1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
|
/*
--
-- KEEPER.C
--
-- Keeper state logic
--
-- This code is read in for each "keeper state", which are the hidden, inter-
-- mediate data stores used by Lanes inter-state communication objects.
--
-- Author: Benoit Germain <bnt.germain@gmail.com>
--
-- C implementation replacement of the original keeper.lua
--
--[[
===============================================================================
Copyright (C) 2011-2013 Benoit Germain <bnt.germain@gmail.com>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
===============================================================================
]]--
*/
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
#include <assert.h>
#include "keeper.h"
#include "compat.h"
#include "tools.h"
#include "state.h"
#include "universe.h"
#include "uniquekey.h"
//###################################################################################
// Keeper implementation
//###################################################################################
#ifndef __min
#define __min( a, b) (((a) < (b)) ? (a) : (b))
#endif // __min
typedef struct
{
lua_Integer first;
lua_Integer count;
lua_Integer limit;
} keeper_fifo;
static int const CONTENTS_TABLE = 1;
// replaces the fifo ud by its uservalue on the stack
static keeper_fifo* prepare_fifo_access( lua_State* L, int idx_)
{
keeper_fifo* fifo = (keeper_fifo*) lua_touserdata( L, idx_);
if( fifo != NULL)
{
idx_ = lua_absindex( L, idx_);
STACK_GROW( L, 1);
// we can replace the fifo userdata in the stack without fear of it being GCed, there are other references around
lua_getiuservalue( L, idx_, CONTENTS_TABLE);
lua_replace( L, idx_);
}
return fifo;
}
// in: nothing
// out: { first = 1, count = 0, limit = -1}
static void fifo_new( lua_State* L)
{
keeper_fifo* fifo;
STACK_GROW( L, 2);
// a fifo full userdata has one uservalue, the table that holds the actual fifo contents
fifo = (keeper_fifo*)lua_newuserdatauv( L, sizeof( keeper_fifo), 1);
fifo->first = 1;
fifo->count = 0;
fifo->limit = -1;
lua_newtable( L);
lua_setiuservalue( L, -2, CONTENTS_TABLE);
}
// in: expect fifo ... on top of the stack
// out: nothing, removes all pushed values from the stack
static void fifo_push( lua_State* L, keeper_fifo* fifo_, lua_Integer count_)
{
int const idx = lua_gettop( L) - (int) count_;
lua_Integer start = fifo_->first + fifo_->count - 1;
lua_Integer i;
// pop all additional arguments, storing them in the fifo
for( i = count_; i >= 1; -- i)
{
// store in the fifo the value at the top of the stack at the specified index, popping it from the stack
lua_rawseti( L, idx, (int)(start + i));
}
fifo_->count += count_;
}
// in: fifo
// out: ...|nothing
// expects exactly 1 value on the stack!
// currently only called with a count of 1, but this may change in the future
// function assumes that there is enough data in the fifo to satisfy the request
static void fifo_peek( lua_State* L, keeper_fifo* fifo_, lua_Integer count_)
{
lua_Integer i;
STACK_GROW( L, count_);
for( i = 0; i < count_; ++ i)
{
lua_rawgeti( L, 1, (int)( fifo_->first + i));
}
}
// in: fifo
// out: remove the fifo from the stack, push as many items as required on the stack (function assumes they exist in sufficient number)
static void fifo_pop( lua_State* L, keeper_fifo* fifo_, lua_Integer count_)
{
int const fifo_idx = lua_gettop( L); // ... fifo
int i;
// each iteration pushes a value on the stack!
