#ifndef EFSW_SYSTEMIMPLWIN_HPP #define EFSW_SYSTEMIMPLWIN_HPP #include #if EFSW_PLATFORM == EFSW_PLATFORM_WIN32 namespace efsw { namespace Platform { class System { public: static void sleep( const unsigned long& ms ); static std::string getProcessPath(); static void maxFD(); static Uint64 getMaxFD(); }; }} // namespace efsw::Platform #endif #endif