x = a .b x .y = a \b! func 1, arg2 .value \get!, arg3 .value \get! result = origin .transform.root .gameObject \Parents! \Descendants! \SelectEnable! \SelectVisible! \TagEqual "fx" \Where (x)-> if x\IsTargeted! return false x.name\EndsWith "(Clone)" \Destroy! origin.transform.root.gameObject \Parents!\Descendants! \SelectEnable! \SelectVisible! \TagEqual "fx" \Where (x)-> x.name\EndsWith "(Clone)" \Destroy! with item() .itemFieldA = 123 item = x \callMethod!\chainCall! \callMethod! \chainCall! \chainCall! switch .itemFieldB \getValue! when "Valid", \getItemState! \itemMethodA!\getValue! else \itemMethodB! \getValue! a = if .itemFieldC .itemFieldD else .itemFieldE for v in *values \itemMethodC v unless .b .c = while .itemFieldD \itemNext! \get! nil