STACK_GROW( L, count_ + 2);
// skip first item, we will push it last
for( i = 1; i < count_; ++ i)
{
int const at = (int)( fifo_->first + i);
// push item on the stack
lua_rawgeti( L, fifo_idx, at); // ... fifo val
// remove item from the fifo
lua_pushnil( L); // ... fifo val nil
lua_rawseti( L, fifo_idx, at); // ... fifo val
}
// now process first item
{
int const at = (int)( fifo_->first);
lua_rawgeti( L, fifo_idx, at); // ... fifo vals val
lua_pushnil( L); // ... fifo vals val nil
lua_rawseti( L, fifo_idx, at); // ... fifo vals val
lua_replace( L, fifo_idx); // ... vals
}
{
// avoid ever-growing indexes by resetting each time we detect the fifo is empty
lua_Integer const new_count = fifo_->count - count_;
fifo_->first = (new_count == 0) ? 1 : (fifo_->first + count_);
fifo_->count = new_count;
}
}
// in: linda_ud expected at *absolute* stack slot idx
// out: fifos[ud]
// crc64/we of string "FIFOS_KEY" generated at http://www.nitrxgen.net/hashgen/
static DECLARE_CONST_UNIQUE_KEY( FIFOS_KEY, 0xdce50bbc351cd465);
static void push_table( lua_State* L, int idx_)
{
STACK_GROW( L, 4);
STACK_CHECK( L, 0);
idx_ = lua_absindex( L, idx_);
REGISTRY_GET( L, FIFOS_KEY); // ud fifos
lua_pushvalue( L, idx_); // ud fifos ud
lua_rawget( L, -2); // ud fifos fifos[ud]
STACK_MID( L, 2);
if( lua_isnil( L, -1))
{
lua_pop( L, 1); // ud fifos
// add a new fifos table for this linda
lua_newtable( L); // ud fifos fifos[ud]
lua_pushvalue( L, idx_); // ud fifos fifos[ud] ud
lua_pushvalue( L, -2); // ud fifos fifos[ud] ud fifos[ud]
lua_rawset( L, -4); // ud fifos fifos[ud]
}
lua_remove( L, -2); // ud fifos[ud]
STACK_END( L, 1);
}
int keeper_push_linda_storage( Universe* U, lua_State* L, void* ptr_, ptrdiff_t magic_)
{
Keeper* const K = which_keeper( U->keepers, magic_);
lua_State* const KL = K ? K->L : NULL;
if( KL == NULL) return 0;
STACK_GROW( KL, 4);
STACK_CHECK( KL, 0);
REGISTRY_GET( KL, FIFOS_KEY); // fifos
lua_pushlightuserdata( KL, ptr_); // fifos ud
lua_rawget( KL, -2); // fifos storage
lua_remove( KL, -2); // storage
if( !lua_istable( KL, -1))
{
lua_pop( KL, 1); //
STACK_MID( KL, 0);
return 0;
}
// move data from keeper to destination state KEEPER MAIN
lua_pushnil( KL); // storage nil
STACK_GROW( L, 5);
STACK_CHECK( L, 0);
lua_newtable( L); // out
while( lua_next( KL, -2)) // storage key fifo
{
keeper_fifo* fifo = prepare_fifo_access( KL, -1); // storage key fifo
lua_pushvalue( KL, -2); // storage key fifo key
luaG_inter_move( U, KL, L, 1, eLM_FromKeeper); // storage key fifo // out key
STACK_MID( L, 2);
lua_newtable( L); // out key keyout
luaG_inter_move( U, KL, L, 1, eLM_FromKeeper); // storage key // out key keyout fifo
lua_pushinteger( L, fifo->first); // out key keyout fifo first
STACK_MID( L, 5);
lua_setfield( L, -3, "first"); // out key keyout fifo
lua_pushinteger( L, fifo->count); // out key keyout fifo count
STACK_MID( L, 5);
lua_setfield( L, -3, "count"); // out key keyout fifo
lua_pushinteger( L, fifo->limit); // out key keyout fifo limit
STACK_MID( L, 5);
lua_setfield( L, -3, "limit"); // out key keyout fifo
lua_setfield( L, -2, "fifo"); // out key keyout
lua_rawset( L, -3); // out
STACK_MID( L, 1);
}
STACK_END( L, 1);
lua_pop( KL, 1); //
STACK_END( KL, 0);
return 1;
}
// in: linda_ud
int keepercall_clear( lua_State* L)
{
STACK_GROW( L, 3);
STACK_CHECK( L, 0);
REGISTRY_GET( L, FIFOS_KEY); // ud fifos
lua_pushvalue( L, 1); // ud fifos ud
lua_pushnil( L); // ud fifos ud nil
lua_rawset( L, -3); // ud fifos
lua_pop( L, 1); // ud
STACK_END( L, 0);
return 0;
}
// in: linda_ud, key, ...
