> 15) >> 15) >= 1 | ||
| 91 | #define LUAI_BITSINT 32 | ||
| 92 | #else | ||
| 93 | /* 'int' always must have at least 16 bits */ | ||
| 94 | #define LUAI_BITSINT 16 | ||
| 95 | #endif | ||
| 96 | |||
| 97 | |||
| 98 | /* | ||
| 99 | @@ LUA_INT_TYPE defines the type for Lua integers. | ||
| 100 | @@ LUA_FLOAT_TYPE defines the type for Lua floats. | ||
| 101 | ** Lua should work fine with any mix of these options (if supported | ||
| 102 | ** by your C compiler). The usual configurations are 64-bit integers | ||
| 103 | ** and 'double' (the default), 32-bit integers and 'float' (for | ||
| 104 | ** restricted platforms), and 'long'/'double' (for C compilers not | ||
| 105 | ** compliant with C99, which may not have support for 'long long'). | ||
| 106 | */ | ||
| 107 | |||
| 108 | /* predefined options for LUA_INT_TYPE */ | ||
| 109 | #define LUA_INT_INT 1 | ||
| 110 | #define LUA_INT_LONG 2 | ||
| 111 | #define LUA_INT_LONGLONG 3 | ||
| 112 | |||
| 113 | /* predefined options for LUA_FLOAT_TYPE */ | ||
| 114 | #define LUA_FLOAT_FLOAT 1 | ||
| 115 | #define LUA_FLOAT_DOUBLE 2 | ||
| 116 | #define LUA_FLOAT_LONGDOUBLE 3 | ||
| 117 | |||
| 118 | #if defined(LUA_32BITS) /* { */ | ||
| 119 | /* | ||
| 120 | ** 32-bit integers and 'float' | ||
| 121 | */ | ||
| 122 | #if LUAI_BITSINT >= 32 /* use 'int' if big enough */ | ||
| 123 | #define LUA_INT_TYPE LUA_INT_INT | ||
| 124 | #else /* otherwise use 'long' */ | ||
| 125 | #define LUA_INT_TYPE LUA_INT_LONG | ||
| 126 | #endif | ||
| 127 | #define LUA_FLOAT_TYPE LUA_FLOAT_FLOAT | ||
| 128 | |||
| 129 | #elif defined(LUA_C89_NUMBERS) /* }{ */ | ||
| 130 | /* | ||
| 131 | ** largest types available for C89 ('long' and 'double') | ||
| 132 | */ | ||
| 133 | #define LUA_INT_TYPE LUA_INT_LONG | ||
| 134 | #define LUA_FLOAT_TYPE LUA_FLOAT_DOUBLE | ||
| 135 | |||
| 136 | #endif /* } */ | ||
| 137 | |||
| 138 | |||
| 139 | /* | ||
| 140 | ** default configuration for 64-bit Lua ('long long' and 'double') | ||
| 141 | */ | ||
| 142 | #if !defined(LUA_INT_TYPE) | ||
| 143 | #define LUA_INT_TYPE LUA_INT_LONGLONG | ||
| 144 | #endif | ||
| 145 | |||
| 146 | #if !defined(LUA_FLOAT_TYPE) | ||
| 147 | #define LUA_FLOAT_TYPE LUA_FLOAT_DOUBLE | ||
| 148 | #endif | ||
| 149 | |||
| 150 | /* }================================================================== */ | ||
| 151 | |||
| 152 | |||
| 153 | |||
| 154 | |||
| 155 | /* | ||
| 156 | ** {================================================================== | ||
| 157 | ** Configuration for Paths. | ||
| 158 | ** =================================================================== | ||
| 159 | */ | ||
| 160 | |||
| 161 | /* | ||
| 162 | ** LUA_PATH_SEP is the character that separates templates in a path. | ||
| 163 | ** LUA_PATH_MARK is the string that marks the substitution points in a | ||
| 164 | ** template. | ||
| 165 | ** LUA_EXEC_DIR in a Windows path is replaced by the executable's | ||
| 166 | ** directory. | ||
| 167 | */ | ||
| 168 | #define LUA_PATH_SEP ";" | ||
| 169 | #define LUA_PATH_MARK "?" | ||
| 170 | #define LUA_EXEC_DIR "!" | ||
| 171 | |||
| 172 | |||
| 173 | /* | ||
| 174 | @@ LUA_PATH_DEFAULT is the default path that Lua uses to look for | ||
| 175 | ** Lua libraries. | ||
| 176 | @@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for | ||
| 177 | ** C libraries. | ||
| 178 | ** CHANGE them if your machine has a non-conventional directory | ||
| 179 | ** hierarchy or if you want to install your libraries in | ||
