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1// Common/Wildcard.h
2
3#ifndef __COMMON_WILDCARD_H
4#define __COMMON_WILDCARD_H
5
6#include "MyString.h"
7
8int CompareFileNames(const wchar_t *s1, const wchar_t *s2) STRING_UNICODE_THROW;
9#ifndef USE_UNICODE_FSTRING
10 int CompareFileNames(const char *s1, const char *s2);
11#endif
12
13bool IsPath1PrefixedByPath2(const wchar_t *s1, const wchar_t *s2);
14
15void SplitPathToParts(const UString &path, UStringVector &pathParts);
16void SplitPathToParts_2(const UString &path, UString &dirPrefix, UString &name);
17void SplitPathToParts_Smart(const UString &path, UString &dirPrefix, UString &name); // ignores dir delimiter at the end of (path)
18
19UString ExtractDirPrefixFromPath(const UString &path);
20UString ExtractFileNameFromPath(const UString &path);
21
22bool DoesNameContainWildcard(const UString &path);
23bool DoesWildcardMatchName(const UString &mask, const UString &name);
24
25namespace NWildcard {
26
27#ifdef _WIN32
28// returns true, if name is like "a:", "c:", ...
29bool IsDriveColonName(const wchar_t *s);
30unsigned GetNumPrefixParts_if_DrivePath(UStringVector &pathParts);
31#endif
32
33struct CItem
34{
35 UStringVector PathParts;
36 bool Recursive;
37 bool ForFile;
38 bool ForDir;
39 bool WildcardMatching;
40
41 #ifdef _WIN32
42 bool IsDriveItem() const
43 {
44 return PathParts.Size() == 1 && !ForFile && ForDir && IsDriveColonName(PathParts[0]);
45 }
46 #endif
47
48 // CItem(): WildcardMatching(true) {}
49
50 bool AreAllAllowed() const;
51 bool CheckPath(const UStringVector &pathParts, bool isFile) const;
52};
53
54
55
56const Byte kMark_FileOrDir = 0;
57const Byte kMark_StrictFile = 1;
58const Byte kMark_StrictFile_IfWildcard = 2;
59
60struct CCensorPathProps
61{
62 bool Recursive;
63 bool WildcardMatching;
64 Byte MarkMode;
65
66 CCensorPathProps():
67 Recursive(false),
68 WildcardMatching(true),
69 MarkMode(kMark_FileOrDir)
70 {}
71};
72
73
74class CCensorNode MY_UNCOPYABLE
75{
76 CCensorNode *Parent;
77
78 bool CheckPathCurrent(bool include, const UStringVector &pathParts, bool isFile) const;
79 void AddItemSimple(bool include, CItem &item);
80public:
81 // bool ExcludeDirItems;
82
83 CCensorNode():
84 Parent(NULL)
85 // , ExcludeDirItems(false)
86 {};
87
88 CCensorNode(const UString &name, CCensorNode *parent):
89 Parent(parent)
90 // , ExcludeDirItems(false)
91 , Name(name)
92 {}
93
94 UString Name; // WIN32 doesn't support wildcards in file names
95 CObjectVector<CCensorNode> SubNodes;
96 CObjectVector<CItem> IncludeItems;
97 CObjectVector<CItem> ExcludeItems;
98
99 CCensorNode &Find_SubNode_Or_Add_New(const UString &name)
100 {
101 int i = FindSubNode(name);
102 if (i >= 0)
103 return SubNodes[(unsigned)i];
104 // return SubNodes.Add(CCensorNode(name, this));
105 CCensorNode &node = SubNodes.AddNew();
106 node.Parent = this;
107 node.Name = name;
108 return node;
109 }
110
111 bool AreAllAllowed() const;
112
113 int FindSubNode(const UString &path) const;
114
115 void AddItem(bool include, CItem &item, int ignoreWildcardIndex = -1);
116 // void AddItem(bool include, const UString &path, const CCensorPathProps &props);
117 void Add_Wildcard()
118 {
119 CItem item;
120 item.PathParts.Add(L"*");
121 item.Recursive = false;
122 item.ForFile = true;
123 item.ForDir = true;
124 item.WildcardMatching = true;
125 AddItem(
126 true // include
127 , item);
128 }
129
130 // NeedCheckSubDirs() returns true, if there are IncludeItems rules that affect items in subdirs
131 bool NeedCheckSubDirs() const;
132 bool AreThereIncludeItems() const;
133
134 /*
135 CheckPathVect() doesn't check path in Parent CCensorNode
136 so use CheckPathVect() for root CCensorNode
137 OUT:
138 returns (true) && (include = false) - file in exlude list
139 returns (true) && (include = true) - file in include list and is not in exlude list
140 returns (false) - file is not in (include/exlude) list
141 */
142 bool CheckPathVect(const UStringVector &pathParts, bool isFile, bool &include) const;
143
144 // bool CheckPath2(bool isAltStream, const UString &path, bool isFile, bool &include) const;
145 // bool CheckPath(bool isAltStream, const UString &path, bool isFile) const;
146
147 // CheckPathToRoot_Change() changes pathParts !!!
148 bool CheckPathToRoot_Change(bool include, UStringVector &pathParts, bool isFile) const;
149 bool CheckPathToRoot(bool include, const UStringVector &pathParts, bool isFile) const;
150
151 // bool CheckPathToRoot(const UString &path, bool isFile, bool include) const;
152 void ExtendExclude(const CCensorNode &fromNodes);
153};
154
155
156struct CPair MY_UNCOPYABLE
157{
158 UString Prefix;
159 CCensorNode Head;
160
161 // CPair(const UString &prefix): Prefix(prefix) { };
162};
163
164
165enum ECensorPathMode
166{
167 k_RelatPath, // absolute prefix as Prefix, remain path in Tree
168 k_FullPath, // drive prefix as Prefix, remain path in Tree
169 k_AbsPath // full path in Tree
170};
171
172
173struct CCensorPath
174{
175 UString Path;
176 bool Include;
177 CCensorPathProps Props;
178
179 CCensorPath():
180 Include(true)
181 {}
182};
183
184
185class CCensor MY_UNCOPYABLE
186{
187 int FindPairForPrefix(const UString &prefix) const;
188public:
189 CObjectVector<CPair> Pairs;
190
191 bool ExcludeDirItems;
192 bool ExcludeFileItems;
193
194 CCensor():
195 ExcludeDirItems(false),
196 ExcludeFileItems(false)
197 {}
198
199 CObjectVector<NWildcard::CCensorPath> CensorPaths;
200
201 bool AllAreRelative() const
202 { return (Pairs.Size() == 1 && Pairs.Front().Prefix.IsEmpty()); }
203
204 void AddItem(ECensorPathMode pathMode, bool include, const UString &path, const CCensorPathProps &props);
205 // bool CheckPath(bool isAltStream, const UString &path, bool isFile) const;
206 void ExtendExclude();
207
208 void AddPathsToCensor(NWildcard::ECensorPathMode censorPathMode);
209 void AddPreItem(bool include, const UString &path, const CCensorPathProps &props);
210
211 void AddPreItem_NoWildcard(const UString &path)
212 {
213 CCensorPathProps props;
214 props.WildcardMatching = false;
215 AddPreItem(
216 true, // include
217 path, props);
218 }
219 void AddPreItem_Wildcard()
220 {
221 CCensorPathProps props;
222 // props.WildcardMatching = true;
223 AddPreItem(
224 true, // include
225 UString("*"), props);
226 }
227};
228
229}
230
231#endif