// out: true|false
int keepercall_send( lua_State* L)
{
keeper_fifo* fifo;
int n = lua_gettop( L) - 2;
push_table( L, 1); // ud key ... fifos
// get the fifo associated to this key in this linda, create it if it doesn't exist
lua_pushvalue( L, 2); // ud key ... fifos key
lua_rawget( L, -2); // ud key ... fifos fifo
if( lua_isnil( L, -1))
{
lua_pop( L, 1); // ud key ... fifos
fifo_new( L); // ud key ... fifos fifo
lua_pushvalue( L, 2); // ud key ... fifos fifo key
lua_pushvalue( L, -2); // ud key ... fifos fifo key fifo
lua_rawset( L, -4); // ud key ... fifos fifo
}
lua_remove( L, -2); // ud key ... fifo
fifo = (keeper_fifo*) lua_touserdata( L, -1);
if( fifo->limit >= 0 && fifo->count + n > fifo->limit)
{
lua_settop( L, 0); //
lua_pushboolean( L, 0); // false
}
else
{
fifo = prepare_fifo_access( L, -1);
lua_replace( L, 2); // ud fifo ...
fifo_push( L, fifo, n); // ud fifo
lua_settop( L, 0); //
lua_pushboolean( L, 1); // true
}
return 1;
}
// in: linda_ud, key [, key]?
// out: (key, val) or nothing
int keepercall_receive( lua_State* L)
{
int top = lua_gettop( L);
int i;
push_table( L, 1); // ud keys fifos
lua_replace( L, 1); // fifos keys
for( i = 2; i <= top; ++ i)
{
keeper_fifo* fifo;
lua_pushvalue( L, i); // fifos keys key[i]
lua_rawget( L, 1); // fifos keys fifo
fifo = prepare_fifo_access( L, -1); // fifos keys fifo
if( fifo != NULL && fifo->count > 0)
{
fifo_pop( L, fifo, 1); // fifos keys val
if( !lua_isnil( L, -1))
{
lua_replace( L, 1); // val keys
lua_settop( L, i); // val keys key[i]
if( i != 2)
{
lua_replace( L, 2); // val key keys
lua_settop( L, 2); // val key
}
lua_insert( L, 1); // key, val
return 2;
}
}
lua_settop( L, top); // data keys
}
// nothing to receive
return 0;
}
//in: linda_ud key mincount [maxcount]
int keepercall_receive_batched( lua_State* L)
{
lua_Integer const min_count = lua_tointeger( L, 3);
if( min_count > 0)
{
keeper_fifo* fifo;
lua_Integer const max_count = luaL_optinteger( L, 4, min_count);
lua_settop( L, 2); // ud key
lua_insert( L, 1); // key ud
push_table( L, 2); // key ud fifos
lua_remove( L, 2); // key fifos
lua_pushvalue( L, 1); // key fifos key
lua_rawget( L, 2); // key fifos fifo
lua_remove( L, 2); // key fifo
fifo = prepare_fifo_access( L, 2); // key fifo
if( fifo != NULL && fifo->count >= min_count)
{
fifo_pop( L, fifo, __min( max_count, fifo->count)); // key ...