| 180 | ** non-conventional directories. | ||
| 181 | */ | ||
| 182 | #define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR | ||
| 183 | #if defined(_WIN32) /* { */ | ||
| 184 | /* | ||
| 185 | ** In Windows, any exclamation mark ('!') in the path is replaced by the | ||
| 186 | ** path of the directory of the executable file of the current process. | ||
| 187 | */ | ||
| 188 | #define LUA_LDIR "!\\lua\\" | ||
| 189 | #define LUA_CDIR "!\\" | ||
| 190 | #define LUA_SHRDIR "!\\..\\share\\lua\\" LUA_VDIR "\\" | ||
| 191 | #define LUA_PATH_DEFAULT \ | ||
| 192 | LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \ | ||
| 193 | LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" \ | ||
| 194 | LUA_SHRDIR"?.lua;" LUA_SHRDIR"?\\init.lua;" \ | ||
| 195 | ".\\?.lua;" ".\\?\\init.lua" | ||
| 196 | #define LUA_CPATH_DEFAULT \ | ||
| 197 | LUA_CDIR"?.dll;" \ | ||
| 198 | LUA_CDIR"..\\lib\\lua\\" LUA_VDIR "\\?.dll;" \ | ||
| 199 | LUA_CDIR"loadall.dll;" ".\\?.dll" | ||
| 200 | |||
| 201 | #else /* }{ */ | ||
| 202 | |||
| 203 | #define LUA_ROOT "/usr/local/" | ||
| 204 | #define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR "/" | ||
| 205 | #define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR "/" | ||
| 206 | #define LUA_PATH_DEFAULT \ | ||
| 207 | LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \ | ||
| 208 | LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" \ | ||
| 209 | "./?.lua;" "./?/init.lua" | ||
| 210 | #define LUA_CPATH_DEFAULT \ | ||
| 211 | LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so" | ||
| 212 | #endif /* } */ | ||
| 213 | |||
| 214 | |||
| 215 | /* | ||
| 216 | @@ LUA_DIRSEP is the directory separator (for submodules). | ||
| 217 | ** CHANGE it if your machine does not use "/" as the directory separator | ||
| 218 | ** and is not Windows. (On Windows Lua automatically uses "\".) | ||
| 219 | */ | ||
| 220 | #if defined(_WIN32) | ||
| 221 | #define LUA_DIRSEP "\\" | ||
| 222 | #else | ||
| 223 | #define LUA_DIRSEP "/" | ||
| 224 | #endif | ||
| 225 | |||
| 226 | /* }================================================================== */ | ||
| 227 | |||
| 228 | |||
| 229 | /* | ||
| 230 | ** {================================================================== | ||
| 231 | ** Marks for exported symbols in the C code | ||
| 232 | ** =================================================================== | ||
| 233 | */ | ||
| 234 | |||
| 235 | /* | ||
| 236 | @@ LUA_API is a mark for all core API functions. | ||
| 237 | @@ LUALIB_API is a mark for all auxiliary library functions. | ||
| 238 | @@ LUAMOD_API is a mark for all standard library opening functions. | ||
| 239 | ** CHANGE them if you need to define those functions in some special way. | ||
| 240 | ** For instance, if you want to create one Windows DLL with the core and | ||
| 241 | ** the libraries, you may want to use the following definition (define | ||
| 242 | ** LUA_BUILD_AS_DLL to get it). | ||
| 243 | */ | ||
| 244 | #if defined(LUA_BUILD_AS_DLL) /* { */ | ||
| 245 | |||
| 246 | #if defined(LUA_CORE) || defined(LUA_LIB) /* { */ | ||
| 247 | #define LUA_API __declspec(dllexport) | ||
| 248 | #else /* }{ */ | ||
| 249 | #define LUA_API __declspec(dllimport) | ||
| 250 | #endif /* } */ | ||
| 251 | |||
| 252 | #else /* }{ */ | ||
| 253 | |||
| 254 | #define LUA_API extern | ||
| 255 | |||
| 256 | #endif /* } */ | ||
| 257 | |||
| 258 | |||
| 259 | /* more often than not the libs go together with the core */ | ||
