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-rw-r--r--src/universe.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/universe.cpp b/src/universe.cpp
index bc309a2..3da0801 100644
--- a/src/universe.cpp
+++ b/src/universe.cpp
@@ -91,7 +91,7 @@ void Universe::callOnStateCreate(lua_State* const L_, lua_State* const from_, Lo
91 91
92 // C function: recreate a closure in the new state, bypassing the lookup scheme 92 // C function: recreate a closure in the new state, bypassing the lookup scheme
93 lua_pushcfunction(L_, std::get<lua_CFunction>(onStateCreateFunc)); // on_state_create() 93 lua_pushcfunction(L_, std::get<lua_CFunction>(onStateCreateFunc)); // on_state_create()
94 } else { // Lua function located in the config table, copied when we opened "lanes.core" 94 } else { // Lua function located in the config table, copied when we opened "lanes_core"
95 LUA_ASSERT(from_, std::holds_alternative<uintptr_t>(onStateCreateFunc)); 95 LUA_ASSERT(from_, std::holds_alternative<uintptr_t>(onStateCreateFunc));
96 if (mode_ != LookupMode::LaneBody) { 96 if (mode_ != LookupMode::LaneBody) {
97 // if attempting to call in a keeper state, do nothing because the function doesn't exist there 97 // if attempting to call in a keeper state, do nothing because the function doesn't exist there