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#pragma once
#ifdef __cplusplus
extern "C"
{
#endif // __cplusplus
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
#ifdef __cplusplus
}
#endif // __cplusplus
// try to detect if we are building against LuaJIT or MoonJIT
#if defined(LUA_JITLIBNAME)
#include "luajit.h"
#if (defined(__x86_64__) || defined(_M_X64) || defined(__LP64__))
#define LUAJIT_FLAVOR() 64
#else // 64 bits
#define LUAJIT_FLAVOR() 32
#endif // 64 bits
#else // LUA_JITLIBNAME
#define LUAJIT_FLAVOR() 0
#define LUA_JITLIBNAME "jit"
#endif // LUA_JITLIBNAME
#include <cassert>
#include <string_view>
// code is now preferring Lua 5.4 API
// #################################################################################################
// a strong-typed wrapper over lua types to see them easier in a debugger
enum class LuaType
{
NONE = LUA_TNONE,
NIL = LUA_TNIL,
BOOLEAN = LUA_TBOOLEAN,
LIGHTUSERDATA = LUA_TLIGHTUSERDATA,
NUMBER = LUA_TNUMBER,
STRING = LUA_TSTRING,
TABLE = LUA_TTABLE,
FUNCTION = LUA_TFUNCTION,
USERDATA = LUA_TUSERDATA,
THREAD = LUA_TTHREAD,
CDATA = 10 // LuaJIT CDATA
};
inline LuaType luaG_type(lua_State* L_, int idx_)
{
return static_cast<LuaType>(lua_type(L_, idx_));
}
inline char const* luaG_typename(lua_State* L_, LuaType t_)
{
return lua_typename(L_, static_cast<int>(t_));
}
// #################################################################################################
// add some Lua 5.3-style API when building for Lua 5.1
#if LUA_VERSION_NUM == 501
#if LUAJIT_VERSION_NUM < 20200 // moonjit is 5.1 plus bits of 5.2 that we don't need to wrap
inline void lua_pushglobaltable(lua_State* L_)
{
lua_pushvalue(L_, LUA_GLOBALSINDEX);
}
#endif // LUAJIT_VERSION_NUM
inline size_t lua_rawlen(lua_State* L_, int idx_)
{
return lua_objlen(L_, idx_);
}
// keep as macros to be consistent with Lua headers
#define LUA_OK 0
#define LUA_ERRGCMM 666 // doesn't exist in Lua 5.1, we don't care about the actual value
void luaL_requiref(lua_State* L_, const char* modname_, lua_CFunction openf_, int glb_); // implementation copied from Lua 5.2 sources
#define LUA_LOADED_TABLE "_LOADED" // // doesn't exist in Lua 5.1
int luaL_getsubtable(lua_State* L_, int idx_, const char* fname_);
#endif // LUA_VERSION_NUM == 501
// #################################################################################################
// wrap Lua 5.2 calls under Lua 5.1 API when it is simpler that way
#if LUA_VERSION_NUM == 502
#define LUA_LOADED_TABLE "_LOADED" // // doesn't exist in Lua 5.2
#endif // LUA_VERSION_NUM == 502
// #################################################################################################
[[nodiscard]] inline LuaType luaG_getfield(lua_State* L_, int idx_, std::string_view const& k_)
{
// starting with Lua 5.3, lua_getfield returns the type of the value it found
#if LUA_VERSION_NUM < 503
lua_getfield(L_, idx_, k_.data());
return luaG_type(L_, -1);
#else // LUA_VERSION_NUM >= 503
return static_cast<LuaType>(lua_getfield(L_, idx_, k_.data()));
#endif // LUA_VERSION_NUM >= 503
}
// #################################################################################################
// wrap Lua 5.3 calls under Lua 5.1 API when it is simpler that way
#if LUA_VERSION_NUM == 503
inline int luaL_optint(lua_State* L_, int n_, lua_Integer d_)
{
return static_cast<int>(luaL_optinteger(L_, n_, d_));
}
#endif // LUA_VERSION_NUM == 503
// #################################################################################################
#if LUA_VERSION_NUM < 504
void* lua_newuserdatauv(lua_State* L_, size_t sz_, int nuvalue_);
int lua_getiuservalue(lua_State* L_, int idx_, int n_);
int lua_setiuservalue(lua_State* L_, int idx_, int n_);
#define LUA_GNAME "_G"
#endif // LUA_VERSION_NUM < 504
// #################################################################################################
// wrap Lua 5.4 calls under Lua 5.1 API when it is simpler that way
#if LUA_VERSION_NUM == 504
inline int luaL_optint(lua_State* L_, int n_, lua_Integer d_)
{
return static_cast<int>(luaL_optinteger(L_, n_, d_));
}
#define LUA_ERRGCMM 666 // doesn't exist in Lua 5.4, we don't care about the actual value
#endif // LUA_VERSION_NUM == 504
// #################################################################################################
// a strong-typed wrapper over lua error codes to see them easier in a debugger
enum class LuaError
{
OK = LUA_OK,
YIELD = LUA_YIELD,
ERRRUN = LUA_ERRRUN,
ERRSYNTAX = LUA_ERRSYNTAX,
ERRMEM = LUA_ERRMEM,
ERRGCMM = LUA_ERRGCMM, // pre-5.4
ERRERR = LUA_ERRERR,
ERRFILE = LUA_ERRFILE
};