}
else
{
lua_settop( L, 0);
}
return lua_gettop( L);
}
else
{
return 0;
}
}
// in: linda_ud key n
// out: true or nil
int keepercall_limit( lua_State* L)
{
keeper_fifo* fifo;
lua_Integer limit = lua_tointeger( L, 3);
push_table( L, 1); // ud key n fifos
lua_replace( L, 1); // fifos key n
lua_pop( L, 1); // fifos key
lua_pushvalue( L, -1); // fifos key key
lua_rawget( L, -3); // fifos key fifo|nil
fifo = (keeper_fifo*) lua_touserdata( L, -1);
if( fifo == NULL)
{ // fifos key nil
lua_pop( L, 1); // fifos key
fifo_new( L); // fifos key fifo
fifo = (keeper_fifo*) lua_touserdata( L, -1);
lua_rawset( L, -3); // fifos
}
// remove any clutter on the stack
lua_settop( L, 0);
// return true if we decide that blocked threads waiting to write on that key should be awakened
// this is the case if we detect the key was full but it is no longer the case
if(
((fifo->limit >= 0) && (fifo->count >= fifo->limit)) // the key was full if limited and count exceeded the previous limit
&& ((limit < 0) || (fifo->count < limit)) // the key is not full if unlimited or count is lower than the new limit
)
{
lua_pushboolean( L, 1);
}
// set the new limit
fifo->limit = limit;
// return 0 or 1 value
return lua_gettop( L);
}
//in: linda_ud key [[val] ...]
//out: true or nil
int keepercall_set( lua_State* L)
{
bool_t should_wake_writers = FALSE;
STACK_GROW( L, 6);
// retrieve fifos associated with the linda
push_table( L, 1); // ud key [val [, ...]] fifos
lua_replace( L, 1); // fifos key [val [, ...]]
// make sure we have a value on the stack
if( lua_gettop( L) == 2) // fifos key
{
keeper_fifo* fifo;
lua_pushvalue( L, -1); // fifos key key
lua_rawget( L, 1); // fifos key fifo|nil
// empty the fifo for the specified key: replace uservalue with a virgin table, reset counters, but leave limit unchanged!
fifo = (keeper_fifo*) lua_touserdata( L, -1);
if( fifo != NULL) // might be NULL if we set a nonexistent key to nil
{ // fifos key fifo
if( fifo->limit < 0) // fifo limit value is the default (unlimited): we can totally remove it
{
lua_pop( L, 1); // fifos key
lua_pushnil( L); // fifos key nil
lua_rawset( L, -3); // fifos
}
else
{
// we create room if the fifo was full but it is no longer the case
should_wake_writers = (fifo->limit > 0) && (fifo->count >= fifo->limit);
lua_remove( L, -2); // fifos fifo
lua_newtable( L); // fifos fifo {}
lua_setiuservalue( L, -2, CONTENTS_TABLE); // fifos fifo
fifo->first = 1;
fifo->count = 0;
}
}
}
else // set/replace contents stored at the specified key?
{
lua_Integer count = lua_gettop( L) - 2; // number of items we want to store
keeper_fifo* fifo; // fifos key [val [, ...]]
lua_pushvalue( L, 2); // fifos key [val [, ...]] key
lua_rawget( L, 1); // fifos key [val [, ...]] fifo|nil
fifo = (keeper_fifo*) lua_touserdata( L, -1);
if( fifo == NULL) // can be NULL if we store a value at a new key
{ // fifos key [val [, ...]] nil
// no need to wake writers in that case, because a writer can't wait on an inexistent key
lua_pop( L, 1); // fifos key [val [, ...]]
fifo_new( L); // fifos key [val [, ...]] fifo
lua_pushvalue( L, 2); // fifos key [val [, ...]] fifo key
lua_pushvalue( L, -2); // fifos key [val [, ...]] fifo key fifo
lua_rawset( L, 1); // fifos key [val [, ...]] fifo
}
else // the fifo exists, we just want to update its contents
{ // fifos key [val [, ...]] fifo
// we create room if the fifo was full but it is no longer the case
should_wake_writers = (fifo->limit > 0) && (fifo->count >= fifo->limit) && (count < fifo->limit);
// empty the fifo for the specified key: replace uservalue with a virgin table, reset counters, but leave limit unchanged!
lua_newtable( L); // fifos key [val [, ...]] fifo {}
lua_setiuservalue( L, -2, CONTENTS_TABLE); // fifos key [val [, ...]] fifo
fifo->first = 1;
fifo->count = 0;
}
fifo = prepare_fifo_access( L, -1);
// move the fifo below the values we want to store
lua_insert( L, 3); // fifos key fifo [val [, ...]]