| 260 | #define LUALIB_API LUA_API | ||
| 261 | #define LUAMOD_API LUALIB_API | ||
| 262 | |||
| 263 | |||
| 264 | /* | ||
| 265 | @@ LUAI_FUNC is a mark for all extern functions that are not to be | ||
| 266 | ** exported to outside modules. | ||
| 267 | @@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables | ||
| 268 | ** that are not to be exported to outside modules (LUAI_DDEF for | ||
| 269 | ** definitions and LUAI_DDEC for declarations). | ||
| 270 | ** CHANGE them if you need to mark them in some special way. Elf/gcc | ||
| 271 | ** (versions 3.2 and later) mark them as "hidden" to optimize access | ||
| 272 | ** when Lua is compiled as a shared library. Not all elf targets support | ||
| 273 | ** this attribute. Unfortunately, gcc does not offer a way to check | ||
| 274 | ** whether the target offers that support, and those without support | ||
| 275 | ** give a warning about it. To avoid these warnings, change to the | ||
| 276 | ** default definition. | ||
| 277 | */ | ||
| 278 | #if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \ | ||
| 279 | defined(__ELF__) /* { */ | ||
| 280 | #define LUAI_FUNC __attribute__((visibility("hidden"))) extern | ||
| 281 | #else /* }{ */ | ||
| 282 | #define LUAI_FUNC extern | ||
| 283 | #endif /* } */ | ||
| 284 | |||
| 285 | #define LUAI_DDEC LUAI_FUNC | ||
| 286 | #define LUAI_DDEF /* empty */ | ||
| 287 | |||
| 288 | /* }================================================================== */ | ||
| 289 | |||
| 290 | |||
| 291 | /* | ||
| 292 | ** {================================================================== | ||
| 293 | ** Compatibility with previous versions | ||
| 294 | ** =================================================================== | ||
| 295 | */ | ||
| 296 | |||
| 297 | /* | ||
| 298 | @@ LUA_COMPAT_5_2 controls other macros for compatibility with Lua 5.2. | ||
| 299 | @@ LUA_COMPAT_5_1 controls other macros for compatibility with Lua 5.1. | ||
| 300 | ** You can define it to get all options, or change specific options | ||
| 301 | ** to fit your specific needs. | ||
| 302 | */ | ||
| 303 | #if defined(LUA_COMPAT_5_2) /* { */ | ||
| 304 | |||
| 305 | /* | ||
| 306 | @@ LUA_COMPAT_MATHLIB controls the presence of several deprecated | ||
| 307 | ** functions in the mathematical library. | ||
| 308 | */ | ||
| 309 | #define LUA_COMPAT_MATHLIB | ||
| 310 | |||
| 311 | /* | ||
| 312 | @@ LUA_COMPAT_BITLIB controls the presence of library 'bit32'. | ||
| 313 | */ | ||
| 314 | #define LUA_COMPAT_BITLIB | ||
| 315 | |||
| 316 | /* | ||
| 317 | @@ LUA_COMPAT_IPAIRS controls the effectiveness of the __ipairs metamethod. | ||
| 318 | */ | ||
| 319 | #define LUA_COMPAT_IPAIRS | ||
| 320 | |||
| 321 | /* | ||
| 322 | @@ LUA_COMPAT_APIINTCASTS controls the presence of macros for | ||
| 323 | ** manipulating other integer types (lua_pushunsigned, lua_tounsigned, | ||
| 324 | ** luaL_checkint, luaL_checklong, etc.) | ||
| 325 | */ | ||
| 326 | #define LUA_COMPAT_APIINTCASTS | ||
| 327 | |||
| 328 | #endif /* } */ | ||
| 329 | |||
| 330 | |||
| 331 | #if defined(LUA_COMPAT_5_1) /* { */ | ||
| 332 | |||
| 333 | /* Incompatibilities from 5.2 -> 5.3 */ | ||
| 334 | #define LUA_COMPAT_MATHLIB | ||
| 335 | #define LUA_COMPAT_APIINTCASTS | ||
| 336 | |||
| 337 | /* | ||
| 338 | @@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'. | ||
| 339 | ** You can replace it with 'table.unpack'. | ||
| 340 | */ | ||
| 341 | #define LUA_COMPAT_UNPACK | ||
| 342 | |||
| 343 | /* | ||
