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authorBenoit Germain <benoit.germain@ubisoft.com>2024-06-03 15:53:34 +0200
committerBenoit Germain <benoit.germain@ubisoft.com>2024-06-03 15:53:34 +0200
commit44c617f7b756052c7cd059c96f89b85f0f5ec96c (patch)
treea9ac504d7ffa09500c9ea17bab963f1016f6fe79 /src/deep.h
parent420e50697cd036a0d8ea1601961bd6974703ade1 (diff)
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Moved lanes.sleep implementation to the C-side
Diffstat (limited to 'src/deep.h')
-rw-r--r--src/deep.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/deep.h b/src/deep.h
index 1710aba..e15f07b 100644
--- a/src/deep.h
+++ b/src/deep.h
@@ -43,6 +43,8 @@ struct DeepPrelude
43 : factory{ factory_ } 43 : factory{ factory_ }
44 { 44 {
45 } 45 }
46
47 void push(lua_State* L_) const;
46}; 48};
47 49
48// ################################################################################################# 50// #################################################################################################