fifo_push( L, fifo, count); // fifos key fifo
}
return should_wake_writers ? (lua_pushboolean( L, 1), 1) : 0;
}
// in: linda_ud key [count]
// out: at most <count> values
int keepercall_get( lua_State* L)
{
keeper_fifo* fifo;
lua_Integer count = 1;
if( lua_gettop( L) == 3) // ud key count
{
count = lua_tointeger( L, 3);
lua_pop( L, 1); // ud key
}
push_table( L, 1); // ud key fifos
lua_replace( L, 1); // fifos key
lua_rawget( L, 1); // fifos fifo
fifo = prepare_fifo_access( L, -1); // fifos fifo
if( fifo != NULL && fifo->count > 0)
{
lua_remove( L, 1); // fifo
count = __min( count, fifo->count);
// read <count> value off the fifo
fifo_peek( L, fifo, count); // fifo ...
return (int) count;
}
// no fifo was ever registered for this key, or it is empty
return 0;
}
// in: linda_ud [, key [, ...]]
int keepercall_count( lua_State* L)
{
push_table( L, 1); // ud keys fifos
switch( lua_gettop( L))
{
// no key is specified: return a table giving the count of all known keys
case 2: // ud fifos
lua_newtable( L); // ud fifos out
lua_replace( L, 1); // out fifos
lua_pushnil( L); // out fifos nil
while( lua_next( L, 2)) // out fifos key fifo
{
keeper_fifo* fifo = prepare_fifo_access( L, -1); // out fifos key fifo
lua_pop( L, 1); // out fifos key
lua_pushvalue( L, -1); // out fifos key key
lua_pushinteger( L, fifo->count); // out fifos key key count
lua_rawset( L, -5); // out fifos key
}
lua_pop( L, 1); // out
break;
// 1 key is specified: return its count
case 3: // ud key fifos
{
keeper_fifo* fifo;
lua_replace( L, 1); // fifos key
lua_rawget( L, -2); // fifos fifo|nil
if( lua_isnil( L, -1)) // the key is unknown
{ // fifos nil
lua_remove( L, -2); // nil
}
else // the key is known
{ // fifos fifo
fifo = prepare_fifo_access( L, -1); // fifos fifo
lua_pushinteger( L, fifo->count); // fifos fifo count
lua_replace( L, -3); // count fifo
lua_pop( L, 1); // count
}
}
break;
// a variable number of keys is specified: return a table of their counts
default: // ud keys fifos
lua_newtable( L); // ud keys fifos out
lua_replace( L, 1); // out keys fifos
// shifts all keys up in the stack. potentially slow if there are a lot of them, but then it should be bearable
lua_insert( L, 2); // out fifos keys
while( lua_gettop( L) > 2)
{
keeper_fifo* fifo;
lua_pushvalue( L, -1); // out fifos keys key
lua_rawget( L, 2); // out fifos keys fifo|nil
fifo = prepare_fifo_access( L, -1); // out fifos keys fifo|nil
lua_pop( L, 1); // out fifos keys
if( fifo != NULL) // the key is known
{
lua_pushinteger( L, fifo->count); // out fifos keys count
lua_rawset( L, 1); // out fifos keys
}
else // the key is unknown
{
lua_pop( L, 1); // out fifos keys
}
}
lua_pop( L, 1); // out
}
ASSERT_L( lua_gettop( L) == 1);
return 1;
}
//###################################################################################
// Keeper API, accessed from linda methods
//###################################################################################
/*---=== Keeper states ===---
*/
/*
* Pool of keeper states
*
* Access to keeper states is locked (only one OS thread at a time) so the
* bigger the pool, the less chances of unnecessary waits. Lindas map to the
* keepers randomly, by a hash.