| 344 | @@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'. | ||
| 345 | ** You can replace it with 'package.searchers'. | ||
| 346 | */ | ||
| 347 | #define LUA_COMPAT_LOADERS | ||
| 348 | |||
| 349 | /* | ||
| 350 | @@ macro 'lua_cpcall' emulates deprecated function lua_cpcall. | ||
| 351 | ** You can call your C function directly (with light C functions). | ||
| 352 | */ | ||
| 353 | #define lua_cpcall(L,f,u) \ | ||
| 354 | (lua_pushcfunction(L, (f)), \ | ||
| 355 | lua_pushlightuserdata(L,(u)), \ | ||
| 356 | lua_pcall(L,1,0,0)) | ||
| 357 | |||
| 358 | |||
| 359 | /* | ||
| 360 | @@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library. | ||
| 361 | ** You can rewrite 'log10(x)' as 'log(x, 10)'. | ||
| 362 | */ | ||
| 363 | #define LUA_COMPAT_LOG10 | ||
| 364 | |||
| 365 | /* | ||
| 366 | @@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base | ||
| 367 | ** library. You can rewrite 'loadstring(s)' as 'load(s)'. | ||
| 368 | */ | ||
| 369 | #define LUA_COMPAT_LOADSTRING | ||
| 370 | |||
| 371 | /* | ||
| 372 | @@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library. | ||
| 373 | */ | ||
| 374 | #define LUA_COMPAT_MAXN | ||
| 375 | |||
| 376 | /* | ||
| 377 | @@ The following macros supply trivial compatibility for some | ||
| 378 | ** changes in the API. The macros themselves document how to | ||
| 379 | ** change your code to avoid using them. | ||
| 380 | */ | ||
| 381 | #define lua_strlen(L,i) lua_rawlen(L, (i)) | ||
| 382 | |||
| 383 | #define lua_objlen(L,i) lua_rawlen(L, (i)) | ||
| 384 | |||
| 385 | #define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ) | ||
| 386 | #define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT) | ||
| 387 | |||
| 388 | /* | ||
| 389 | @@ LUA_COMPAT_MODULE controls compatibility with previous | ||
| 390 | ** module functions 'module' (Lua) and 'luaL_register' (C). | ||
| 391 | */ | ||
| 392 | #define LUA_COMPAT_MODULE | ||
| 393 | |||
| 394 | #endif /* } */ | ||
| 395 | |||
| 396 | |||
| 397 | /* | ||
| 398 | @@ LUA_COMPAT_FLOATSTRING makes Lua format integral floats without a | ||
| 399 | @@ a float mark ('.0'). | ||
| 400 | ** This macro is not on by default even in compatibility mode, | ||
| 401 | ** because this is not really an incompatibility. | ||
| 402 | */ | ||
| 403 | /* #define LUA_COMPAT_FLOATSTRING */ | ||
| 404 | |||
| 405 | /* }================================================================== */ | ||
| 406 | |||
| 407 | |||
| 408 | |||
| 409 | /* | ||
| 410 | ** {================================================================== | ||
| 411 | ** Configuration for Numbers. | ||
| 412 | ** Change these definitions if no predefined LUA_FLOAT_* / LUA_INT_* | ||
| 413 | ** satisfy your needs. | ||
| 414 | ** =================================================================== | ||
| 415 | */ | ||
| 416 | |||
| 417 | /* | ||
| 418 | @@ LUA_NUMBER is the floating-point type used by Lua. | ||
| 419 | @@ LUAI_UACNUMBER is the result of a 'default argument promotion' | ||
| 420 | @@ over a floating number. | ||
| 421 | @@ l_mathlim(x) corrects limit name 'x' to the proper float type | ||
| 422 | ** by prefixing it with one of FLT/DBL/LDBL. | ||
| 423 | @@ LUA_NUMBER_FRMLEN is the length modifier for writing floats. | ||
| 424 | @@ LUA_NUMBER_FMT is the format for writing floats. | ||
| 425 | @@ lua_number2str converts a float to a string. | ||
| 426 | @@ l_mathop allows the addition of an 'l' or 'f' to all math operations. | ||
| 427 | @@ l_floor takes the floor of a float. | ||
