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authorBenoit Germain <benoit.germain@ubisoft.com>2025-02-05 12:27:02 +0100
committerBenoit Germain <benoit.germain@ubisoft.com>2025-02-05 12:27:02 +0100
commit05e4cce366cccf92ad88f80695efa548fae187de (patch)
tree3332753154ecd89a87d7fdd6a4f9383d1b66ed1f /src/lanes.cpp
parent59ae58fd31d63c261372bd5a36765328583bc1b6 (diff)
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Minor internal code tweaks
* mark all eligible classes Final * new TableIndex strong type * buildfixes for HAVE_DEBUGSPEW() * overridden virtual destructors tagged as such
Diffstat (limited to 'src/lanes.cpp')
-rw-r--r--src/lanes.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/lanes.cpp b/src/lanes.cpp
index 87f9a90..678540d 100644
--- a/src/lanes.cpp
+++ b/src/lanes.cpp
@@ -286,7 +286,7 @@ LUAG_FUNC(lane_new)
286 raise_luaL_error(L_, "could not create lane: out of memory"); 286 raise_luaL_error(L_, "could not create lane: out of memory");
287 } 287 }
288 288
289 class OnExit 289 class OnExit final
290 { 290 {
291 private: 291 private:
292 lua_State* const L; 292 lua_State* const L;