inline constexpr LuaError ToLuaError(int rc_)
{
assert(rc_ == LUA_OK || rc_ == LUA_YIELD || rc_ == LUA_ERRRUN || rc_ == LUA_ERRSYNTAX || rc_ == LUA_ERRMEM || rc_ == LUA_ERRGCMM || rc_ == LUA_ERRERR);
return static_cast<LuaError>(rc_);
}
// #################################################################################################
// Default matches Lua 5.4 as of now
template <int VERSION, typename SPECIALIZE = void>
struct Wrap
{
static inline int lua_dump(lua_State* const L_, lua_Writer const writer_, void* const data_, int const strip_)
{
return ::lua_dump(L_, writer_, data_, strip_);
}
static void luaL_setfuncs(lua_State* const L_, luaL_Reg const funcs_[], int nup_)
{
::luaL_setfuncs(L_, funcs_, nup_);
}
};
// #################################################################################################
template <int VERSION>
struct Wrap<VERSION, typename std::enable_if<VERSION == 503>::type>
{
static inline int lua_dump(lua_State* L_, lua_Writer writer_, void* data_, int strip_)
{
return ::lua_dump(L_, writer_, data_, strip_);
}
static void luaL_setfuncs(lua_State* const L_, luaL_Reg const funcs_[], int const nup_)
{
::luaL_setfuncs(L_, funcs_, nup_);
}
};
// #################################################################################################
template <int VERSION>
struct Wrap<VERSION, typename std::enable_if<VERSION == 502>::type>
{
static inline int lua_dump(lua_State* const L_, lua_Writer const writer_, void* const data_, [[maybe_unused]] int const strip_)
{
return ::lua_dump(L_, writer_, data_);
}
static void luaL_setfuncs(lua_State* const L_, luaL_Reg const funcs_[], int const nup_)
{
::luaL_setfuncs(L_, funcs_, nup_);
}
};
// #################################################################################################
template <int VERSION>
struct Wrap<VERSION, typename std::enable_if<VERSION == 501>::type>
{
static inline int lua_dump(lua_State* const L_, lua_Writer const writer_, void* const data_, [[maybe_unused]] int const strip_)
{
return ::lua_dump(L_, writer_, data_);
}
static void luaL_setfuncs(lua_State* const L_, luaL_Reg const funcs_[], [[maybe_unused]] int const nup_)
{
::luaL_register(L_, nullptr, funcs_);
}
};
// #################################################################################################
// All the compatibility wrappers we expose start with luaG_
// use this in place of lua_absindex to save a function call
inline int luaG_absindex(lua_State* L_, int idx_)
{
return (((idx_) >= 0 || (idx_) <= LUA_REGISTRYINDEX) ? (idx_) : lua_gettop(L_) + (idx_) + 1);
}
// -------------------------------------------------------------------------------------------------
inline int luaG_dump(lua_State* L_, lua_Writer writer_, void* data_, int strip_)
{
return Wrap<LUA_VERSION_NUM>::lua_dump(L_, writer_, data_, strip_);
}
// -------------------------------------------------------------------------------------------------
LuaType luaG_getmodule(lua_State* L_, std::string_view const& name_);
// -------------------------------------------------------------------------------------------------
inline void luaG_registerlibfuncs(lua_State* L_, luaL_Reg const funcs_[])
{
Wrap<LUA_VERSION_NUM>::luaL_setfuncs(L_, funcs_, 0);
}
// #################################################################################################
// must keep as a macro as long as we do constant string concatenations
#define STRINGVIEW_FMT "%.*s"
// a replacement of lua_tolstring
[[nodiscard]] inline std::string_view luaG_tostringview(lua_State* L_, int idx_)
{
size_t _len{ 0 };
char const* _str{ lua_tolstring(L_, idx_, &_len) };
return std::string_view{ _str, _len };
}
[[nodiscard]] inline std::string_view luaG_checkstringview(lua_State* L_, int idx_)
{
size_t _len{ 0 };
char const* _str{ luaL_checklstring(L_, idx_, &_len) };
return std::string_view{ _str, _len };
}
[[nodiscard]] inline std::string_view luaG_optstringview(lua_State* L_, int idx_, std::string_view const& default_)
{
if (lua_isnoneornil(L_, idx_)) {
return default_;
}
size_t _len{ 0 };
char const* _str{ luaL_optlstring(L_, idx_, default_.data(), &_len) };
return std::string_view{ _str, _len };
}
[[nodiscard]] inline std::string_view luaG_pushstringview(lua_State* L_, std::string_view const& str_)
{
#if LUA_VERSION_NUM == 501
// lua_pushlstring doesn't return a value in Lua 5.1
lua_pushlstring(L_, str_.data(), str_.size());
return luaG_tostringview(L_, -1);
#else
return std::string_view{ lua_pushlstring(L_, str_.data(), str_.size()), str_.size() };
#endif // LUA_VERSION_NUM > 501
}
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