| 428 | @@ lua_str2number converts a decimal numeric string to a number. | ||
| 429 | */ | ||
| 430 | |||
| 431 | |||
| 432 | /* The following definitions are good for most cases here */ | ||
| 433 | |||
| 434 | #define l_floor(x) (l_mathop(floor)(x)) | ||
| 435 | |||
| 436 | #define lua_number2str(s,sz,n) \ | ||
| 437 | l_sprintf((s), sz, LUA_NUMBER_FMT, (LUAI_UACNUMBER)(n)) | ||
| 438 | |||
| 439 | /* | ||
| 440 | @@ lua_numbertointeger converts a float number to an integer, or | ||
| 441 | ** returns 0 if float is not within the range of a lua_Integer. | ||
| 442 | ** (The range comparisons are tricky because of rounding. The tests | ||
| 443 | ** here assume a two-complement representation, where MININTEGER always | ||
| 444 | ** has an exact representation as a float; MAXINTEGER may not have one, | ||
| 445 | ** and therefore its conversion to float may have an ill-defined value.) | ||
| 446 | */ | ||
| 447 | #define lua_numbertointeger(n,p) \ | ||
| 448 | ((n) >= (LUA_NUMBER)(LUA_MININTEGER) && \ | ||
| 449 | (n) < -(LUA_NUMBER)(LUA_MININTEGER) && \ | ||
| 450 | (*(p) = (LUA_INTEGER)(n), 1)) | ||
| 451 | |||
| 452 | |||
| 453 | /* now the variable definitions */ | ||
| 454 | |||
| 455 | #if LUA_FLOAT_TYPE == LUA_FLOAT_FLOAT /* { single float */ | ||
| 456 | |||
| 457 | #define LUA_NUMBER float | ||
| 458 | |||
| 459 | #define l_mathlim(n) (FLT_##n) | ||
| 460 | |||
| 461 | #define LUAI_UACNUMBER double | ||
| 462 | |||
| 463 | #define LUA_NUMBER_FRMLEN "" | ||
| 464 | #define LUA_NUMBER_FMT "%.7g" | ||
| 465 | |||
| 466 | #define l_mathop(op) op##f | ||
| 467 | |||
| 468 | #define lua_str2number(s,p) strtof((s), (p)) | ||
| 469 | |||
| 470 | |||
| 471 | #elif LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE /* }{ long double */ | ||
| 472 | |||
| 473 | #define LUA_NUMBER long double | ||
| 474 | |||
| 475 | #define l_mathlim(n) (LDBL_##n) | ||
| 476 | |||
| 477 | #define LUAI_UACNUMBER long double | ||
| 478 | |||
| 479 | #define LUA_NUMBER_FRMLEN "L" | ||
| 480 | #define LUA_NUMBER_FMT "%.19Lg" | ||
| 481 | |||
| 482 | #define l_mathop(op) op##l | ||
| 483 | |||
| 484 | #define lua_str2number(s,p) strtold((s), (p)) | ||
| 485 | |||
| 486 | #elif LUA_FLOAT_TYPE == LUA_FLOAT_DOUBLE /* }{ double */ | ||
| 487 | |||
| 488 | #define LUA_NUMBER double | ||
| 489 | |||
| 490 | #define l_mathlim(n) (DBL_##n) | ||
| 491 | |||
| 492 | #define LUAI_UACNUMBER double | ||
| 493 | |||
| 494 | #define LUA_NUMBER_FRMLEN "" | ||
| 495 | #define LUA_NUMBER_FMT "%.14g" | ||
| 496 | |||
| 497 | #define l_mathop(op) op | ||
| 498 | |||
| 499 | #define lua_str2number(s,p) strtod((s), (p)) | ||
| 500 | |||
| 501 | #else /* }{ */ | ||
| 502 | |||
| 503 | #error "numeric float type not defined" | ||
| 504 | |||
| 505 | #endif /* } */ | ||
| 506 | |||
| 507 | |||
| 508 | |||
| 509 | /* | ||
| 510 | @@ LUA_INTEGER is the integer type used by Lua. | ||
| 511 | ** | ||
| 512 | @@ LUA_UNSIGNED is the unsigned version of LUA_INTEGER. | ||
| 513 | ** | ||
| 514 | @@ LUAI_UACINT is the result of a 'default argument promotion' | ||
| 515 | @@ over a lUA_INTEGER. | ||
| 516 | @@ LUA_INTEGER_FRMLEN is the length modifier for reading/writing integers. | ||
| 517 | @@ LUA_INTEGER_FMT is the format for writing integers. | ||
| 518 | @@ LUA_MAXINTEGER is the maximum value for a LUA_INTEGER. | ||
| 519 | @@ LUA_MININTEGER is the minimum value for a LUA_INTEGER. | ||
| 520 | @@ lua_integer2str converts an integer to a string. | ||