*/
// called as __gc for the keepers array userdata
void close_keepers( Universe* U)
{
if( U->keepers != NULL)
{
int i;
int nbKeepers = U->keepers->nb_keepers;
// NOTE: imagine some keeper state N+1 currently holds a linda that uses another keeper N, and a _gc that will make use of it
// when keeper N+1 is closed, object is GCed, linda operation is called, which attempts to acquire keeper N, whose Lua state no longer exists
// in that case, the linda operation should do nothing. which means that these operations must check for keeper acquisition success
// which is early-outed with a U->keepers->nbKeepers null-check
U->keepers->nb_keepers = 0;
for( i = 0; i < nbKeepers; ++ i)
{
lua_State* K = U->keepers->keeper_array[i].L;
U->keepers->keeper_array[i].L = NULL;
if( K != NULL)
{
lua_close( K);
}
else
{
// detected partial init: destroy only the mutexes that got initialized properly
nbKeepers = i;
}
}
for( i = 0; i < nbKeepers; ++ i)
{
MUTEX_FREE( &U->keepers->keeper_array[i].keeper_cs);
}
// free the keeper bookkeeping structure
{
AllocatorDefinition* const allocD = &U->internal_allocator;
allocD->allocF( allocD->allocUD, U->keepers, sizeof( Keepers) + (nbKeepers - 1) * sizeof( Keeper), 0);
U->keepers = NULL;
}
}
}
/*
* Initialize keeper states
*
* If there is a problem, returns NULL and pushes the error message on the stack
* else returns the keepers bookkeeping structure.
*
* Note: Any problems would be design flaws; the created Lua state is left
* unclosed, because it does not really matter. In production code, this
* function never fails.
* settings table is at position 1 on the stack
*/
void init_keepers( Universe* U, lua_State* L)
{
int i;
int nb_keepers;
STACK_CHECK( L, 0); // L K
lua_getfield( L, 1, "nb_keepers"); // nb_keepers
nb_keepers = (int) lua_tointeger( L, -1);
lua_pop( L, 1); //
if( nb_keepers < 1)
{
(void) luaL_error( L, "Bad number of keepers (%d)", nb_keepers);
}
// Keepers contains an array of 1 s_Keeper, adjust for the actual number of keeper states
{
size_t const bytes = sizeof( Keepers) + (nb_keepers - 1) * sizeof( Keeper);
{
AllocatorDefinition* const allocD = &U->internal_allocator;
U->keepers = (Keepers*) allocD->allocF( allocD->allocUD, NULL, 0, bytes);
}
if( U->keepers == NULL)
{
(void) luaL_error( L, "init_keepers() failed while creating keeper array; out of memory");
return;
}
memset( U->keepers, 0, bytes);
U->keepers->nb_keepers = nb_keepers;
}
for( i = 0; i < nb_keepers; ++ i) // keepersUD
{
// note that we will leak K if we raise an error later
lua_State* K = create_state( U, L);
if( K == NULL)
{
(void) luaL_error( L, "init_keepers() failed while creating keeper states; out of memory");
return;
}
U->keepers->keeper_array[i].L = K;
// we can trigger a GC from inside keeper_call(), where a keeper is acquired
// from there, GC can collect a linda, which would acquire the keeper again, and deadlock the thread.
// therefore, we need a recursive mutex.
