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authorBenoit Germain <benoit.germain@ubisoft.com>2025-12-01 09:15:27 +0100
committerBenoit Germain <benoit.germain@ubisoft.com>2025-12-01 09:15:27 +0100
commit469bc8451db8078dca6cac4350cf874c47cef5f2 (patch)
tree67b32d1964e432697417b1c9a08a8954ea28621c /README
parent11503fb0fa1b63f9fc4b9076da27de5b1ae5669a (diff)
downloadlanes-master.tar.gz
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Updated COPYRIGHT and READMEHEADmaster
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@@ -47,6 +47,14 @@ if this no longer applies on more recent kernels.
47 Usage on Mac OS X: 47 Usage on Mac OS X:
48====================== 48======================
49 49
50Lanes needs a c++20 compiler with enough of the standard being implemented.
51
52Building Lanes using Luarocks, that means (thanks Thijs!):
53
54luarocks make CC="env MACOSX_DEPLOYMENT_TARGET=13.3 gcc" LD="env MACOSX_DEPLOYMENT_TARGET=13.3 gcc" CFLAGS="-O2 -fPIC -std=c++20"
55
56The rest of the text here is from Asko, and may well be outdated. Feel free to correct it if you know better.
57
50No real problems in OS X, _once_ everything is set up right... 58No real problems in OS X, _once_ everything is set up right...
51 59
52In short, have your Lua core compiled with LUA_USE_DLOPEN and LUA_USE_POSIX 60In short, have your Lua core compiled with LUA_USE_DLOPEN and LUA_USE_POSIX