| 521 | */ | ||
| 522 | |||
| 523 | |||
| 524 | /* The following definitions are good for most cases here */ | ||
| 525 | |||
| 526 | #define LUA_INTEGER_FMT "%" LUA_INTEGER_FRMLEN "d" | ||
| 527 | |||
| 528 | #define LUAI_UACINT LUA_INTEGER | ||
| 529 | |||
| 530 | #define lua_integer2str(s,sz,n) \ | ||
| 531 | l_sprintf((s), sz, LUA_INTEGER_FMT, (LUAI_UACINT)(n)) | ||
| 532 | |||
| 533 | /* | ||
| 534 | ** use LUAI_UACINT here to avoid problems with promotions (which | ||
| 535 | ** can turn a comparison between unsigneds into a signed comparison) | ||
| 536 | */ | ||
| 537 | #define LUA_UNSIGNED unsigned LUAI_UACINT | ||
| 538 | |||
| 539 | |||
| 540 | /* now the variable definitions */ | ||
| 541 | |||
| 542 | #if LUA_INT_TYPE == LUA_INT_INT /* { int */ | ||
| 543 | |||
| 544 | #define LUA_INTEGER int | ||
| 545 | #define LUA_INTEGER_FRMLEN "" | ||
| 546 | |||
| 547 | #define LUA_MAXINTEGER INT_MAX | ||
| 548 | #define LUA_MININTEGER INT_MIN | ||
| 549 | |||
| 550 | #elif LUA_INT_TYPE == LUA_INT_LONG /* }{ long */ | ||
| 551 | |||
| 552 | #define LUA_INTEGER long | ||
| 553 | #define LUA_INTEGER_FRMLEN "l" | ||
| 554 | |||
| 555 | #define LUA_MAXINTEGER LONG_MAX | ||
| 556 | #define LUA_MININTEGER LONG_MIN | ||
| 557 | |||
| 558 | #elif LUA_INT_TYPE == LUA_INT_LONGLONG /* }{ long long */ | ||
| 559 | |||
| 560 | /* use presence of macro LLONG_MAX as proxy for C99 compliance */ | ||
| 561 | #if defined(LLONG_MAX) /* { */ | ||
| 562 | /* use ISO C99 stuff */ | ||
| 563 | |||
| 564 | #define LUA_INTEGER long long | ||
| 565 | #define LUA_INTEGER_FRMLEN "ll" | ||
| 566 | |||
| 567 | #define LUA_MAXINTEGER LLONG_MAX | ||
| 568 | #define LUA_MININTEGER LLONG_MIN | ||
| 569 | |||
| 570 | #elif defined(LUA_USE_WINDOWS) /* }{ */ | ||
| 571 | /* in Windows, can use specific Windows types */ | ||
| 572 | |||
| 573 | #define LUA_INTEGER __int64 | ||
| 574 | #define LUA_INTEGER_FRMLEN "I64" | ||
| 575 | |||
| 576 | #define LUA_MAXINTEGER _I64_MAX | ||
| 577 | #define LUA_MININTEGER _I64_MIN | ||
| 578 | |||
| 579 | #else /* }{ */ | ||
| 580 | |||
| 581 | #error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' \ | ||
| 582 | or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)" | ||
| 583 | |||
| 584 | #endif /* } */ | ||
| 585 | |||
| 586 | #else /* }{ */ | ||
| 587 | |||
| 588 | #error "numeric integer type not defined" | ||
| 589 | |||
| 590 | #endif /* } */ | ||
| 591 | |||
| 592 | /* }================================================================== */ | ||
| 593 | |||
| 594 | |||
| 595 | /* | ||
| 596 | ** {================================================================== | ||
| 597 | ** Dependencies with C99 and other C details | ||
| 598 | ** =================================================================== | ||
| 599 | */ | ||
| 600 | |||
| 601 | /* | ||
| 602 | @@ l_sprintf is equivalent to 'snprintf' or 'sprintf' in C89. | ||
| 603 | ** (All uses in Lua have only one format item.) | ||
| 604 | */ | ||
| 605 | #if !defined(LUA_USE_C89) | ||
| 606 | #define l_sprintf(s,sz,f,i) snprintf(s,sz,f,i) | ||
| 607 | #else | ||
| 608 | #define l_sprintf(s,sz,f,i) ((void)(sz), sprintf(s,f,i)) | ||
| 609 | #endif | ||
| 610 | |||
| 611 | |||
| 612 | /* | ||
| 613 | @@ lua_strx2number converts an hexadecimal numeric string to a number. | ||
| 614 | ** In C99, 'strtod' does that conversion. Otherwise, you can | ||
| 615 | ** leave 'lua_strx2number' undefined and Lua will provide its own | ||
| 616 | ** implementation. | ||