MUTEX_RECURSIVE_INIT( &U->keepers->keeper_array[i].keeper_cs);
STACK_CHECK( K, 0);
// copy the universe pointer in the keeper itself
universe_store( K, U);
STACK_MID( K, 0);
// make sure 'package' is initialized in keeper states, so that we have require()
// this because this is needed when transferring deep userdata object
luaL_requiref( K, "package", luaopen_package, 1); // package
lua_pop( K, 1); //
STACK_MID( K, 0);
serialize_require( DEBUGSPEW_PARAM_COMMA( U) K);
STACK_MID( K, 0);
// copy package.path and package.cpath from the source state
lua_getglobal( L, "package"); // "..." keepersUD package
if( !lua_isnil( L, -1))
{
// when copying with mode eLM_ToKeeper, error message is pushed at the top of the stack, not raised immediately
if( luaG_inter_copy_package( U, L, K, -1, eLM_ToKeeper))
{
// if something went wrong, the error message is at the top of the stack
lua_remove( L, -2); // error_msg
(void) lua_error( L);
return;
}
}
lua_pop( L, 1); //
STACK_MID( L, 0);
// attempt to call on_state_create(), if we have one and it is a C function
// (only support a C function because we can't transfer executable Lua code in keepers)
// will raise an error in L in case of problem
call_on_state_create( U, K, L, eLM_ToKeeper);
// to see VM name in Decoda debugger
lua_pushfstring( K, "Keeper #%d", i + 1); // "Keeper #n"
lua_setglobal( K, "decoda_name"); //
// create the fifos table in the keeper state
REGISTRY_SET( K, FIFOS_KEY, lua_newtable( K));
STACK_END( K, 0);
}
STACK_END( L, 0);
}
// should be called only when inside a keeper_acquire/keeper_release pair (see linda_protected_call)
Keeper* which_keeper(Keepers* keepers_, ptrdiff_t magic_)
{
int const nbKeepers = keepers_->nb_keepers;
unsigned int i = (unsigned int)((magic_ >> KEEPER_MAGIC_SHIFT) % nbKeepers);
return &keepers_->keeper_array[i];
}
Keeper* keeper_acquire( Keepers* keepers_, ptrdiff_t magic_)
{
int const nbKeepers = keepers_->nb_keepers;
// can be 0 if this happens during main state shutdown (lanes is being GC'ed -> no keepers)
if( nbKeepers == 0)
{
return NULL;
}
else
{
/*
* Any hashing will do that maps pointers to 0..GNbKeepers-1
* consistently.
*
* Pointers are often aligned by 8 or so - ignore the low order bits
* have to cast to unsigned long to avoid compilation warnings about loss of data when converting pointer-to-integer
*/
unsigned int i = (unsigned int)((magic_ >> KEEPER_MAGIC_SHIFT) % nbKeepers);
Keeper* K = &keepers_->keeper_array[i];
MUTEX_LOCK( &K->keeper_cs);
//++ K->count;
return K;
}
}
void keeper_release( Keeper* K)
{
//-- K->count;
if( K) MUTEX_UNLOCK( &K->keeper_cs);
}
void keeper_toggle_nil_sentinels( lua_State* L, int val_i_, LookupMode const mode_)
{
int i, n = lua_gettop( L);
for( i = val_i_; i <= n; ++ i)
{
if( mode_ == eLM_ToKeeper)
{
if( lua_isnil( L, i))
{
push_unique_key( L, NIL_SENTINEL);
lua_replace( L, i);
}
}
else
{
if( equal_unique_key( L, i, NIL_SENTINEL))
{
lua_pushnil( L);
lua_replace( L, i);
}
}
}
}
/*
* Call a function ('func_name') in the keeper state, and pass on the returned
* values to 'L'.
*
* 'linda': deep Linda pointer (used only as a unique table key, first parameter)
* 'starting_index': first of the rest of parameters (none if 0)
*
* Returns: number of return values (pushed to 'L') or -1 in case of error
*/
int keeper_call( Universe* U, lua_State* K, keeper_api_t func_, lua_State* L, void* linda, uint_t starting_index)
{
int const args = starting_index ? (lua_gettop( L) - starting_index + 1) : 0;
int const Ktos = lua_gettop( K);
int retvals = -1;
STACK_GROW( K, 2);
PUSH_KEEPER_FUNC( K, func_);
lua_pushlightuserdata( K, linda);
if( (args == 0) || luaG_inter_copy( U, L, K, args, eLM_ToKeeper) == 0) // L->K
{
lua_call( K, 1 + args, LUA_MULTRET);
retvals = lua_gettop( K) - Ktos;
// note that this can raise a luaL_error while the keeper state (and its mutex) is acquired
// this may interrupt a lane, causing the destruction of the underlying OS thread
// after this, another lane making use of this keeper can get an error code from the mutex-locking function
// when attempting to grab the mutex again (WINVER <= 0x400 does this, but locks just fine, I don't know about pthread)
if( (retvals > 0) && luaG_inter_move( U, K, L, retvals, eLM_FromKeeper) != 0) // K->L
{
retvals = -1;
}
}
// whatever happens, restore the stack to where it was at the origin
lua_settop( K, Ktos);
return retvals;
}
|