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115 | <li>Coroutines are not passed between states.</li> | 115 | <li>Coroutines are not passed between states.</li> |
116 | <li>Sharing full userdata between states needs special C side preparations (-> <A HREF="#deep_userdata">deep userdata</A>).</li> | 116 | <li>Sharing full userdata between states needs special C side preparations (-> <A HREF="#deep_userdata">deep userdata</A>).</li> |
117 | <li>Network level parallelism not included.</li> | 117 | <li>Network level parallelism not included.</li> |
118 | <li>Multi-CPU is done with OS threads, not processes. A lane is a Lua full userdata, therefore it will exist only as long as the Lua state that created it still exists. Therefore, a lane won't continue execution after the main program's termination.</li> | ||
118 | <li>Just like independant Lua states, Lanes universes cannot communicate together.</li> | 119 | <li>Just like independant Lua states, Lanes universes cannot communicate together.</li> |
119 | </ul> | 120 | </ul> |
120 | </p> | 121 | </p> |