| 617 | */ | ||
| 618 | #if !defined(LUA_USE_C89) | ||
| 619 | #define lua_strx2number(s,p) lua_str2number(s,p) | ||
| 620 | #endif | ||
| 621 | |||
| 622 | |||
| 623 | /* | ||
| 624 | @@ lua_pointer2str converts a pointer to a readable string in a | ||
| 625 | ** non-specified way. | ||
| 626 | */ | ||
| 627 | #define lua_pointer2str(buff,sz,p) l_sprintf(buff,sz,"%p",p) | ||
| 628 | |||
| 629 | |||
| 630 | /* | ||
| 631 | @@ lua_number2strx converts a float to an hexadecimal numeric string. | ||
| 632 | ** In C99, 'sprintf' (with format specifiers '%a'/'%A') does that. | ||
| 633 | ** Otherwise, you can leave 'lua_number2strx' undefined and Lua will | ||
| 634 | ** provide its own implementation. | ||
| 635 | */ | ||
| 636 | #if !defined(LUA_USE_C89) | ||
| 637 | #define lua_number2strx(L,b,sz,f,n) \ | ||
| 638 | ((void)L, l_sprintf(b,sz,f,(LUAI_UACNUMBER)(n))) | ||
| 639 | #endif | ||
| 640 | |||
| 641 | |||
| 642 | /* | ||
| 643 | ** 'strtof' and 'opf' variants for math functions are not valid in | ||
| 644 | ** C89. Otherwise, the macro 'HUGE_VALF' is a good proxy for testing the | ||
| 645 | ** availability of these variants. ('math.h' is already included in | ||
| 646 | ** all files that use these macros.) | ||
| 647 | */ | ||
| 648 | #if defined(LUA_USE_C89) || (defined(HUGE_VAL) && !defined(HUGE_VALF)) | ||
| 649 | #undef l_mathop /* variants not available */ | ||
| 650 | #undef lua_str2number | ||
| 651 | #define l_mathop(op) (lua_Number)op /* no variant */ | ||
| 652 | #define lua_str2number(s,p) ((lua_Number)strtod((s), (p))) | ||
| 653 | #endif | ||
| 654 | |||
| 655 | |||
| 656 | /* | ||
| 657 | @@ LUA_KCONTEXT is the type of the context ('ctx') for continuation | ||
| 658 | ** functions. It must be a numerical type; Lua will use 'intptr_t' if | ||
| 659 | ** available, otherwise it will use 'ptrdiff_t' (the nearest thing to | ||
| 660 | ** 'intptr_t' in C89) | ||
| 661 | */ | ||
| 662 | #define LUA_KCONTEXT ptrdiff_t | ||
| 663 | |||
| 664 | #if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \ | ||
| 665 | __STDC_VERSION__ >= 199901L | ||
| 666 | #include <stdint.h> | ||
| 667 | #if defined(INTPTR_MAX) /* even in C99 this type is optional */ | ||
| 668 | #undef LUA_KCONTEXT | ||
| 669 | #define LUA_KCONTEXT intptr_t | ||
| 670 | #endif | ||
| 671 | #endif | ||
| 672 | |||
| 673 | |||
| 674 | /* | ||
| 675 | @@ lua_getlocaledecpoint gets the locale "radix character" (decimal point). | ||
| 676 | ** Change that if you do not want to use C locales. (Code using this | ||
| 677 | ** macro must include header 'locale.h'.) | ||
| 678 | */ | ||
| 679 | #if !defined(lua_getlocaledecpoint) | ||
| 680 | #define lua_getlocaledecpoint() (localeconv()->decimal_point[0]) | ||
| 681 | #endif | ||
| 682 | |||
| 683 | /* }================================================================== */ | ||
| 684 | |||
| 685 | |||
| 686 | /* | ||
| 687 | ** {================================================================== | ||
| 688 | ** Language Variations | ||
| 689 | ** ===================================================================== | ||
| 690 | */ | ||
| 691 | |||
| 692 | /* | ||
| 693 | @@ LUA_NOCVTN2S/LUA_NOCVTS2N control how Lua performs some | ||
| 694 | ** coercions. Define LUA_NOCVTN2S to turn off automatic coercion from | ||
| 695 | ** numbers to strings. Define LUA_NOCVTS2N to turn off automatic | ||
| 696 | ** coercion from strings to numbers. | ||
| 697 | */ | ||
| 698 | /* #define LUA_NOCVTN2S */ | ||
| 699 | /* #define LUA_NOCVTS2N */ | ||
| 700 | |||
| 701 | |||
| 702 | /* | ||
| 703 | @@ LUA_USE_APICHECK turns on several consistency checks on the C API. | ||
| 704 | ** Define it as a help when debugging C code. | ||
| 705 | */ | ||
| 706 | #if defined(LUA_USE_APICHECK) | ||
| 707 | #include <assert.h> | ||
| 708 | #define luai_apicheck(l,e) assert(e) | ||
| 709 | #endif | ||
| 710 | |||
| 711 | /* }================================================================== */ | ||
| 712 | |||
| 713 | |||
| 714 | /* | ||
| 715 | ** {================================================================== | ||
| 716 | ** Macros that affect the API and must be stable (that is, must be the | ||
| 717 | ** same when you compile Lua and when you compile code that links to | ||
| 718 | ** Lua). You probably do not want/need to change them. | ||
| 719 | ** ===================================================================== | ||
| 720 | */ | ||
| 721 | |||
| 722 | /* | ||
| 723 | @@ LUAI_MAXSTACK limits the size of the Lua stack. | ||
| 724 | ** CHANGE it if you need a different limit. This limit is arbitrary; | ||
| 725 | ** its only purpose is to stop Lua from consuming unlimited stack | ||
| 726 | ** space (and to reserve some numbers for pseudo-indices). | ||
| 727 | */ | ||
| 728 | #if LUAI_BITSINT >= 32 | ||
| 729 | #define LUAI_MAXSTACK 1000000 | ||
| 730 | #else | ||
| 731 | #define LUAI_MAXSTACK 15000 | ||
| 732 | #endif | ||
| 733 | |||
| 734 | |||
| 735 | /* | ||
| 736 | @@ LUA_EXTRASPACE defines the size of a raw memory area associated with | ||
| 737 | ** a Lua state with very fast access. | ||
| 738 | ** CHANGE it if you need a different size. | ||
| 739 | */ | ||
| 740 | #define LUA_EXTRASPACE (sizeof(void *)) | ||
| 741 | |||
| 742 | |||
| 743 | /* | ||
| 744 | @@ LUA_IDSIZE gives the maximum size for the description of the source | ||
| 745 | @@ of a function in debug information. | ||
| 746 | ** CHANGE it if you want a different size. | ||
| 747 | */ | ||
| 748 | #define LUA_IDSIZE 60 | ||
| 749 | |||
| 750 | |||
| 751 | /* | ||
| 752 | @@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system. | ||
| 753 | ** CHANGE it if it uses too much C-stack space. (For long double, | ||
| 754 | ** 'string.format("%.99f", -1e4932)' needs 5034 bytes, so a | ||
| 755 | ** smaller buffer would force a memory allocation for each call to | ||
| 756 | ** 'string.format'.) | ||
| 757 | */ | ||
| 758 | #if LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE | ||
| 759 | #define LUAL_BUFFERSIZE 8192 | ||
| 760 | #else | ||
| 761 | #define LUAL_BUFFERSIZE ((int)(0x80 * sizeof(void*) * sizeof(lua_Integer))) | ||
| 762 | #endif | ||
| 763 | |||
| 764 | /* }================================================================== */ | ||
| 765 | |||
| 766 | |||
| 767 | /* | ||
| 768 | @@ LUA_QL describes how error messages quote program elements. | ||
| 769 | ** Lua does not use these macros anymore; they are here for | ||
| 770 | ** compatibility only. | ||
| 771 | */ | ||
| 772 | #define LUA_QL(x) "'" x "'" | ||
| 773 | #define LUA_QS LUA_QL("%s") | ||
| 774 | |||
| 775 | |||
| 776 | |||
| 777 | |||
| 778 | /* =================================================================== */ | ||
| 779 | |||
| 780 | /* | ||
| 781 | ** Local configuration. You can use this space to add your redefinitions | ||
| 782 | ** without modifying the main part of the file. | ||
| 783 | */ | ||
| 784 | |||
| 785 | |||
| 786 | |||
| 787 | |||
| 788 | |||
| 789 | #endif | ||
| 790 | |||
